Harald_Bluthaar17 Posted April 14, 2021 Posted April 14, 2021 Hello everyone, hello my sweetest virtual plane developer. I have a lot of fun with the Swedish beast and the good old F-14B. There is one feature i really miss for the iceman ai. It would be nice to have the option to deactivate iceman. So if i fly a circle with the pilots autopilot engaged, i like to jump to the Rio and push some buttons, but without that iceman take controll and fly torwards. I think i have enough time to do everything i like in the Rio cockpit, while the plane flys circles with the pilots autopilot engaged. For me the pilots autopilot is enough to keep the plane calm and do the stuff i like do to in the rio cockpit. It's annoying that iceman flys toward everytime i change the seat and he mess my relaxed cycle pattern. 1
LanceCriminal86 Posted April 14, 2021 Posted April 14, 2021 I recall an "orbit" option was planned for Iceman at some point. I personally wish Iceman would operate like a full AI pilot in the regard that he would follow waypoints and do whatever the mission editor has assigned for your flight. Heatblur Rivet Counting Squad™ VF-11 and VF-31 1988 [WIP] VF-201 & VF-202 [WIP]
IronMike Posted April 14, 2021 Posted April 14, 2021 Unfortunately that is not possible, or in other words: it would cost us too much effort for an else not planned feature. this is why we want to implement orbiting for him, so that you can do that, and also fly to steerpoint. 4 Heatblur Simulations Please feel free to contact me anytime, either via PM here, on the forums, or via email through the contact form on our homepage. http://www.heatblur.com/ https://www.facebook.com/heatblur/
Harald_Bluthaar17 Posted April 15, 2021 Author Posted April 15, 2021 Well orbiting and the ability to fly to a steerpoint is very nice too. For me, with my idea in mind, it's close to what i want iceman to do. I think that will improve my relationship with him Thank you for your clear answer. I love the work you do!
Spurts Posted April 15, 2021 Posted April 15, 2021 So long as the orbit is INTO the TGP then it's all we need.
IronMike Posted April 16, 2021 Posted April 16, 2021 (edited) On 4/15/2021 at 7:01 AM, Harald_Bluthaar17 said: Well orbiting and the ability to fly to a steerpoint is very nice too. For me, with my idea in mind, it's close to what i want iceman to do. I think that will improve my relationship with him Thank you for your clear answer. I love the work you do! It is our pleasure, as always. 15 hours ago, Spurts said: So long as the orbit is INTO the TGP then it's all we need. You will be able to tell him to orbit left or right. Edited April 16, 2021 by IronMike 1 1 Heatblur Simulations Please feel free to contact me anytime, either via PM here, on the forums, or via email through the contact form on our homepage. http://www.heatblur.com/ https://www.facebook.com/heatblur/
Harald_Bluthaar17 Posted August 30, 2021 Author Posted August 30, 2021 Thank you Heatblur, my relationship with iceman improved a lot since you added his new functions. Now I'm excited about the coming Lantrin function.
f1rst Posted July 30, 2022 Posted July 30, 2022 On 4/14/2021 at 11:15 PM, IronMike said: Unfortunately that is not possible, or in other words: it would cost us too much effort for an else not planned feature... I wonder whether you have changed your plans on it? It would be really useful feature for many users I believe. I also wonder if it's possible to configure Iceman to not to disable afterburner after I jumped into RIO cockpit? It's really important when you have spent a lot of time and fuel to reach 1.6M speed and Iceman just burn this speed when I jump on RIO seat since he doesn't use afterburner.
Spurts Posted July 30, 2022 Posted July 30, 2022 40 minutes ago, f1rst said: I wonder whether you have changed your plans on it? It would be really useful feature for many users I believe. I also wonder if it's possible to configure Iceman to not to disable afterburner after I jumped into RIO cockpit? It's really important when you have spent a lot of time and fuel to reach 1.6M speed and Iceman just burn this speed when I jump on RIO seat since he doesn't use afterburner. I can assure you he does use afterburner. I have gone from 350 on the deck to M1.5+ at 40,000ft with Iceman.
f1rst Posted July 30, 2022 Posted July 30, 2022 So he keeps afterburner running when you jump into RIO seat for you?
IronMike Posted July 30, 2022 Posted July 30, 2022 2 hours ago, f1rst said: So he keeps afterburner running when you jump into RIO seat for you? He will default to cruise speed upon switching, so if first thing you do is command him the speed you desire, he will light the cans and you shouldnt lose much of your gained speed. Heatblur Simulations Please feel free to contact me anytime, either via PM here, on the forums, or via email through the contact form on our homepage. http://www.heatblur.com/ https://www.facebook.com/heatblur/
f1rst Posted July 30, 2022 Posted July 30, 2022 (edited) He doesn't light the cans even if I'm flying at 1.4M and tell him to increase speed for 200 IAKTS. Edited July 30, 2022 by f1rst
Spurts Posted July 31, 2022 Posted July 31, 2022 Iceman was flying in this mission from 00:33 (after gear up and flaps up) to 16:39. I switch seats at ~250kts and tell him to increase by 100 IIRC. As he hits 350 I tell him to set altitude to 30,000. that did not go the best, but he got there eventually. Then I gave him a +200kt command once he re-reached at 350. then I gave him a command to 40,000 and then a +5,000 which I corrected back to a 40,000ft command when he was bleeding all our speed. We were not recovering speed fast enough so I gave him a command to a lower alt. with our speed back up I commanded a higher alt again and we ended up at 42,000ft at which point I gave him a series of small altitude increases to get up to 46,000ft at 1.72M. I was testing using Iceman for a whole intercept mission. I had to take over when I realized I couldn't ask him to cue up the missiles. Needless to say, he was in AB for the entire time from 250kt on the deck to 46,000ft at 1.7M. Tacview-20220719-185418-DCS-Tomcat Test.zip.acmi
Mav87th Posted March 9, 2023 Posted March 9, 2023 Late followup question on this topic. Is it possible to let Iceman follow an AI lead aircraft? aka - a flight of two Tomcats Diamond-1-1 is an AI crew Diamond-1-2 is a player aircraft, where you jump into the Rio seat once airborne
draconus Posted March 9, 2023 Posted March 9, 2023 1 hour ago, Mav87th said: Is it possible to let Iceman follow an AI lead aircraft? No. Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
RustBelt Posted March 9, 2023 Posted March 9, 2023 Would be nice if Iceman could be Mission Editor scripted though. Jester too for that matter. Especially Bombcat.
lunaticfringe Posted March 10, 2023 Posted March 10, 2023 Jester's been ME scriptable going on a year.
RustBelt Posted March 10, 2023 Posted March 10, 2023 Then why do we have to grab his head and point him at mission targets like a particularly slow child, or reasonably average dog?
lunaticfringe Posted March 10, 2023 Posted March 10, 2023 Because the mission designer didn't script the target for him. Very nice breakdown on how its done. 1
RustBelt Posted March 10, 2023 Posted March 10, 2023 Too bad there wasn’t like, a manual for that. Hm? Plus side is Reflected sim gets some of that sweet youtube money.
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