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Posted (edited)
You can write this down:

 

When the next LOMAC project is released (whatever it is) Im willing to bet ED will change the concept many people have that this SIM, in its current state is what ED intended for. That ECM blinking, BVR dot hunting and maddogging are features of actual combat aircraft.

 

I sense many things will change for more realism and many of these believers will be shocked to see that, what they once believed is not applicable anymore (and complain alot when their usual tactics fail).

 

I think you may be correct Pilatasso.

 

Let Yoda do what he thinks is best. It's his own time he is donating. If you do not agree, no one is forcing you to use his modifications. No one minds critism, everyone dislikes complaining.

 

As for modifying game files, I hope ED include the same type of lockdown they included for DCS, as well as the message that someone has pressed 'printscreen'. I am thinking the chances are good that they will include this, since it was done in DCS already. I hope :)

 

I, like many others, are anxiously awaiting the update. Since it will be an official update, everyone will be on the 'same page' with the included modifications. Then there is no reason to complain. Live with the new adjustments that are included in the patch and put your faith that ED and it's helpers have done what they feel is best for realism given their resources and time to create the patch.

 

Although the patch is long time coming, LO was released in 2003. Now we are getting an update 6+ years later. We should all be thankful that a Simulation company is willing to do this.

Edited by Crunch
Posted
Dont think eleminating BVR maddong will completely prevent that situation. Just a tad. :)

Ok so your point was?

I thought I got all your points in one, ecm cancelling lock, followed by maddogging at a dot in the sky.:)

 

'That ECM blinking, BVR dot hunting and maddogging are features of actual combat aircraft.

 

I sense many things will change for more realism and many of these believers will be shocked to see that, what they once believed is not applicable anymore (and complain alot when their usual tactics fail)'.

"[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart

51st PVO "Bisons" - 100 KIAP Regiment

Fastest MiG pilot in the world - TCR'10

https://100kiap.org

Posted

GGtharos, you smart a...

 

Lockon takes place in 1994, thats about that correct time.

so there was only a crapy, compared to the aim120c of today, aim120a available.

 

so check out what updates have been available at 1994 for tha aim120a.

 

55+ gimble, LOL, at that time, nope

Posted
GGtharos, you smart a...

 

Lockon takes place in 1994, thats about that correct time.

so there was only a crapy, compared to the aim120c of today, aim120a available.

 

so check out what updates have been available at 1994 for tha aim120a.

 

55+ gimble, LOL, at that time, nope

 

Yeah, maybe it was 45-50 OBA at that time. ;)

 

And no, lock on doesn't take place in 1994. It doesn't take place at -any- time, really. But if you want to argue the matter, then I'd make a claim that the mere presence of in-service Su-34's puts it far more forward. After all, IIRC - production models became available in 2006 or 2007 - but don't quote me on that, it's just off the top of my head.

 

Pick someone who doesn't have a clue to argue with, then your attempts at bullying will get you somewhere. Just don't do it here.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

ohh boy,

then i could ask, why are there no strike eagles, etc etc etc, or even eurofighter, or raptors, right.

so this is not the point. if you think the aim120 behves right in lomac, well, nope.

45 -50, well i talk of a lock in lomac, that happens at a 65° left of center, or right of center, for example, this is more then unrealistic, but well, you will again argue, like i am dump, i have no clue, and so on .......

 

what do you think, nobody has ever seen that in lomac.

and by the way, i do not know where you come from, but check your sources

Posted

My sources are quite reliable - yours on the other hand? Not so great.

 

It seems you have once more managed to miss the point - I'm not attempting to compare the LOFC AMRAAM to the real one.

 

ohh boy,

then i could ask, why are there no strike eagles, etc etc etc, or even eurofighter, or raptors, right.

so this is not the point. if you think the aim120 behves right in lomac, well, nope.

45 -50, well i talk of a lock in lomac, that happens at a 65° left of center, or right of center, for example, this is more then unrealistic, but well, you will again argue, like i am dump, i have no clue, and so on .......

 

what do you think, nobody has ever seen that in lomac.

and by the way, i do not know where you come from, but check your sources

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted (edited)
Ok so your point was?

I thought I got all your points in one, ecm cancelling lock, followed by maddogging at a dot in the sky.:)

 

'That ECM blinking, BVR dot hunting and maddogging are features of actual combat aircraft.

 

I sense many things will change for more realism and many of these believers will be shocked to see that, what they once believed is not applicable anymore (and complain alot when their usual tactics fail)'.

 

My point was, (referring to your maddog-run away tactics ) I was accused for maddoging hundreds of times even though TTA reached 0 before they dared to fire an R-27 at me. The ones that did, saw me turn away immidiatly after and cried foul :)

 

I.e. me flying at 40000++ feet with a range of 35+ miles. ;)

 

Fixing maddog wont stop this. Even considering that R-27 is faster and longer ranged than any BVR missile on the F-15 (or R-77 for that matter) still wont stop it. ;)

 

Hopefully it wont be 100% trashed once people hit the ECM button franticaly. Fingers crossed :D

Edited by Pilotasso

.

