skypickle Posted April 10, 2022 Posted April 10, 2022 mine always defaults to LAT/LONG. How to change it to MGRS? 4930K @ 4.5, 32g ram, TitanPascal
Tholozor Posted April 10, 2022 Posted April 10, 2022 Even though it says LAT/LONG you can still punch in the MGRS. REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/
ED Team Raptor9 Posted April 10, 2022 ED Team Posted April 10, 2022 (edited) It says UTM LAT/LONG, which means it will accept either. Although technically UTM isn't MGRS. 11ABB22223333 is the required KU format for MGRS. N112233E0112233 is required KU format for Lat/Long (in the format entered, this would be the actual coordinates N 11* 22.33' E 011* 22.33' is the coordinates entered) Edited April 10, 2022 by Raptor9 1 1 Afterburners are for wussies...hang around the battlefield and dodge tracers like a man. DCS Rotor-Head
admiki Posted April 10, 2022 Posted April 10, 2022 3 hours ago, Raptor9 said: N112233E0112233 is required KU format for Lat/Long (in the format entered, this would be the actual coordinates N 11* 22.33' E 011* 22.33' is the coordinates entered) I prefer MGRS for quick orientation on F10 map, but did you omit Northing 0 on purpose or is it mistake? We will probably do pink team hunts with Gazelle and Apache, so need to dabble more into Lat/Long usage
Swift. Posted April 10, 2022 Posted April 10, 2022 2 hours ago, admiki said: I prefer MGRS for quick orientation on F10 map, but did you omit Northing 0 on purpose or is it mistake? We will probably do pink team hunts with Gazelle and Apache, so need to dabble more into Lat/Long usage What Northing 0? Northings go from 0-90, Eastings from 0-180. Which is why you see a leading zero on the easting (because its a 3 digit value) 1 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2
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