Willdass Posted December 1, 2022 Posted December 1, 2022 17 hours ago, TKu said: I never noticed any problem checking my six with only one v1.0 lighthouse (seated setup) How/where have you placed your one 1.0 lighthouse? https://www.youtube.com/@Willdass Setup: VPC Warbrd with TM F/A-18 stick on 10cm extension, Realsimulator FSSB-R3 MK II Ultra with F16SGRH grip, Winwing Super Taurus throttle, SimGears F-16 ICP, Winwing Combat and Take Off Panels, TM TPR Pendular Rudders, 3x TM Cougar MFD's, Simshaker Jetpad, Wacom Intuos S for OpenKneeboard. PC: RTX 4090, Ryzen 7 5800X3D, 64gb RAM 3600mhz, Varjo Aero, HP Reverb G2, Meta Quest Pro
fastf1nger Posted December 2, 2022 Posted December 2, 2022 So as we´re all talking about settings, setting up DCS and/or Varjo Base properly, can we also talk a little bit about NVidia Control Panel? What do you guys use for settings here? Any MUST HAVE settings and any to avoid? There has been lots of discussions if NVCP settings have ANY effect on DCS. Any news here, since mine are the same since i had my G2! "...dont kill me because i´m calling the F-16 the Fighting Falcon...i´m born in 1977 ;)" MY SYSTEM: Intel i9 13900KF @ 24x 3,0Ghz | MSI Pro Z690-A DDR5 | NVidia Geforce RTX 4090 | Corsair Vengeance DDR5 64Gb RAM @5200Mhz | Varjo Aero | 2x Samsung 980Pro M.2 NVMe SSD | Thrustmaster Warthog HOTAS | Thrustmaster TPR Rudder | Win10 Pro | DCS Open Beta | Voice Attack MOTION RIG: DOF Reality H6 with new SFU motors + Witmotion Sensor (Motion Compensation) CURRENTLY FLYING: F-16C Fighting Falcon | F-14A/B Tomcat | AH-64D Apache
TKu Posted December 2, 2022 Posted December 2, 2022 I'm using Standard Settingd, not much to tweak there.
Toumal Posted December 8, 2022 Posted December 8, 2022 Is there any way to get eyetracking foveated rendering going with OpenXR Toolkit + OpenComposite? The option for this is not available, which as I understand happens because OpenXR is not able to detect the order of frames being rendered by DCS. Is there a setting to override this?
dburne Posted December 8, 2022 Posted December 8, 2022 7 minutes ago, Toumal said: Is there any way to get eyetracking foveated rendering going with OpenXR Toolkit + OpenComposite? The option for this is not available, which as I understand happens because OpenXR is not able to detect the order of frames being rendered by DCS. Is there a setting to override this? As I understand it is currently only in MSFS 2020 that it works. Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
Toumal Posted December 8, 2022 Posted December 8, 2022 *sad trombone noises* Is there any word from ED about this possibly being supported in the future? Also, just got my Aero going and wow... the image clarity is truly something else
TKu Posted December 8, 2022 Posted December 8, 2022 (edited) Nope, but if you are patient... Maybe Edited December 8, 2022 by TKu
Supmua Posted December 8, 2022 Author Posted December 8, 2022 1 hour ago, Toumal said: *sad trombone noises* Is there any word from ED about this possibly being supported in the future? Also, just got my Aero going and wow... the image clarity is truly something else mbucchia (OXRTK’s author) said dynamic foveation in DCS requires minor code changes by ED, not sure it’ll happen. The Aero’s clarity is indeed something else, with the right settings. 1 PC: 5800X3D/4090, 11700K/3090, 9900K/2080Ti. Joystick bases: TMW, VPC WarBRD, MT50CM2, VKB GFII, FSSB R3L Joystick grips: TM (Warthog, F/A-18C), Realsimulator (F-16SGRH, F-18CGRH), VKB (Kosmosima LH, MCG, MCG Pro), VPC MongoosT50-CM2 Throttles: TMW, Winwing Super Taurus, Logitech Throttle Quadrant, Realsimulator Throttle (soon) VR: HTC Vive/Pro, Oculus Rift/Quest 2, Valve Index, Varjo Aero, https://forum.dcs.world/topic/300065-varjo-aero-general-guide-for-new-owners/
TKu Posted December 8, 2022 Posted December 8, 2022 Has anyone got vrnecksaver + SteamVr running correctly with the Aero? For me, the positioning on the Z axis is much too low (outside cockpit). I played around with the standing/seated options but still no improvement. Any idea? Thanks.
