Tom Kazansky Posted June 11, 2021 Share Posted June 11, 2021 (edited) my first start on DCS2.7.1 (stable, no mods, FXO+Metashaders/2 new, latest nVidia drv for my RTX2080/intel 8700, no overclocking): Caucasus FA-18C freeflight the default quick start mission (freeflight) has a cloud layer at 40.000ft in the track: the second time I climbed through them they faded away and stayed away after descending below 40k ft. (Sometimes they fade away the first time I touch them and come back after descending, sometimes the stay away at the first time. Happens to me at NTTR freeflight and Caucasus ready on the ramp default quick missions too). (time acceleration does not hurt this track replay) anybody else experiencing this? EDIT: this also happens to me with the highest thin cloud layer of the weather preset "Bewölkung 3" (Clouds 3? mine is German) that I am testing at the moment. all other/lower cloud layers are still visible. EDIT2: cloud layer does not disappear while slewing through the layer with F11 free cam. FA-18C 2.7 clouds disappear 01.trk Edited June 11, 2021 by Tom Kazansky Link to comment Share on other sites More sharing options...
Flappie Posted June 11, 2021 Share Posted June 11, 2021 I can reproduce this, yes. Your mission has no clouds at all (preset "NOTHING"). As far as I know, this preset is a placeholder cloud setting used to replace pre-2.7 missions cloud settings. If you want prettier and more realistic clouds, use one of the presets: click on "Nothing" and make your choice. 1 Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
Tom Kazansky Posted June 11, 2021 Author Share Posted June 11, 2021 Thank you. Since I saw the same issue with the top (thin) layer of the preset 3 (Bewölkung 3 in German) I will provide a new track as soon as I'm back at my PC. Link to comment Share on other sites More sharing options...
Tom Kazansky Posted June 12, 2021 Author Share Posted June 12, 2021 (edited) so, here is another track that shows exactly the same issue with the first of the cloud presets, which is not "nothing". Issue is there with the next preset too, with all of the 4 I've tested so far. I needed 3 attempts in the track, so feel free to use time acceleration. edit: happens to me on 2D monitor and VR (HP G2) FA-18C 2.7 clouds disappear 02.trk Edited June 12, 2021 by Tom Kazansky Link to comment Share on other sites More sharing options...
Tom Kazansky Posted June 12, 2021 Author Share Posted June 12, 2021 I've tested it with all of the cloud presets (all types, but not every single sub-#) with time acceleration. In each test I needed 2 or 3 attempts to make the top layer dissapear. 100% reproducable on my side. Link to comment Share on other sites More sharing options...
Flappie Posted June 13, 2021 Share Posted June 13, 2021 Many thanks, I'll try your track in the evening. 1 Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
Flappie Posted June 13, 2021 Share Posted June 13, 2021 Reproduced again. Here's a short clip of the result. I'll ask BIGNEWY to take a look. 1 Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted June 14, 2021 ED Team Share Posted June 14, 2021 Checked on our internal build it looks ok for me, the cloud base is noticeable when you pass through and are above it. The team are tweaking clouds so this maybe why. thanks for the report. 1 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
Tom Kazansky Posted June 14, 2021 Author Share Posted June 14, 2021 (edited) 18 hours ago, Flappie said: Reproduced again. Here's a short clip of the result. I'll ask BIGNEWY to take a look. Thanks for testing. But what I reported was something else. In your video the top layer is visible all the time. Beeing above it makes it harder but I can still see it. Both of my tracks show a different behaviour on my end. (And all other test with all different weather preset show the same here:) After climbing and descending through the thin top layer it disappears completely (it takes 2-3 climbs/descends for that) and then it is gone. It is not that is is hard to see. It is not there anymore. Do you see something else on your system at the end of my tracks? Here are two screenshots from the same track (my 2nd track from above) at the same altitude: (All I did between pic1 and pic2 was 3x climbs and 3x descents through that cloud layer.) (EDIT: plz remeber: I can slew 100x through those layers with the F11 free cam and they don't disappear) Edited June 14, 2021 by Tom Kazansky Link to comment Share on other sites More sharing options...
Tom Kazansky Posted August 23, 2021 Author Share Posted August 23, 2021 DCS 2.7.5.10869 - 18.08.2021 I can still make the upper thin cloud layer (e.g. at 30k ft) go away by climbing and descending thruogh it (3 to 5 times). I repeat, it is not like the layer is just hard to see but it is gone and does not come back. Like in the 2 screenshots of my last post made from same altitude in the same flight. Do you need another track? Link to comment Share on other sites More sharing options...
