Petter1 Posted August 27, 2021 Posted August 27, 2021 While trying to load any mission file the game always crashes. (it crashes before i get to the editor) I have tried verify game files and the first time it found some missing files, but even after that it crashes. Tried verifying again but it did'nt find anything. It's a fresh install without any mods. Game works fine out of vr but I did notice that when i launched the game out of vr it does the first time installation thing every time (checked 3 times). After changing to an earlier graphics driver (nvidia Driver Version: 471.11 - Release Date: Tue Jun 22, 2021) i get into instant action cold and dark on caucasus but it crashes when i press quit and it still crashes when trying to load in the editor. Latest logs dcs.log-20210826-143623-crash-on-loading-edit.zip
Flappie Posted August 27, 2021 Posted August 27, 2021 Your zip file doesn't contain the dcs.log file, but from what I see in the .crash file (which is a tiny extract of the dcs.log file), it looks like a memory crash. # -------------- 20210826-143623 -------------- DCS/2.7.5.10869 (x86_64; Windows NT 10.0.19042) G:\M.2 SSD Games\SteamLibrary\steamapps\common\DCSWorld\bin\edterrain4.dll # C0000005 ACCESS_VIOLATION at 8A6A9080 00:00000000 SymInit: Symbol-SearchPath: '.;G:\M.2 SSD Games\SteamLibrary\steamapps\common\DCSWorld;G:\M.2 SSD Games\SteamLibrary\steamapps\common\DCSWorld\bin;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*https://msdl.microsoft.com/download/symbols;', symOptions: 528, UserName: 'Petter' OS-Version: 10.0.19042 () 0x300-0x1 0x00007FFC8A6A9080 ((module-name not available)): (function-name not available) + 0x0 0x00000000004F1877 ((module-name not available)): (function-name not available) + 0x0 0x000000A683FEE4E8 ((module-name not available)): (function-name not available) + 0x0 0x00000220B3E819D8 ((module-name not available)): (function-name not available) + 0x0 0x00000000000E9FE5 (edCore): operator>> + 0x15 0x00007FFC8A6B35F7 ((module-name not available)): (function-name not available) + 0x0 0x00000220B3E819E8 ((module-name not available)): (function-name not available) + 0x0 0xFFFFFFFFFFFFFFFF ((module-name not available)): (function-name not available) + 0x0 Please attach your dcs.log file along with your dxdiag log (here's how to get one). ---
Petter1 Posted August 27, 2021 Author Posted August 27, 2021 5 minutes ago, Flappie said: Please attach your dcs.log file along with your dxdiag log (here's how to get one). dcs.log-20210826-142250.zipDxDiag.txt
Flappie Posted August 27, 2021 Posted August 27, 2021 (edited) Ah, much better, thank you. This time, it doesn't look like a memory crash. 2021-08-26 14:22:15.802 INFO Lua: Lua CPU usage: metric: average mission execution: 0.2719 % 2021-08-26 14:22:18.490 INFO Dispatcher: Stop 2021-08-26 14:22:18.636 INFO Config: netview stopped 2021-08-26 14:22:18.915 INFO TERRAIN: lSystem::CleanScenes() 2021-08-26 14:22:18.936 INFO VISUALIZER: StopSimulation 2021-08-26 14:22:18.947 INFO VISUALIZER: Stopped collection of statistic. 2021-08-26 14:22:18.964 ERROR DX11BACKEND: Failed assert `false && "failed to create texture"` at Projects\render\dx11backend_win8\Source\DX11TextureManager.cpp:704 2021-08-26 14:22:18.966 INFO EDCORE: try to write dump information 2021-08-26 14:22:18.968 INFO EDCORE: # -------------- 20210826-142219 -------------- 2021-08-26 14:22:18.970 INFO EDCORE: DCS/2.7.5.10869 (x86_64; Windows NT 10.0.19042) 2021-08-26 14:22:18.971 INFO EDCORE: G:\M.2 SSD Games\SteamLibrary\steamapps\common\DCSWorld\bin\dx11backend.dll 2021-08-26 14:22:18.972 INFO EDCORE: # C0000005 ACCESS_VIOLATION at 91FAAB50 00:00000000 2021-08-26 14:22:18.979 INFO EDCORE: SymInit: Symbol-SearchPath: '.;G:\M.2 SSD Games\SteamLibrary\steamapps\common\DCSWorld;G:\M.2 SSD Games\SteamLibrary\steamapps\common\DCSWorld\bin;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*https://msdl.microsoft.com/download/symbols;', symOptions: 528, UserName: 'Petter' 2021-08-26 14:22:18.981 INFO EDCORE: OS-Version: 10.0.19042 () 0x300-0x1 2021-08-26 14:22:19.796 INFO EDCORE: 0x000000000000AB50 (dx11backend): RenderAPI::DX11Renderer::useTesselatorStage + 0x5A80 2021-08-26 14:22:19.797 INFO EDCORE: 0x000000000000A881 (dx11backend): RenderAPI::DX11Renderer::useTesselatorStage + 0x57B1 2021-08-26 14:22:19.797 INFO EDCORE: 0x00000000000115AF (dx11backend): RenderAPI::DX11Renderer::createFrameBuffer + 0x8F 2021-08-26 14:22:19.797 INFO EDCORE: 0x00000000000114A1 (dx11backend): RenderAPI::DX11Renderer::createFrameBuffer + 0x221 2021-08-26 14:22:19.797 INFO EDCORE: 0x0000000000008DF4 (GraphicsCore): enlight::Atmosphere::copyToTarget + 0x674 2021-08-26 14:22:19.797 INFO EDCORE: 0x000000000001A377 (GraphicsCore): deferredShading::DepthResolver::copy + 0x3B7 2021-08-26 14:22:19.797 INFO EDCORE: 0x000000000001BFDF (GraphicsCore): deferredShading::DeferredComposer::init + 0xBF 2021-08-26 14:22:19.798 INFO EDCORE: 0x000000000017AABA (Visualizer): create_UI_VRScene + 0x312A 2021-08-26 14:22:19.798 INFO EDCORE: 0x0000000000173F01 (Visualizer): smSceneManager::CreateSceneManager + 0xB7C1 2021-08-26 14:22:19.798 INFO EDCORE: 0x0000000000805327 (DCS): SW + 0x5147F7 2021-08-26 14:22:19.798 INFO EDCORE: 0x00000000007EC2C8 (DCS): SW + 0x4FB798 2021-08-26 14:22:19.798 INFO EDCORE: 0x000000000011790A (edCore): Common::FSM::sendOutputSymbol_ + 0x4A 2021-08-26 14:22:19.798 INFO EDCORE: 0x0000000000117763 (edCore): Common::FSM::onSymbol_ + 0x183 2021-08-26 14:22:19.799 INFO EDCORE: 0x0000000000802251 (DCS): SW + 0x511721 2021-08-26 14:22:19.799 INFO EDCORE: 0x00000000007D3194 (DCS): SW + 0x4E2664 2021-08-26 14:22:19.799 INFO EDCORE: 0x00000000007D356D (DCS): SW + 0x4E2A3D 2021-08-26 14:22:19.799 INFO EDCORE: 0x0000000001C73DAA (DCS): AmdPowerXpressRequestHighPerformance + 0xE7DDA6 2021-08-26 14:22:19.799 INFO EDCORE: 0x0000000000A0B23E (DCS): SW + 0x71A70E 2021-08-26 14:22:19.799 INFO EDCORE: 0x0000000000017034 (KERNEL32): BaseThreadInitThunk + 0x14 2021-08-26 14:22:19.799 INFO EDCORE: 0x0000000000052651 (ntdll): RtlUserThreadStart + 0x21 2021-08-26 14:22:20.240 INFO EDCORE: Minidump created. This reminds me of something. I'll try to find a similar issue someone had a few months ago. Edited August 27, 2021 by Flappie wrong thread ---
Flappie Posted August 27, 2021 Posted August 27, 2021 @mobile83Someone here is having the exact same crash you were having back then: Did you find a solution to your crashes? ---
Petter1 Posted August 27, 2021 Author Posted August 27, 2021 (edited) @Flappie i tried again as i was uncertain what crash that log was from. This is also a completely fresh install. I have had a coupel of diffrent looking crashes. Some just kick me back to the steam home view, others kick me back to WMR home screen. I have also had a couple of full on bluesceens. This one kicked me back to WMR dcs.log Edited August 27, 2021 by Petter1
ED Team BIGNEWY Posted August 27, 2021 ED Team Posted August 27, 2021 blue screens usually point to hardware problems so check your windows event viewer. I would manually increase your pagefile CPU cores: 8, threads: 16, System RAM: 16292 MB, Pagefile: 9216 MB increase the pagefile to 16292 MB same as your RAM and see if it helps Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Petter1 Posted August 27, 2021 Author Posted August 27, 2021 (edited) 58 minutes ago, BIGNEWY said: increase the pagefile to 16292 MB same as your RAM and see if it helps Now after doing this i get a new errorcode on the desktop after the game crashes. I also found this in the event viewer With latest log dcs.log Edited August 27, 2021 by Petter1
ED Team BIGNEWY Posted August 27, 2021 ED Team Posted August 27, 2021 do you have any other software running in the background? The crash in the log points to a memory issues and the display driver crashing Quote 2021-08-27 13:50:59.234 ERROR DX11BACKEND: failed to create structed buffer. Reason: E_OUTOFMEMORY 2021-08-27 13:50:59.234 ERROR DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2021-08-27 13:50:59.237 INFO EDTERRAINGRAPHICS41: 0.007909s Loaded reference file "roadsideobjects" buffers: 7 2021-08-27 13:50:59.237 INFO EDCORE: 0.008 s landscape4::lReferenceFile 2021-08-27 13:50:59.245 ERROR DX11BACKEND: DX device removed. Reason: 0x887A0007 2021-08-27 13:50:59.247 ERROR DX11BACKEND: failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2021-08-27 13:50:59.247 ERROR DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2021-08-27 13:50:59.248 INFO EDCORE: try to write dump information 2021-08-27 13:50:59.250 INFO EDCORE: # -------------- 20210827-135100 -------------- 2021-08-27 13:50:59.251 INFO EDCORE: DCS/2.7.5.10869 (x86_64; Windows NT 10.0.19042) 2021-08-27 13:50:59.252 INFO EDCORE: C:\Windows\SYSTEM32\d3d11.dll Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Petter1 Posted August 27, 2021 Author Posted August 27, 2021 not really no. nothing except discord, chrome, spotify and stuff like that. Nothing that should take up to much memory. ill try with chrome closed
