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Posted
5 hours ago, Mr_sukebe said:

Lets face it, they have a LOT of work on their plate, before we even start talking about new modules.

Common misconception - they have different teams and at least one is dedicated to making the modules. Core coding and maps are done by other teams.

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Posted
33 minutes ago, draconus said:

Common misconception - they have different teams and at least one is dedicated to making the modules. Core coding and maps are done by other teams.

 

Agreed 100%.  However, they're already committed to such a wide spread of things to finish, that I wouldn't be surprised if that can account for the majority of the various teams.

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Posted
4 minutes ago, Mr_sukebe said:

 

Agreed 100%.  However, they're already committed to such a wide spread of things to finish, that I wouldn't be surprised if that can account for the majority of the various teams.

 

By the "available" info....

 

ED main study (Moscow)

* Core team

- engine / SDK team

- Damage model team

- Vulcan / Multithread team

- Weather Engine team

- Comunication / "sound" team?

* WW2 team

- WW2 modules

* Others

- AI WW2 Assets pack and others AI by dedicated 3D model internal and external teams

- Dynamic campaing by dedicated RTS team

- SuperCarrier team?

- Profesional products teams?

- CA team?

- Other none included.

 

Minsk Study

* Terrain Engine

- TDK tools and engine

- ED Maps Modules

* Others

- Motion Capture Teams (infantry animations and others).

 

Old Belsimtek (outside Moskov)

- Modern Modules teams

- Profesional Modules teams?

 

Other ED studios? (none confirmed yet but suposed by no know with make Professional product)

- Profesional Modules teams

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