fighter1976 Posted February 26, 2022 Posted February 26, 2022 Hi! Some incendiary bombs would be a great add- on ! Some napalm canisters and rudsian RBK 500 ZAB cluster incendiary.Any chance to drop some of these soon?
upyr1 Posted February 26, 2022 Posted February 26, 2022 (edited) 33 minutes ago, fighter1976 said: Hi! Some incendiary bombs would be a great add- on ! Some napalm canisters and rudsian RBK 500 ZAB cluster incendiary.Any chance to drop some Edited February 26, 2022 by upyr1
Beirut Posted February 26, 2022 Posted February 26, 2022 Mmmmmm.... napalm. "Let there be light!" Some of the planes, but all of the maps!
Dragon1-1 Posted February 26, 2022 Posted February 26, 2022 I think they're planned, Mk77 is listed for the Hornet, and we're getting the F-4, which is kinda famous for dropping nape. That said, it's a core feature, so it's up to ED to make. This may take a while, as with everything ED does.
Callsign112 Posted February 27, 2022 Posted February 27, 2022 +1, and they could throw in a Vietnam map while their are at it.
FlankerKiller Posted February 27, 2022 Posted February 27, 2022 Yeah, but howabout the proper fire mechanics to support it?
fighter1976 Posted February 27, 2022 Author Posted February 27, 2022 I have minimal knowledge about modding, but can't a third party develop such a mode? Maybe a general one which alters some already existing bombs,changeing only the graphics?
Evoman Posted February 27, 2022 Posted February 27, 2022 4 hours ago, fighter1976 said: I have minimal knowledge about modding, but can't a third party develop such a mode? Maybe a general one which alters some already existing bombs,changeing only the graphics? I assume that Heatblur would have the highest probability of developing it later on for the F-4 Phantom variants that was part of their loadout options.
WobblyFlops Posted February 27, 2022 Posted February 27, 2022 54 minutes ago, Evoman said: I assume that Heatblur would have the highest probability of developing it later on for the F-4 Phantom variants that was part of their loadout options. As far as I'm aware, ED took over all of the new weapon types. So if HB wanted to implement napalm or the GBU-15, it would be up for ED to actually add these weapons to the core game and 3rd parties would use the API to specifically implement it to the module and show the actual symbology and other aircraft specific behaviour. But the weapons themselves after the leave the jet are up to ED.
upyr1 Posted February 27, 2022 Posted February 27, 2022 5 hours ago, WobblyFlops said: As far as I'm aware, ED took over all of the new weapon types. So if HB wanted to implement napalm or the GBU-15, it would be up for ED to actually add these weapons to the core game and 3rd parties would use the API to specifically implement it to the module and show the actual symbology and other aircraft specific behaviour. But the weapons themselves after the leave the jet are up to ED. That's good as the A-4 should have napalm too and so do the Jug, F-51 and F4U
WobblyFlops Posted February 28, 2022 Posted February 28, 2022 2 hours ago, upyr1 said: That's good as the A-4 should have napalm too and so do the Jug, F-51 and F4U While I agree that napalm is probably - and sadly, depending on how you see it - is one of the most iconic weapons of the F-4, so it would make sense to implement it. But this relies on implementing all the planned advanced weapon functions first. With that being said, having napalm be a bomb with a different graphical effect is still preferable to not having it at all.
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