Alpenwolf Posted February 11, 2022 Author Share Posted February 11, 2022 Bad news: It only works in you have a low population on the server. The more players you have, the more often the resetting of the beacon occurs which resulted in crashing the server. This bug really has got to be fixed. 1 Cold War 1947 - 1991 Discord Helicopters Tournaments Combined Arms Tournaments You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com Link to comment Share on other sites More sharing options...
Sedlo Posted February 11, 2022 Share Posted February 11, 2022 Crap. Sorry, @Alpenwolf . My Youtube Channel MY DCS MISSIONS Link to comment Share on other sites More sharing options...
Alpenwolf Posted February 11, 2022 Author Share Posted February 11, 2022 1 hour ago, Sedlo said: Crap. Sorry, @Alpenwolf . Don't be, mate. You tried and I treasure that. Bless you. 1 Cold War 1947 - 1991 Discord Helicopters Tournaments Combined Arms Tournaments You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com Link to comment Share on other sites More sharing options...
HC_Official Posted February 17, 2022 Share Posted February 17, 2022 (edited) On 2/8/2022 at 10:50 AM, Alpenwolf said: In some missions (or maps I should say), the 60 seconds delay doesn't help either. It really is a thing when unable to use beacons to navigate properly. You can create a script that re-starts the the beacons every so often , or try using MOOSE Edited February 17, 2022 by HC_Official No more pre-orders Click here for tutorials for using Virpil Hardware and Software Click here for Virpil Flight equipment dimensions and pictures. . Link to comment Share on other sites More sharing options...
Alpenwolf Posted February 18, 2022 Author Share Posted February 18, 2022 11 hours ago, HC_Official said: You can create a script that re-starts the the beacons every so often , or try using MOOSE I'll test it out. Cold War 1947 - 1991 Discord Helicopters Tournaments Combined Arms Tournaments You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com Link to comment Share on other sites More sharing options...
Volator Posted February 18, 2022 Share Posted February 18, 2022 On 7/1/2021 at 11:39 AM, Alpenwolf said: Works in singleplayer, in the mission editor and multiplayer. However, not on a dedicated server as it is with the Cold War 1947 - 1991 server. As a mission editor you can create trigger zones and use them to set up ARC frequencies across the terrain to help with better navigation. Also, and as many of you know you can add a sound file to simulate the sound of a transmitting beacon. All that works just fine but as stated above not on a dedicated server. I use these frequencies in almost all my missions which is a nice thing to get players to play around with, plus of course arriving at the desired destination precisely. This issue has been going on for at least a year and I did report it back in the day. Maybe it was overlooked or something, so please check it out. That's a real nuisance that drove me nearly mad when trying to design own missions for MP. I was cursing the Mi-8 ADF system and my own capabilities to operate it until I saw this thread. Did some more tests and can confirm Alpenwolfs findings. Thanks for adressing this, Alpenwolf. @Flappie or @BIGNEWY, please forward this to ED, it is rather important to fix this. 1./JG71 "Richthofen" - Seven Eleven Link to comment Share on other sites More sharing options...
Flappie Posted February 18, 2022 Share Posted February 18, 2022 This was reported long ago. But we have some good news: a fix is on its way. 1 Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
Flappie Posted March 18, 2022 Share Posted March 18, 2022 (edited) @Alpenwolf Although the fix didn't make it to the changelog, I'm pretty sure the issue is gone. Can you please confirm that you do not need to repeat a looped radio transmission anymore in MP so incoming players can receive them? Edited March 18, 2022 by Flappie Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
Alpenwolf Posted March 18, 2022 Author Share Posted March 18, 2022 7 hours ago, Flappie said: @Alpenwolf Although the fix didn't make it to the changelog, I'm pretty sure the issue is gone. Can you please confirm that you do not need to repeat a looped radio transmission anymore in MP so incoming players can receive them? That'd be great. I have different missions on different maps, so I'll be checking it out over the upcoming days, and then I'll report back to you. Thanks for letting me know. Cold War 1947 - 1991 Discord Helicopters Tournaments Combined Arms Tournaments You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com Link to comment Share on other sites More sharing options...
Volator Posted July 5, 2022 Share Posted July 5, 2022 On 3/18/2022 at 8:46 AM, Flappie said: Although the fix didn't make it to the changelog, I'm pretty sure the issue is gone. It has been some time, but I finally checked, it's gone. Thx ED! On 3/18/2022 at 8:46 AM, Flappie said: Can you please confirm that you do not need to repeat a looped radio transmission anymore in MP so incoming players can receive them? Not sure I understand you here, a loop would be a constant repetition of an audio file, isn't it? I only work with looped morse codes on my radio stations/beacons. 1./JG71 "Richthofen" - Seven Eleven Link to comment Share on other sites More sharing options...
Flappie Posted July 5, 2022 Share Posted July 5, 2022 Thanks for your feedback. The workaround for this bug was to repeat the 'RADIO TRANSMISSION' trigger every minute or so, for newcomers to receive the signal. That's what I meant by 'repeating the loop'. Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
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