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Posted (edited)

@Dweeeeb

Thanx. I assume you mean the file "Bell-47 Floats.lua" in the weapons folder, right?

Edited by rayrayblues
  • Like 1

🇺🇦  SLAVA UKRAINI  🇺🇦

MoBo - ASUS 990FX R2 Sabertooth,     CPU - AMD FX 9590 @4.7Gb. No OC
RAM - GSkill RipJaws DDR3 32 Gb @2133 MHZ,   GPU - EVGA GeForce GTX 1660Ti 6Gb DDR5 OC'd, Core 180MHz, Memory 800MHz
Game drive - Samsung 980 M.2 EVO 1Tb SSD,    OS Drive - 860 EVO 500Gb SATA SSD, Win10 Pro 22H2

Controls - Thrustmaster T-Flight HOTAS X,   Monitor - LG 32" 1920 X 1080,   PSU - Prestige ATX-PR800W PSU

Posted (edited)

Hmm....?.....no, as i said, in this folder.... 😝 (sorry)

C:\Users\XXXX\Saved Games\DCS.openbeta\Mods\aircraft\Bell-47 V6\Cockpit\Scripts\Systems\seafloats.lua

 

Bell-47 V6\Cockpit\Scripts\Systems\seafloats.lua

23 minutes ago, rayrayblues said:

@Dweeeeb

Thanx. I assume you mean the file "Bell-47 Floats.lua" in the weapons folder, right?

 

Hmm....?.....no, as i said, in this folder.... 😝 (sorry)

C:\Users\XXXX\Saved Games\DCS.openbeta\Mods\aircraft\Bell-47 V6\Cockpit\Scripts\Systems\seafloats.lua

 

Bell-47 V6\Cockpit\Scripts\Systems\seafloats.lua

Edited by Dweeeeb
Posted

@Dweeeeb

q4fEPdv.png  DUH...........

Maybe someday I'll learn how to read.

Humina, Humina, Humina

Working now, Thanx

Ray

🇺🇦  SLAVA UKRAINI  🇺🇦

MoBo - ASUS 990FX R2 Sabertooth,     CPU - AMD FX 9590 @4.7Gb. No OC
RAM - GSkill RipJaws DDR3 32 Gb @2133 MHZ,   GPU - EVGA GeForce GTX 1660Ti 6Gb DDR5 OC'd, Core 180MHz, Memory 800MHz
Game drive - Samsung 980 M.2 EVO 1Tb SSD,    OS Drive - 860 EVO 500Gb SATA SSD, Win10 Pro 22H2

Controls - Thrustmaster T-Flight HOTAS X,   Monitor - LG 32" 1920 X 1080,   PSU - Prestige ATX-PR800W PSU

  • 2 years later...
  • 1 month later...
Posted

3cf6.jpg

Bell 47 Mod Flyable Helicopter (EFM)

Type - Mod
Uploaded by - Leviathan0815
Date - 03/27/2025 18:25:45
Map - Any map
Bell 47 Flyable Helicopter (EFM) for DCS 2.9
ALL CREDITS TO:
Upuart and nibbylot
Bell-47
Original Model and Spray and stretcher code, upuart.
FM, Mod structure and EFM code nibbylot.

Gunner model Andy Woodhead
https://sketchfab.com/3d-models/us-marine-vietnam-1960s-free-download-7309cd1015bb4a70aeeb1aa64c32f0e8

Conversion by FreddyStoned and Hawkeye60

Thanks go out to upuart and nibbylot for their work.
Thank you to nibbylot for your permission to host this mod and share this download link with the community.
 
 
3fgt.jpg
  • Like 6
  • Thanks 2
Posted
The animation of the control stick is inverted.
If you want to fix it, do this:

Saved Games\DCS.openbeta\Mods\aircraft\Bell-47 V6\Cockpit\Scripts

mainpanel_init.lua

StickPitch.input                    = {-1, 1}
StickPitch.output                    = {1, -1}

Thanks for the great mod

  • Like 1
  • Thanks 2
Posted

Tried it last night, flies well. It would be cool to see the 30 or 50 cals on the skids some day. Thanks!

  • Like 1
Posted

Questions:

1. Why is the pilot on the left?

2. When I apply fixed amount of collective, the bird hops up and then drops again, unless I apply the amount of collective which sends way above ground effect. It seemed to me it stalls ways too easily.

Thank you.

I Fly, Therefore I Am.

One cannot go around not saying "Thank you" every time these days, can't you?

YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA

Posted (edited)
vor 20 Stunden schrieb Tonker:

Looking forward to getting to try the new FM this weekend. Nice one @Leviathan0815 and co!

Hey Tonker, I'm glad you are excited about the mod, but I did not change anything about the Flight Model. I only host the mod and provide a download link for the community, so that this mod doesn't get lost.

Edited by Leviathan0815
  • Like 3
  • Thanks 1
Posted
vor 5 Stunden schrieb VR Flight Guy in PJ Pants:

If it is still maintained, please kindly help  Thank you.

I know what you mean, I guess it could be some sort of ground effect over reaction, since it seems to happen while hovering and close to the ground, but I don't know anything about flight models, so I'm going to keep my hands off of this.

  • Like 2
  • 4 weeks later...
Posted (edited)

If you whant fixed bug where using the '[' ']' butons to preview or next kneeboard pages  increese RPM or moved idle cutoff and shut down engine
replase this files:

Saved Games\DCS.openbeta\Mods\aircraft\Bell-47 V6\Bell47 EFM Source Code\BellFM\Inputs\Bell47Inputs.h

Saved Games\DCS.openbeta\Mods\aircraft\Bell-47 V6\Cockpit\Scripts\command_defs.lua

Saved Games\DCS.openbeta\Mods\aircraft\Bell-47 V6\bin\Bell47.dll


Reassign buttons in DCS

Bell47Inputs.zip command_defs.zipBell47.dll

Edited by prestupnik
files
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