DLEGION Posted May 11, 2021 Posted May 11, 2021 (edited) is there a way to make AGM88 harm just go straight to their target , without loft ? i expected that from TOO mode, but it keeps lofting.... thanks for any detailed info on that Edited May 11, 2021 by DLEGION
Hulkbust44 Posted May 11, 2021 Posted May 11, 2021 is there a way to make AGM88 harm just go straight to their target , without loft ? i expected that from TOO mode, but it keeps lofting.... thanks for any detailed info on thatTOO shouldn't loft unless something was just changed. PB should loft, and PLBK will just get there by any means necessary...Sent from my SM-G955U using Tapatalk 3 2
DLEGION Posted May 15, 2021 Author Posted May 15, 2021 its already reported as bug or should i report it ?
DLEGION Posted May 17, 2021 Author Posted May 17, 2021 my procedure its very simple : harm in TOO mode (for everyone not knowing : target of opportunity does NOT know enemy radar range) priority to HARM display (the little diamond in the up-right corner). when a radar source appears (the square box), hands off and shoot let me know if its me doing something wrong. to be noted: shooting from long range usually works, but thats not the point, the missile should just go straight in TOO mode even if shooted from 2 miles it should go straight to the target , not loft then try to come down or do other strange circles!
CBStu Posted May 17, 2021 Posted May 17, 2021 Does it hit it's target? If it does why worry about whether it lofts or not?
DLEGION Posted May 17, 2021 Author Posted May 17, 2021 lol, if shot from near it does NOT hit target because its too busy to loft even if i had target in my velocity vector ! ...and to answer next question: there may be reasons to shoot from near, like for example negate time to a TOR to intercept HARM with its own missiles !
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