FoxTwo Posted August 11, 2021 Posted August 11, 2021 TL;DR Ground and building textures in syria in VR have a very, very short distance LOD? I think. I'm not sure but even at > 30m altitude, the roads are just a blurry mess, and buildings at more than a few hundred yards look worse than buildings in SU-27 Flanker. Road example:
ED Team BIGNEWY Posted August 11, 2021 ED Team Posted August 11, 2021 Hi foxtwo can you take a screenshot of your dcs settings page thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
FoxTwo Posted August 11, 2021 Author Posted August 11, 2021 ["graphics"] = { ["DOF"] = 0, ["LensEffects"] = 2, ["MSAA"] = 1, ["SSAA"] = 0, ["SSAO"] = 0, ["SSLR"] = 0, ["anisotropy"] = 4, ["aspect"] = 1.7777777777778, ["box_mouse_cursor"] = true, ["chimneySmokeDensity"] = 1, ["civTraffic"] = "", ["clouds"] = 2, ["clutterMaxDistance"] = 1060, ["cockpitGI"] = 0, ["effects"] = 3, ["flatTerrainShadows"] = 0, ["forestDetailsFactor"] = 1, ["forestDistanceFactor"] = 1, ["fullScreen"] = true, ["heatBlr"] = 0, ["height"] = 2160, ["lights"] = 2, ["messagesFontScale"] = 1.25, ["motionBlur"] = 0, ["multiMonitorSetup"] = "1camera", ["outputGamma"] = 1.8, ["preloadRadius"] = 75000, ["rainDroplets"] = true, ["scaleGui"] = 1, ["sceneryDetailsFactor"] = 1, ["shadowTree"] = false, ["shadows"] = 3, ["sync"] = false, ["terrainTextures"] = "max", ["textures"] = 2, ["useDeferredShading"] = 1, ["visibRange"] = "Extreme", ["water"] = 2, ["width"] = 3840, }, 1
Dave317 Posted August 11, 2021 Posted August 11, 2021 The Marianas isn't great either. Small sail boats pop up out of nowhere just before you get to them. 1
FoxTwo Posted August 12, 2021 Author Posted August 12, 2021 I'm noticing the same problem with roads/etc in Marianas as well, seems to be a systemic DCS texture LOD range issue.
firefox121 Posted August 12, 2021 Posted August 12, 2021 I think your problem is in the gpu settings not in the game settings. Try to post your nvidia control panel settings and I´ll try to help you Intel i9 10850k - MSI Tomahawk 490z - 64 GB DDR4 3000 - HP Reverb G2 - MSI optix Mag321curv 4k monitor - MSI RTX 3080ti - Winwing Orion Throttle base plus F18 stick
FoxTwo Posted August 13, 2021 Author Posted August 13, 2021 6 hours ago, firefox121 said: I think your problem is in the gpu settings not in the game settings. Try to post your nvidia control panel settings and I´ll try to help you I don't think so. But thank you for the offer. The problem is DCS is being super aggressive with texture LOD distance. 1
FoxTwo Posted August 27, 2021 Author Posted August 27, 2021 Any thoughts about this? I'm really not seeing the same effect in PG or the Caucasus. Haven't checked NTTR. But it's definitely a super noticeable problem in Syria and the Marianas.
captainHelmet Posted August 28, 2021 Posted August 28, 2021 I've seen this artifact flying into Nellis on the NTTR map.
Enduro14 Posted August 30, 2021 Posted August 30, 2021 Same problems here, ships will pop out of nowhere, definitely a lod issue Intel 8700k @5ghz, 32gb ram, 1080ti, Rift S
Scaley Posted February 18, 2022 Posted February 18, 2022 I'm getting this on Mariana, Syria and now NTTR as well. Mainly it's trees for me, but the rendering distance for tree with everything set to maximum is about 4nm, which is WAY less than it used to be. 476th vFighter Group Main Page -- YouTube -- Discord Scaley AV YouTube - More videos from the 476th
Koekemoeroetoe Posted March 25, 2022 Posted March 25, 2022 (edited) Bumping this topic. I have the same problem, and since I basically moved to ground hugging it's becoming slightly annoying. I can't for the life of me figure out which setting is causing this low LOD, even when cranking up all settings to high and having almost a slideshow, the low LOD persists. Mods make no difference, Nvidia settings make no difference. Anyone already figured out how to solve this? System in signature. Edited March 25, 2022 by Koekemoeroetoe Intel i9 10850k | Noctua NH-U12A | Gigabyte Z490 Aorus Elite AC | Patriot Viper Steel 64gb @3600MT/s | ASUS TUF RX 7900 XTX OC | Samsung 970 EVO 1TB NVMe | HP Reverb G2
edmuss Posted March 25, 2022 Posted March 25, 2022 I've noticed that since the last Syria map update the building LODs are much better but only if you run high terrain textures, I see very little pop in with building textures 500 foot over Beruit now Ryzen7 7800X3D / RTX3080ti / 64GB DDR5 4800 / Varjo Aero / Leap Motion / Kinect Headtracking TM 28" Warthog Deltasim Hotas / DIY Pendular Rudders / DIY Cyclic Maglock Trimmer / DIY Abris / TM TX 599 evo wheel / TM T3PA pro / DIY 7+1+Sequential Shifter / DIY Handbrake / Cobra Clubman Seat Shoehorned into a 43" x 43" cupboard.
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