G.J.S Posted November 14, 2021 Posted November 14, 2021 Pads H03 & H04, AI Heli flights (seen with AI UH-60's) seem unable to land, instead hovering at around 200FT? H01 & H02 seem unaffected. Just for info. - - - The only real mystery in life is just why kamikaze pilots wore helmets? - - -
Flappie Posted November 15, 2021 Posted November 15, 2021 I tried two different ways: Use a "Landing" waypoint: It worked just fine. UH-60 used the runway to take off and land. They didn't park at H03 and H04 though. Use an advanced waypoint "Land" action: The first UH-60 made a perfect landing at H03, but the second one got stuck above the first, as seen in attached track. Which method were you using when you saw this issue? UH60_Groom_Advanced-Land_H04_not_OK.trk UH60_Groom_WP-Landing_OK.trk On holiday
G.J.S Posted November 15, 2021 Author Posted November 15, 2021 (edited) Hiya Flappie. Cant remember exactly, and I don't have a track or anything as I posted this up as an afterthought. All I can remember is that I had a flight of 4 UH-60 inbound to Groom to land, using pads H01 to H04 inclusive, 1 & 2 were used as expected by the AI, 3 & 4 had the flight members just position in the hover OVER the pads (3 & 4) at around 200FT AGL, even though the others on 1 & 2 had landed and shut down successfully. There they remained - I had landed for fuel, this was completed and i took to the runway again and the 2 UH-60's were still over the pads, just hovering. The flight would have arrived at Groom circa 10 - 15 minutes before I dropped in, so the 2 members of the flight must be stuck in the hover for reasons unknown. Sorry I cant provide a track or anything, it was late and I just shut down without thinking, it was only next day I thought "better post it up as a 'maybe' issue just in case?". Regards. Edited November 15, 2021 by G.J.S - - - The only real mystery in life is just why kamikaze pilots wore helmets? - - -
ED Team NineLine Posted May 6, 2022 ED Team Posted May 6, 2022 I don't see an issue if I fill up the other spots with aircraft. I think this is probably working as intended. There is no way to force them otherwise, in which case they will just taxi to where ever they see fit. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
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