dburne Posted December 8, 2022 Posted December 8, 2022 1 hour ago, Supmua said: mbucchia (OXRTK’s author) said dynamic foveation in DCS requires minor code changes by ED, not sure it’ll happen. The Aero’s clarity is indeed something else, with the right settings. I would imagine ED would have a much better idea of what code changes to their code would be required. And currently yes whilst a neat feature VR headsets capable of doing this eye tracking are not in great numbers, especially as even VR is still very niche. Fully agree though on Aero's clarity, I am enjoying the heck out of it every day! Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
TKu Posted December 8, 2022 Posted December 8, 2022 It would only require a small code change by ED to identify l/r eye rendering. @dburne
TKu Posted December 9, 2022 Posted December 9, 2022 (edited) vor 12 Stunden schrieb TKu: Has anyone got vrnecksaver + SteamVr running correctly with the Aero? For me, the positioning on the Z axis is much too low (outside cockpit). I played around with the standing/seated options but still no improvement. Any idea? Thanks. I switched back to OXR with XrNeckSaver and it works well. I also noticed that reshade 5.5.1 seems to be active and working with OXR and Aero, too. Missing Reshade was the reason for using SVR instead of OXR. I'll check that later in detail, I had only a few minutes to test. Edited December 9, 2022 by TKu
Willdass Posted December 13, 2022 Posted December 13, 2022 (edited) Just got my Aero yesterday and I'm kind of disappointed... Main issues: Struggle to find a comfortable fit. I place the HMD on my face and then start adjusting the back strap, following the top strap and then the angle. Sweet spot is very disappointing, especially in desktop mode. I was expecting near edge to edge clarity but for me only the inner 50ish% of the screen is clear. It gets very blurry going outside of that, to the point where text is unreadable. Though it is much better than the G2. Hoped it would be comparable to the Quest Pro, which in my case it is not. I can also clearly see where the sweet spot starts and ends(?!), almost like a half circled white blurry line. I can see the right edge with my left eye and vice versa. I guessed this was maybe due to incorrect IPD? The automated IPD gives me 62.5, while my optician says 60. But adjusting the IPD manually does not improve it. Any suggestions? In the G2 the sweet spot just faded into a blurry mess but here I see a clear separation. Is this a fit issue or hardware issue? Vertical FOV is also lackluster compared to the Meta Quest Pro and G2. I can live with it but I can clearly see the bottom of the lenses giving reflections from the screens. Sort of two horizontal white bars, one under each eye. They become more visible depending on what the displays are showing. Again, fit or hardware issue? Not being able to run all my monitors + the HMD is a funny downside (speaks volumes to the Aero's resolution). My setup is a 34'' 3440x1440 as a main monitor and a 27'' 4k as a secondary monitor. To get the 4090 to run my Aero I have to disconnect one monitor. The 4090 ran the G2 and both monitors at once just fine. I hope these issues are mainly due to me not getting the correct fit. So any tips on how you go about adjusting would be great. Don't get me wrong, the clarity is very good and by far the best I've seen. I also get very good performance with a 4090 and 5800X3D with SteamVR. OpenComposite does not work for me, probably have to do a repair and reinstall. EDIT: Regarding sweet spot: and FOV: It appears just to be a reflection of the displays. The outer edge of the lenses are covered in a very reflective material, maybe that's the source of both issues? Doesn't seem to be removable. See attached photo, these sections of the lens frame are creating reflections. Very distracting I tried many adjustments while flying today and none seem to make any difference... Any one else having this much issue with getting a good fit? Edited December 13, 2022 by Willdass https://www.youtube.com/@Willdass Setup: VPC Warbrd with TM F/A-18 stick on 10cm extension, Realsimulator FSSB-R3 MK II Ultra with F16SGRH grip, Winwing Super Taurus throttle, SimGears F-16 ICP, Winwing Combat and Take Off Panels, TM TPR Pendular Rudders, 3x TM Cougar MFD's, Simshaker Jetpad, Wacom Intuos S for OpenKneeboard. PC: RTX 4090, Ryzen 7 5800X3D, 64gb RAM 3600mhz, Varjo Aero, HP Reverb G2, Meta Quest Pro