Tom Kazansky Posted August 23, 2021 Author Share Posted August 23, 2021 (edited) I can reproduce this issue on Caucasus, NTTR, Marianas (haven't tried others yet) here is a new track of the default Marianas Freeflight Mission. This time the cloud layer at 40k ft disappeared on the first try. Plz tell me whether you see the 40k layer at the end of my track from aircraft-altitude of 25k to 28k or not. (What happens in the track: airborne start -> climb to 42k ft -> descent to 25k, that's all. you may use time accel.) FA-18C 2.7.5 clouds disappear 03 Marianas.trk Edited August 23, 2021 by Tom Kazansky Link to comment Share on other sites More sharing options...
Flappie Posted August 25, 2021 Share Posted August 25, 2021 Hey @Tom Kazansky. I looked at your track and I cannot reproduce your issue. Here's an easier track to watch, same mission : I eject from the Hornet at the very begining, then move the camera throughout the sky. No need to use acceleration, it will last about 2 minutes. At Angel 41, the highest cloud layer disappears. After going up to Angel 47, the camera goes backward. The highest cloud layer reappears at Angel 41, at least for me. What do you see on your end? no_sky_issue.trk Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
Tom Kazansky Posted August 26, 2021 Author Share Posted August 26, 2021 16 hours ago, Flappie said: Hey @Tom Kazansky. I looked at your track and I cannot reproduce your issue. Here's an easier track to watch, same mission : I eject from the Hornet at the very begining, then move the camera throughout the sky. No need to use acceleration, it will last about 2 minutes. At Angel 41, the highest cloud layer disappears. After going up to Angel 47, the camera goes backward. The highest cloud layer reappears at Angel 41, at least for me. What do you see on your end? no_sky_issue.trk 3 MB · 1 download thank you very much @Flappie for taking the time to help me. I just watched your track and I see no issue. The cloud layer is there. But that's no surprise. I understand that you did not read the OP again after all those weeks. So I just want to remind that "cloud layer does not disappear while slewing through the layer with F11 free cam." BUT: here comes the issue. When I take control of your Hornet in your track and I do what I described above: climbing to 42k ft and descending to whatever below 40K ft i see this: no cloud layer at 40k ft anymore, that was there as long as I stayed below it. Watch my altitude: 28k ft. The layer at 40k should be visable but it's gone and does not come back (AFAIK). What makes it hard to reproduce is: usually you need 3-6 climbs+descents through the upper thin cloud layer, but with our tracks of the dafault Mariana Free flight mission I needed just 1 climb+descent. So, if I may ask you a last favour: Plz take your track's Hornet and do some climbs and descents up to 42k+ ft down to 25-35k ft and tell me plz whether your upper cloud layer is still there in the end. Thank you for your kind help! Link to comment Share on other sites More sharing options...
Flappie Posted August 26, 2021 Share Posted August 26, 2021 Sorry, I forgot I had tried this previously. I'll try again aboard an aircraft (I can't watch your track without getting headaches because it's VR and the pilot's head if bobbling constantly! ). Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
Tom Kazansky Posted August 26, 2021 Author Share Posted August 26, 2021 (edited) oh, sry, I wasn't aware that VR tracks look different on 2D. Here is a 2D track. The top cloud layer disappeared after the second descent. FA-18C 2.7.5 clouds disappear 04 Marianas.trk Edited August 26, 2021 by Tom Kazansky Link to comment Share on other sites More sharing options...
Solution Tom Kazansky Posted August 26, 2021 Author Solution Share Posted August 26, 2021 (edited) WAIT! I've found the reason for the cloud layer "issue". It has nothing to do with climbing+descending through the layer. Every 160 seconds (or so, less then 3 minutes) it fades away. AND: it comes back again after a similar period of time. This seems to be intended. Not too realistic but I'm ok with that. And it explains why I sometimes needed 6 tries. See a track recorded with time acceleration in active pause: Thanks for your help @flappie! You've been pushing me to the truth. FA-18C 2.7.5 clouds disappear 05 Caucasus.trk Edited August 26, 2021 by Tom Kazansky 1 Link to comment Share on other sites More sharing options...
Flappie Posted August 26, 2021 Share Posted August 26, 2021 Wow, nice catch! I had no idea this cloud layer was behaving like this. Thanks for your feedback! 1 Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
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