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Please make bushes and trees disappear after getting hit by a projectile


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Posted

I know... Probably not easy to implement (maybe even impossible currently), but that won't hold me back to wish for it anyways 😄 

 

It would be more than useful if bushes, trees, shrubberies (Ni!), etc, disappeared after getting hit by a missile..

 

Currently it's next to impossible to destroy a unit that is placed or driven underneath a tree because they tend to function as impenetrable shields. This wouldn't be too much of a problem if these "shields" would work both ways, but somehow, magically, Shilka's (for instance) manage to fire through them and kill my poor Hind ass with deadly precision every time 😅

 

Anyone else experiencing this? Or is it just a coincidence that I'm that guy that hits shrubbery instead of targets?

  • Like 3

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Posted (edited)

I swear I've seen trees collapse when struck with heavy weapons, I'll see if I can reproduce.

 

But either way it definitely needs tuning.

Edited by Northstar98

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Posted (edited)

Yes I've had the same problems, HARM hitting a tree for example, fine it hit a tree on its way to the RDR emitter, but then this SA3 launcher is firing through a tree well that's not cool;P SA3 is just an example.

 

Anyway definitely needs tuning.

Edited by Furiz
  • Like 1
Posted

I love this idea.  My maps would quickly show a path of stumps between the target and home base!

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