sunski34 Posted November 1, 2021 Posted November 1, 2021 Hi, I tried a single and multiplayers mission to kill on board radars on boats. We were two, 8 AGM-88C, weapon hold for the frigate. All AGM-88C hit at good point but no damage on boat radar (still emitting MR signature). Same with FA18C lot 20 AI, 4 planes, 16 AGM-88C no damage. Is it possible to destroy boat radars with AGM-88C ? Thanks in advance Sunski34
Rissala Posted November 1, 2021 Posted November 1, 2021 1 hour ago, sunski34 said: Hi, I tried a single and multiplayers mission to kill on board radars on boats. We were two, 8 AGM-88C, weapon hold for the frigate. All AGM-88C hit at good point but no damage on boat radar (still emitting MR signature). Same with FA18C lot 20 AI, 4 planes, 16 AGM-88C no damage. Is it possible to destroy boat radars with AGM-88C ? Thanks in advance Sunski34 I'm afraid that modular ship damage is still not even announced. IIRC, ED is planning on doing it.
Northstar98 Posted November 3, 2021 Posted November 3, 2021 On 11/1/2021 at 7:45 PM, Rissala said: I'm afraid that modular ship damage is still not even announced. IIRC, ED is planning on doing it. Some ships do have modules that can be damaged (typically just launchers and associated fire-control RADARs), but not all of them, and certainly not all RADARs and systems. With the HARM (and every other ARM) there is another fairly glaring issue, and that's how the HARM works in DCS: In DCS the HARM doesn't actually home on the actual emitter (i.e antenna) of the targetted RADAR (like it does in real life), instead, like pretty much every other guided weapon, including all ARMs, it homes in on the origin/centroid (i.e the location where the camera focuses) of the unit with the offending RADAR, so long as the RADAR is emitting. This isn't too much of a problem for ground units, which are much smaller, and so have antenna closer to the centroid, as well as having lower health. It is however, very problematic for ships, where even if a HARM hits, it will hit nowhere near the antenna of the targetted RADAR and so wouldn't damage it. Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
falcon_120 Posted November 8, 2021 Posted November 8, 2021 On 11/3/2021 at 3:50 PM, Northstar98 said: Some ships do have modules that can be damaged (typically just launchers and associated fire-control RADARs), but not all of them, and certainly not all RADARs and systems. With the HARM (and every other ARM) there is another fairly glaring issue, and that's how the HARM works in DCS: In DCS the HARM doesn't actually home on the actual emitter (i.e antenna) of the targetted RADAR (like it does in real life), instead, like pretty much every other guided weapon, including all ARMs, it homes in on the origin/centroid (i.e the location where the camera focuses) of the unit with the offending RADAR, so long as the RADAR is emitting. This isn't too much of a problem for ground units, which are much smaller, and so have antenna closer to the centroid, as well as having lower health. It is however, very problematic for ships, where even if a HARM hits, it will hit nowhere near the antenna of the targetted RADAR and so wouldn't damage it. Its not like in DCS if you hit the antenna, that antenna will be taken out, since as you already mention there is little to no modular systems damage in ships. And i'm sure that the damage is not very well coupled with the 3d Models, rather just with the life percentage (eg. under 70% damage radar stop working...), so hitting the antenna does not translate to the antenna system being taken out of action.
Northstar98 Posted November 8, 2021 Posted November 8, 2021 (edited) 6 minutes ago, falcon_120 said: Its not like in DCS if you hit the antenna, that antenna will be taken out, since as you already mention there is little to no modular systems damage in ships. And i'm sure that the damage is not very well coupled with the 3d Models, rather just with the life percentage (eg. under 70% damage radar stop working...), so hitting the antenna does not translate to the antenna system being taken out of action. Some fire control RADARs do in fact have their own damage zones (the 4R95s for the Khinzal system on the new Kuznetsov has them, as does the MR-123 on the Tarantul III) and if you destroy them, it will/should stop that sensor/FC channel from working. But this only applies for few ships, and out of those only 1 type of RADAR has a component level damage model. However, even if all ship RADARs/sensors had their own hitbox and damaging it led to disabling whatever sensor the hitbox is attached to, in DCS, ARMs (including the HARM) won't hit them, as unlike real-life, it doesn't home-in on emitters, but rather the origin of the unit with the targetted RADAR. And how ship RADARs work in DCS, you can't target specific emitters, as the ship is treated as one emitter, even though it might have several different RADARs, with several different functions. On a slightly related note, RWRs also are able to tell different ships apart, even though some ships have the same RADARs, now you might be able to tell different ships apart from combinations of RADARs, but if we ever get the ability to have more precise emissions control and that every emitter is defined (like say, in C:MO), then let's say we have an OHP, a Ticonderoga, a Nimitz-Roosevelt and the Forrestal, all only transmitting with their AN/SPS-49, how would we be able to tell the ships apart from their emissions alone? Edited November 8, 2021 by Northstar98 Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
VTJS17_Fire Posted February 2, 2022 Posted February 2, 2022 Seems, there is no update on that topic/bug. 4 perfect HARM hits on a chinese frigate, but no damage to the Radar/antenna. Hardware: Intel i5 4670K | Zalman NPS9900MAX | GeIL 16GB @1333MHz | Asrock Z97 Pro4 | Sapphire Radeon R9 380X Nitro | Samsung SSDs 840 series 120GB & 250 GB | Samsung HD204UI 2TB | be quiet! Pure Power 530W | Aerocool RS-9 Devil Red | Samsung SyncMaster SA350 24" + ASUS VE198S 19" | Saitek X52 | TrackIR 5 | Thrustmaster MFD Cougar | Speedlink Darksky LED | Razor Diamondback | Razor X-Mat Control | SoundBlaster Tactic 3D Rage ### Software: Windows 10 Pro 64Bit [sIGPIC][/sIGPIC]
SCPanda Posted February 7, 2022 Posted February 7, 2022 (edited) On 11/3/2021 at 10:50 PM, Northstar98 said: In DCS the HARM doesn't actually home on the actual emitter (i.e antenna) of the targetted RADAR (like it does in real life), instead, like pretty much every other guided weapon, including all ARMs, it homes in on the origin/centroid (i.e the location where the camera focuses) of the unit with the offending RADAR, so long as the RADAR is emitting. Interesting, does it mean if the target moves, the HARM will miss? I found it's impossible to hit a moving target using HARM (like a SA-15) even though the target radar is constanyly emitting. Edited February 7, 2022 by SCPanda
Northstar98 Posted February 7, 2022 Posted February 7, 2022 8 hours ago, SCPanda said: Interesting, does it mean if the target moves, the HARM will miss? I doubt it, because the HARM still homes in on the centroid of vehicles, not homing in on the actual emitters shouldn't stop it from hitting a moving target. But in general, I'm not sure how well the HARM's moving target capabilities are, though AFAIK, it does use proportional navigation. Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
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