Posted

The coolest maddog is the R-77. Nobody expects it. They start kicking flares when

they see the trail and when they get a warning? oops, too high, too late, and out of

speed after the idle throttle from ET evasion.. did I say that out loud?

 

Some more funny things is when you fire 4 ERs (all maddogged and never with a lock) to

completely deplete the enemy's flares. Then when he gets closer ET away and dead he is.

 

*Somebody please close this thread*

S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'

Posted (edited)

@Pilotasso

Ok, at which point did I mention what you do?:)

 

Your tactic which is used quite frequently these days is all well and good when things are under your control but it still doesn't stop Eagle pilots, and any other for that matter, from resorting to desperate measures in tight situations.

Fixing maddog wont stop this. Even considering that R-27 is faster and longer ranged than any BVR missile on the F-15 (or R-77 for that matter) still wont stop it.

I couldn't disagree with this more, the ER's long legs put the Eagle pilot on the defensive and he ends up losing lock on his AMRAAM's before they go active this usually ends up with 120's picking bandits up some 90deg below them. Totally unrealistic.;)

Edited by Frostie

"[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart

51st PVO "Bisons" - 100 KIAP Regiment

Fastest MiG pilot in the world - TCR'10

https://100kiap.org

Posted

I want for the 1.13 to introduce negative points for missiles fired... in real life they cost money same as aircraft and pilot (costs lot of money to train one) so returning to base empty and especially with no kills should incurr penalties... this should I think stop people from maddoging missiles as if firing 8 missiles incures same amount of negative points as 1 kill people will want to watch to fire them with high(er) PK...

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Posted (edited)

Kuky, I don't know. In RL, if I was engaged with a confirmed bandit, and it was my a@@ on the line, I don't care how much money I wasted to make sure I survive. Even if it meant court martial :)

 

Maybe another idea in multiplayer, would be an option to set a mission with limited planes, as well as limited weapons until a side wins. With your idea of negative points, that could be done now on servers with stats, if they chose to do so.

Edited by Crunch
Posted
@Pilotasso

Ok, at which point did I mention what you do?:)

 

Your tactic which is used quite frequently these days is all well and good when things are under your control but it still doesn't stop Eagle pilots, and any other for that matter, from resorting to desperate measures in tight situations.

 

As do everyone else. What stops them?

 

I couldn't disagree with this more, the ER's long legs put the Eagle pilot on the defensive and he ends up losing lock on his AMRAAM's before they go active this usually ends up with 120's picking bandits up some 90deg below them. Totally unrealistic.;)

 

Range isnt everything. The fact that AIM-7 and R-27ER are SARH missiles makes their combat efecteviness very reduced over 50km. Gives alot of time for the target do break a lock as soon as he gets the warning. With the TWS/AMRAAM engagements you can only guess your being attacked. From my experience the russian missile is best used at 25km while AMRAAM sometimes finds its target from 35 miles away (doesnt do more often for being such a weak ECCM missile at every range in lock on).

 

You can efectively fire an AMRAAM after being shot by a SARH missile, mine will go active just before I notch it.

.

Posted (edited)
I want for the 1.13 to introduce negative points for missiles fired... in real life they cost money same as aircraft and pilot (costs lot of money to train one) so returning to base empty and especially with no kills should incurr penalties... this should I think stop people from maddoging missiles as if firing 8 missiles incures same amount of negative points as 1 kill people will want to watch to fire them with high(er) PK...

 

LOL Kuky, it is not too important how missiles I fired... more important is I returned to home. Safety.

 

In real life I would fire more to get sure target is killed than keep one missile more on my pylon, scaring what HQ will say. My life. My risk. My decision. ;]

 

 

Some more funny things is when you fire 4 ERs (all maddogged and never with a lock) to

completely deplete the enemy's flares. Then when he gets closer ET away and dead he is.

 

So this guy who fires 4 ERs must be idiot to fire this missile in Visual, and doesn't scare enemy answer on this. Better is to kill faster than waiting until he will be out of flares lol.

 

I never seen this yet.

Edited by Boberro

Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D

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Posted
I want for the 1.13 to introduce negative points for missiles fired...

Do you mean offline? Because online it's up to server settings, i presume. Parse logs, -10 points for each missile shot, +100 points for each air victory. If someone wants it.

Posted

Well pilots don't get trained to fire missiles to trick the enemy, they might introduce them fake missiles which smoke like real ones so enemy when they zoom in can see the smoke and start flaring and when they waste all of the flares you fire the real one ;) ... anyway, surely they fire them when they get high PK scenario in real life... I'd like some real pilot to comment if they are allowed... but I am sure missiles are not fired that likely... well then again they are not that easy to spoof either. I still would like to see this introduced...

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