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F/18 wing folding / Static payload (static and AI)


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Posted

Hello, would really like the option of being able to spawn AI and static F/18's with their wings down instead of folded. Also able to place static aircraft on the ground with payloads, not just empty every time.

  • Like 4
Posted

+1.

Tried to find it by myself (i can place statics with canopy opened for example) and also created a thread about that months ago to see if anyone can help about editing but with no joy. I think it's not possible.

About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.'

 

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Posted
On 11/12/2021 at 1:21 PM, fagulha said:

+1.

Tried to find it by myself (i can place statics with canopy opened for example) and also created a thread about that months ago to see if anyone can help about editing but with no joy. I think it's not possible.

What did you do manipulate the file?

Posted
Just now, Stewart46660 said:

What did you do manipulate the file?

Added these arguments to the .lua file:

custom_args = 
{
[38] = 0.911, --canopy
[323] = 1.0, --ladder
}

About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.'

 

PC: 14th I7 14700KF 5.6ghz | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Though Power GF A3 Snow 1050W ATX 3.0 /  1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.

  • 1 month later...
Posted
On 11/16/2021 at 11:09 PM, fagulha said:

[38] = 0.911, --canopy
[323] = 1.0, --ladder

Can't you do the same with [8] ?

Interestingly enough, I remember placing a handful of them back in July, and they've spawned with their wings unfolded. When I load the same file now, they spawn with their wings folded. I haven't touched this file since July when this screenshot was taken:

z1.jpg

Dima | My DCS uploads

Posted
1 hour ago, Minsky said:

Can't you do the same with [8] ?

Interestingly enough, I remember placing a handful of them back in July, and they've spawned with their wings unfolded. When I load the same file now, they spawn with their wings folded. I haven't touched this file since July when this screenshot was taken:

z1.jpg

I remember struggling with argument for unfolded wings, at the time i couldn´t make it work (as stated in my previous post) and since then i didn´t touch any files. Sorry i couldn´t help you further. In meantime, if you get it to work feedback will be appreciated.

About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.'

 

PC: 14th I7 14700KF 5.6ghz | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Though Power GF A3 Snow 1050W ATX 3.0 /  1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.

  • 1 year later...
Posted

+1 please please

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Posted

In theory you can - you can manipulate any argument which are animations - wings, canopy, dust covers, gear, etc. 
The problem is, you have to do it via liveries, so everyone on the servers has to have these liveries, and every variation of arguments is separate livery. Not very practical.

  • 2 months later...
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