Supmua Posted December 13, 2022 Author Posted December 13, 2022 Some tips. 1. Don’t use Varjo Workspace app because imo it’s no good (bad gamma setting, and dynamic foveated rendering causes blurry peripheral vision). It’s better to use SteamVR overlay or 3rd party Virtual desktop apps as those have correct gamma setting and doesn’t cause any peripheral blurriness. 2. Sometime the lens can go off rail during shipment causing visual issues. To fix this, gently push both lens outward with your thumbs then push them back in slightly until you hear a click. 1 PC: 5800X3D/4090, 11700K/3090, 9900K/2080Ti. Joystick bases: TMW, VPC WarBRD, MT50CM2, VKB GFII, FSSB R3L Joystick grips: TM (Warthog, F/A-18C), Realsimulator (F-16SGRH, F-18CGRH), VKB (Kosmosima LH, MCG, MCG Pro), VPC MongoosT50-CM2 Throttles: TMW, Winwing Super Taurus, Logitech Throttle Quadrant, Realsimulator Throttle (soon) VR: HTC Vive/Pro, Oculus Rift/Quest 2, Valve Index, Varjo Aero, https://forum.dcs.world/topic/300065-varjo-aero-general-guide-for-new-owners/
Willdass Posted December 13, 2022 Posted December 13, 2022 43 minutes ago, Supmua said: Some tips. 1. Don’t use Varjo Workspace app because imo it’s no good (bad gamma setting, and dynamic foveated rendering causes blurry peripheral vision). It’s better to use SteamVR overlay or 3rd party Virtual desktop apps as those have correct gamma setting and doesn’t cause any peripheral blurriness. 2. Sometime the lens can go off rail during shipment causing visual issues. To fix this, gently push both lens outward with your thumbs then push them back in slightly until you hear a click. thanks!! will try. Had some more flights today and oh my, this thing is amazing. Wish it had better vertical FOV though. 1 https://www.youtube.com/@Willdass Setup: VPC Warbrd with TM F/A-18 stick on 10cm extension, Realsimulator FSSB-R3 MK II Ultra with F16SGRH grip, Winwing Super Taurus throttle, SimGears F-16 ICP, Winwing Combat and Take Off Panels, TM TPR Pendular Rudders, 3x TM Cougar MFD's, Simshaker Jetpad, Wacom Intuos S for OpenKneeboard. PC: RTX 4090, Ryzen 7 5800X3D, 64gb RAM 3600mhz, Varjo Aero, HP Reverb G2, Meta Quest Pro
dburne Posted December 13, 2022 Posted December 13, 2022 22 minutes ago, Willdass said: thanks!! will try. Had some more flights today and oh my, this thing is amazing. Wish it had better vertical FOV though. Been using mine since getting it in late Jan, mostly a daily basis. Still blows me away, absolutely love that image clarity. 1 Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
Supmua Posted December 13, 2022 Author Posted December 13, 2022 (edited) 2 hours ago, Willdass said: thanks!! will try. Had some more flights today and oh my, this thing is amazing. Wish it had better vertical FOV though. The best way to increase vertical FOV is to wear the headset such that the lens sit close to your eyes as much as possible. What I did was switching the original facepad to something really thin. You might be surprised how much vertical FOV you can gain (wear the headset without the facepad to get the idea). Edited December 13, 2022 by Supmua 2 PC: 5800X3D/4090, 11700K/3090, 9900K/2080Ti. Joystick bases: TMW, VPC WarBRD, MT50CM2, VKB GFII, FSSB R3L Joystick grips: TM (Warthog, F/A-18C), Realsimulator (F-16SGRH, F-18CGRH), VKB (Kosmosima LH, MCG, MCG Pro), VPC MongoosT50-CM2 Throttles: TMW, Winwing Super Taurus, Logitech Throttle Quadrant, Realsimulator Throttle (soon) VR: HTC Vive/Pro, Oculus Rift/Quest 2, Valve Index, Varjo Aero, https://forum.dcs.world/topic/300065-varjo-aero-general-guide-for-new-owners/
dburne Posted December 13, 2022 Posted December 13, 2022 44 minutes ago, Supmua said: The best way to increase vertical FOV is to wear the headset such that the lens sit close to your eyes as much as possible. What I did was switching the original facepad to something really thin. You might be surprised how much vertical FOV you can gain (wear the headset without the facepad to get the idea). Probably would not work for me as I use VR Optician Lens Inserts. However at the same time the vertical FOV does not bother me that much especially with the quality of the image I am seeing. Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
Batmensch Posted December 14, 2022 Posted December 14, 2022 (edited) I just wanted to thank everyone who contributed to this guide, especially Supma! I've got it all sorted and running DCS in Varjo OpenXR Mode with my Varjo Aero and it works wonderfully. My ONLY problem at this time is that, when I start DCS, the main DCS screen seems to be at my feet in the virtual space, which I can fix just by hitting NUM5. I installed openvr_api.dll, and I started DCS with the --force_steam_VR flag. That seems to be pretty much it, all that is really required. OpenVR and OpenXR are both turned on in the Varjo Base app. I don't have the cursor offset in the cockpit that I got in Varjo OpenVR mode, and I don't have to look at the awful flickering that I'd get while loading DCS in Steam OpenVR mode, nor do I need to use the "crosseyes" tool. Framerate is smooth and I can run my 3090 with a lot of options on "high". Edited December 14, 2022 by Batmensch 2
GunSlingerOZ Posted December 14, 2022 Posted December 14, 2022 Couple of quick questions for Varjo owners - has Varjo delivered motion reprojection yet? And what's performance demands like in comparison to a G2?