ED Team BIGNEWY Posted August 27, 2021 ED Team Posted August 27, 2021 try reinstalling steamVR see if that helps Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Petter1 Posted August 27, 2021 Author Posted August 27, 2021 (edited) 28 minutes ago, BIGNEWY said: try reinstalling steamVR see if that helps after reinstalling both steamVR and WMR for steam i acually managed to get into editor on caucuses and load fylly into tha game after that too. But when i pressed quit i crashed. dcs.log I then restarted to check the mission file i have been testing on (on syria map) it crashed as usual dcs.log I also monitored task manager to see what was going on with the memory and it got all the way to 97% at the peak. Edited August 27, 2021 by Petter1
Solution RED Posted August 27, 2021 Solution Posted August 27, 2021 @Petter1 It still says out of memory. If you are on steamvr beta, try the normal build. Set the preload radius to about a third of the maximum. Try again with all other apps closed and nothing running in the background. How much space to you have left on your drive? 1
Petter1 Posted August 27, 2021 Author Posted August 27, 2021 20 minutes ago, RED said: Set the preload radius to about a third of the maximum Holy shit that worked. Had to set it to around 3000 and i got in. The game still crashes tho when i press quit... but at least i can play now thanks! latest log for crash on quiting dcs.log
Flappie Posted August 27, 2021 Posted August 27, 2021 57 minutes ago, RED said: How much space to you have left on your drive? I checked in his dxdiag log. His C:/ drive has 50 GB left, which should be enough for the pagefile. I'm concerned about the RAM: as BIGNEWY stated, a blue screen often means there's a hardware failure, and the Our of Memory errors could mean a part of the RAM is unusable. @Petter1Please try the Windows Memory diagsnotic tool. ---
Petter1 Posted August 27, 2021 Author Posted August 27, 2021 51 minutes ago, Flappie said: I checked in his dxdiag log. His C:/ drive has 50 GB left, which should be enough for the pagefile. I'm concerned about the RAM: as BIGNEWY stated, a blue screen often means there's a hardware failure, and the Our of Memory errors could mean a part of the RAM is unusable. @Petter1Please try the Windows Memory diagsnotic tool. I just did and came back with no errors. But thanks for the help
lj0076 Posted November 15, 2021 Posted November 15, 2021 Hi, I will add my experience ... I have 64Mb RAM, HP Reverb G2, GPU: RTX 3080 I switched from Rift S to HP Reverb G2 and almost immediately started solving the problem of outages and failures of Steam VR. I have never experienced anything like this on an old set. Getting into the game was a simple problem. I found that it had something to do with system requirements, such as a clean map loading and flying, more complex stored missions with many units falling. Immediately after loading, there was a crash of Steam VR, restart of VR, etc. Try to reduce the graphics settings a bit, but the main problem for me was the motion smoothing settings and the pre-rendered VR images settings. In the nVidia settings tab, try deselecting allowed images from a fixed value to "by application" and try. If the problem persists, cancel forced motion smoothing in Steam VR settings and leave the app to the decision. This seems to have solved my problem, I haven't thoroughly tested it, so far it's the first findings from the last two days, but after these adjustments I'm already flying my saved complex and demanding missions. Maybe it will help someone. AMD 5800X, 64GB RAM, RTX3080, HP Reverb G2
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