DaanJM Posted June 25, 2021 Share Posted June 25, 2021 Hi, I recently noticed that, whenever I have the TPOD and Maverick screens displayed on two separate DDI's, the FOV button on my HOTAS will always change the FOV of the Maverick. Even when I assign the TDC to the TPOD screen, the FOV button will change the FOV of the Maverick. Is this intended behaviour or is this a bug? I've attached a short track file demonstrating the issue. Best regards, Daan. FA18 FOV TPOD MAVF Issue.trk Link to comment Share on other sites More sharing options...
zildac Posted June 25, 2021 Share Posted June 25, 2021 Not 100% sure but I *think* this has always been "a thing", not sure if this is correct operation however. 12900KF | Maximus Hero Z690 | ASUS 4090 TUF OC | 64GB DDR5 5200 | DCS on 2TB NVMe | WarBRD+Warthog Stick | CM3 | TM TPR's | Varjo Aero Link to comment Share on other sites More sharing options...
ED Team Solution BIGNEWY Posted June 25, 2021 ED Team Solution Share Posted June 25, 2021 Hi this is correct as is the TPOD FOV is overridden by the weapon. Thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
DaanJM Posted June 25, 2021 Author Share Posted June 25, 2021 27 minutes ago, BIGNEWY said: Hi this is correct as is the TPOD FOV is overridden by the weapon. Thanks Thanks for the quick reply and explanation! 1 Link to comment Share on other sites More sharing options...
DaWu Posted July 5, 2021 Share Posted July 5, 2021 On 6/25/2021 at 12:01 PM, BIGNEWY said: Hi this is correct as is the TPOD FOV is overridden by the weapon. Thanks what makes no sense if the soi is on the pod. Don’t know if this is that way in reality but it’s a massive annoyance Link to comment Share on other sites More sharing options...
Tholozor Posted July 6, 2021 Share Posted July 6, 2021 The RAID/FOV switch always gives priority to weapon sensors (MAV, HARM), regardless of where the TDC is assigned. REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/ Link to comment Share on other sites More sharing options...
Shimmergloom667 Posted July 6, 2021 Share Posted July 6, 2021 9 hours ago, DaWu said: what makes no sense if the soi is on the pod. Don’t know if this is that way in reality but it’s a massive annoyance It is that way in reality. i7 - 9700K | 32 GB DDR4 3200 | RTX 2080 | VKB Gunfighter Mk II /w MCG Pro | Virpil T-50CM2 Throttle | TrackIR 5 | VKB Mk. IV AJS-37 | A/V-8B | A-10C | F-14A/B | F-16C | F-18C | F-86F | FC3 | JF-17 | Ka-50 | L-39 | Mi-8 | MiG-15bis | MiG-19 | MiG-21bis | M2000-C | P-51D | Spitfire LF Mk. IX | UH-1H Link to comment Share on other sites More sharing options...
doomie Posted July 6, 2021 Share Posted July 6, 2021 16 hours ago, Tholozor said: The RAID/FOV switch always gives priority to weapon sensors (MAV, HARM), regardless of where the TDC is assigned. Explains a lot. The HARM overriding RAID/FOV press when TGP is active has been annoying me for ages. Figured it was a bug, and was going to report it until I found this post. Link to comment Share on other sites More sharing options...
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