ED Team NineLine Posted August 1, 2022 ED Team Posted August 1, 2022 I am open to requesting new timings and new fuses if you guys see the need, as always supply factual data it was used, and the reason why you think it is needed and it can be considered. Thanks. 1 Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Holbeach Posted August 5, 2022 Posted August 5, 2022 On 8/1/2022 at 6:52 PM, NineLine said: I am open to requesting new timings and new fuses if you guys see the need, as always supply factual data it was used, and the reason why you think it is needed and it can be considered. Thanks. These are detonators that are used with the needle type pistols, such as no. 30. (1944). The ones we have in game are for the no 28 anvil type, which are perfectly OK, but lack the following. I see the 2 or 3 sec more useful than the 1 sec time we have at the moment for attacking moving or static targets at low level There is also a 25/30 sec timer, introduced in 1944, which also could be considered. . .. 2 3 ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
Nealius Posted August 6, 2022 Posted August 6, 2022 I also thought the 1 second timer curious. It doesn't seem like enough delay to remove oneself from the frag zone.
Gunfreak Posted August 6, 2022 Author Posted August 6, 2022 (edited) 6 hours ago, Nealius said: I also thought the 1 second timer curious. It doesn't seem like enough delay to remove oneself from the frag zone. Mabye not in real life, however splash damage isn't completely correctly modelled. So 1 second is enough in DCS(might be enough in real life to. But probably not within safety limits. ) Edited August 6, 2022 by Gunfreak i7 13700k @5.2ghz, GTX 5090 OC, 128Gig ram 4800mhz DDR5, M2 drive.
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