Willdass Posted December 14, 2022 Posted December 14, 2022 (edited) 48 minutes ago, GunSlingerOZ said: Couple of quick questions for Varjo owners - has Varjo delivered motion reprojection yet? And what's performance demands like in comparison to a G2? No, no motion reprojection just yet. I believe Varjo have said on discord that they hope to release it in Varjo Base v3.8 in December. I just came from a G2, and with my 4090 I get very comparable performance with the same settings and VB res to default (35PPD). This was with SteamVR for the Varjo and OpenXR with FSR and FR (quality) on the G2. The image quality with these settings are much better with the Varjo. I've since bumped up my settings both in DCS and VB just to get a feel for the settings I never could try before (shadows high, secondary shadows, extreme view distance etc). Not sure where I will end up. Edited December 14, 2022 by Willdass https://www.youtube.com/@Willdass Setup: VPC Warbrd with TM F/A-18 stick on 10cm extension, Realsimulator FSSB-R3 MK II Ultra with F16SGRH grip, Winwing Super Taurus throttle, SimGears F-16 ICP, Winwing Combat and Take Off Panels, TM TPR Pendular Rudders, 3x TM Cougar MFD's, Simshaker Jetpad, Wacom Intuos S for OpenKneeboard. PC: RTX 4090, Ryzen 7 5800X3D, 64gb RAM 3600mhz, Varjo Aero, HP Reverb G2, Meta Quest Pro
dburne Posted December 14, 2022 Posted December 14, 2022 1 hour ago, GunSlingerOZ said: Couple of quick questions for Varjo owners - has Varjo delivered motion reprojection yet? And what's performance demands like in comparison to a G2? As already mentioned Varjo is shooting for the next update for Motion Reprojection. No word yet on whether it will be on the official channel or beta channel. Early reports that were allowed seem to be pretty positive, proof of course will be in the pudding. I am running my Aero with DCS in full resolution and as long as I maintain little greater than 45 fps for me it is playable and enjoyable. I do only single player, mostly campaign flying in the Hornet and still learning process of the Apache. I look forward to seeing what kind of difference their motion reprojection will make. Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
Supmua Posted December 14, 2022 Author Posted December 14, 2022 (edited) 10 hours ago, GunSlingerOZ said: Couple of quick questions for Varjo owners - has Varjo delivered motion reprojection yet? And what's performance demands like in comparison to a G2? The latest beta (3.8) has it which is now called motion smoothing in the settings, but it is broken (causes stuttering and warping artifacts) and is currently being looked into. Edited December 14, 2022 by Supmua PC: 5800X3D/4090, 11700K/3090, 9900K/2080Ti. Joystick bases: TMW, VPC WarBRD, MT50CM2, VKB GFII, FSSB R3L Joystick grips: TM (Warthog, F/A-18C), Realsimulator (F-16SGRH, F-18CGRH), VKB (Kosmosima LH, MCG, MCG Pro), VPC MongoosT50-CM2 Throttles: TMW, Winwing Super Taurus, Logitech Throttle Quadrant, Realsimulator Throttle (soon) VR: HTC Vive/Pro, Oculus Rift/Quest 2, Valve Index, Varjo Aero, https://forum.dcs.world/topic/300065-varjo-aero-general-guide-for-new-owners/
Willdass Posted December 14, 2022 Posted December 14, 2022 Just got OpenXR to work, had some issues with the single dll method and opencomposite launcher, neither worked... But @Supmua your zip file worked without issues, so thanks! Have you tried to use OvGME to reinstall these files after an update? Can't say I noticed any performance uplift over SteamVR but it was very nice to have quicker DCS start up and not having blinking loading screens. Today I ran flew the Viper on NTTR with 39PPD and pretty much every DCS setting on max except MSAA 2x and SSAA,SSLR, SSAO off. Still 50-60 fps on the ground and 60-80 in air and the most insane visuals, my god. Regarding my lens reflections: I'm in contact with Varjo to check whether or not it's a hardware issue. https://www.youtube.com/@Willdass Setup: VPC Warbrd with TM F/A-18 stick on 10cm extension, Realsimulator FSSB-R3 MK II Ultra with F16SGRH grip, Winwing Super Taurus throttle, SimGears F-16 ICP, Winwing Combat and Take Off Panels, TM TPR Pendular Rudders, 3x TM Cougar MFD's, Simshaker Jetpad, Wacom Intuos S for OpenKneeboard. PC: RTX 4090, Ryzen 7 5800X3D, 64gb RAM 3600mhz, Varjo Aero, HP Reverb G2, Meta Quest Pro
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