jackmckay Posted January 28, 2022 Posted January 28, 2022 (edited) Hi guys, I propose some view restrictions in MP matches and new entry approach. The reason? Certain players do get too much attention on MP matches, with GCI coordinated attack probability increase, and sometimes are forced to change player name to avoid GCI focus. So here are proposal changes in coalition menu and F10 map. Starting from coalition selection in MP with 'Game master' instead of 'Spectator' as Game master would see current dual coalition view: Then role selection of only previously selected coalition. This could speedup module selection and sorting: Then F10 GCI map showing opponent player module without 'Player name' (bearing and altitude istead?): Then score-list with hidden module details: It should also protect teams from tactics leak and would contribute 'Fog of war' scenery. I hope many multiplayer gamers would agree on this . Thank you. Edited January 29, 2022 by jackmckay 2
Shadow KT Posted February 1, 2022 Posted February 1, 2022 Not a bad idea. There are many ways the CA F10 slots can be adjusted to make for a better immersion and in general playability of the game. 'Shadow' Everybody gotta be offended and take it personally now-a-days
Callsign112 Posted February 1, 2022 Posted February 1, 2022 On 1/28/2022 at 7:54 AM, jackmckay said: Hi guys, I propose some view restrictions in MP matches and new entry approach. The reason? Certain players do get too much attention on MP matches, with GCI coordinated attack probability increase, and sometimes are forced to change player name to avoid GCI focus. So here are proposal changes in coalition menu and F10 map. Starting from coalition selection in MP with 'Game master' instead of 'Spectator' as Game master would see current dual coalition view: Then role selection of only previously selected coalition. This could speedup module selection and sorting: Then F10 GCI map showing opponent player module without 'Player name' (bearing and altitude istead?): Then score-list with hidden module details: It should also protect teams from tactics leak and would contribute 'Fog of war' scenery. I hope many multiplayer gamers would agree on this . Thank you. I can't say I have contributed much to the MP scene, but appreciate the suggestions of those that have.
Volator Posted February 2, 2022 Posted February 2, 2022 (edited) F10 map should show the in-game tactical callsigns (Enfield 1-1, 711, ...) instead of "callsigns" chosen by players to add to realism and atmosphere when there is a human GCI/AWACS. That way he/she wouldn't have to adress callsigns like " 'Da Tr1ck5ter" or similar nonsense. Edited February 2, 2022 by Pilot Ike 3 1./JG71 "Richthofen" - Seven Eleven
Kilo Posted February 3, 2022 Posted February 3, 2022 Well, it does if you click on the unit Все буде добре
Flappie Posted February 3, 2022 Posted February 3, 2022 13 hours ago, Pilot Ike said: F10 map should show the in-game tactical callsigns (Enfield 1-1, 711, ...) instead of "callsigns" chosen by players to add to realism and atmosphere when there is a human GCI/AWACS. That way he/she wouldn't have to adress callsigns like " 'Da Tr1ck5ter" or similar nonsense. It should be possible to switch between the two locally, yes. It would add to realism and ease the joe job of human GCI/AWACS. Ill make such a request. Now, for "famous" people, why don't they do like the real famous peple do? Just change the nickname, no need to wear sunglasses while playing. ---
Zeagle Posted February 3, 2022 Posted February 3, 2022 (edited) 17 hours ago, Pilot Ike said: F10 map should show the in-game tactical callsigns (Enfield 1-1, 711, ...) instead of "callsigns" chosen by players to add to realism and atmosphere when there is a human GCI/AWACS. That way he/she wouldn't have to adress callsigns like " 'Da Tr1ck5ter" or similar nonsense. I agree with the above quote except for the "enfield " part. Actually, it should show the callsign of each element as entered into the ME under "Pilot". 5 letters and two numbers max if you want realism. Edited February 3, 2022 by Zeagle
Flappie Posted February 3, 2022 Posted February 3, 2022 5 hours ago, Zeagle said: I agree with the above quote except for the "enfield " part. Actually, it should show the callsign of each element as entered into the ME under "Pilot". 5 letters and two numbers max if you want realism. Then why not ask for a button that cycles between nickname, pilot, callsign and nothing? It would be the label button which exists already. ---
Volator Posted February 3, 2022 Posted February 3, 2022 6 minutes ago, Flappie said: Then why not ask for a button that cycles between nickname, pilot, callsign and nothing? It would be the label button which exists already. That could certainly be an option, but it would probably cause a lot of confusion in MP. Maybe giving the server host an option to choose what to display could be a solution. 1./JG71 "Richthofen" - Seven Eleven
jackmckay Posted February 4, 2022 Author Posted February 4, 2022 On 2/3/2022 at 9:40 AM, Flappie said: Now, for "famous" people, why don't they do like the real famous peple do? Just change the nickname, no need to wear sunglasses while playing Hi Flappie, well I was thinking more of hiding nicknames from each side only. Players on same side could see nicks and modules of team members.
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