Scaley Posted May 15, 2022 Posted May 15, 2022 As title - ACM appears to be functioning all the time, regardless of the ACM switch position. Track - hot start aircraft, ACM switch in OFF (default position). ACM applied to FLIR video. Apache FLIR ACM.trk 1 476th vFighter Group Main Page -- YouTube -- Discord Scaley AV YouTube - More videos from the 476th
ED Team BIGNEWY Posted May 16, 2022 ED Team Posted May 16, 2022 Thanks we do have this one reported internally. I have added your thread and video to the report. 3 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
YoYo Posted May 22, 2022 Posted May 22, 2022 +1 to solve it, thank you! Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
FalcoGer Posted June 15, 2022 Posted June 15, 2022 (edited) Is the TADS FLIR having AGC always on also related? Because I heard that's not how the real apache is at all and I couldn't find any setting to turn that off either. Looking at the sky, suddenly the ground is black. You twiddle the knobs. You look at the ground, suddenly the ground is white. You twiddle the knobs. You zoom in, it's different again. You twiddle the knobs. It's annoying. Any given temperature should come back as a pixel intensity based on the level and gain knobs, not relative to anything else. Edited June 15, 2022 by FalcoGer
ED Team Raptor9 Posted June 15, 2022 ED Team Posted June 15, 2022 ACM is a button press in the front seat, on the TDU bezel under ACM. If ACM is turned on in the front seat, ACM will be boxed on the TDU screen. 1 Afterburners are for wussies...hang around the battlefield and dodge tracers like a man. DCS Rotor-Head
FalcoGer Posted June 16, 2022 Posted June 16, 2022 I don't think the ACM option in on the tedac is doing anything right now. it still auto adjusts wether it's boxed or not.
ED Team Raptor9 Posted June 16, 2022 ED Team Posted June 16, 2022 Im willing to bet ACM is still WIP since the entire FLIR system in DCS is still WIP. Afterburners are for wussies...hang around the battlefield and dodge tracers like a man. DCS Rotor-Head
Scaley Posted June 18, 2022 Author Posted June 18, 2022 On 6/16/2022 at 7:40 PM, FalcoGer said: I don't think the ACM option in on the tedac is doing anything right now. it still auto adjusts wether it's boxed or not. Yep, the ACM is implemented, but neither cockpit has a switch that works, so it's on all the time. 476th vFighter Group Main Page -- YouTube -- Discord Scaley AV YouTube - More videos from the 476th
Scaley Posted December 5, 2022 Author Posted December 5, 2022 (edited) Just wondering if there is any progress on this? The bug report is 6 months old, and this "feature" wasn't implemented at launch, it's been added (thus making the FLIR significantly worse) in an update. I know ED hate rolling back code, but even if we knew how to switch this off in lua it would be a good stopgap until the switches in the cockpit are implemented. Edited December 6, 2022 by Scaley sp 1 476th vFighter Group Main Page -- YouTube -- Discord Scaley AV YouTube - More videos from the 476th
[DE] T-Bone Posted June 21, 2023 Posted June 21, 2023 To pick up the thread again here, what is the progress of the ACM fix? Is there an improvement coming in the foreseeable future? Background is that yesterday on a night mission we had massive problems with the PNVS and its FLIR settings. We had to spend some time before landing getting the right setting for a reasonably good image, and even then it went completely black 10ft before touchdown. Is there a problem with the contrasts in general or is it still in development? Do you need additional trk files? Main machine: Ryzen 7 5800X3D, 64Gb 3600Mhz, ASrock RX 7900 XTX Second machine: Ryzen 5 5600X, 32Gb 3600Mhz, ASrock 7700 XT Equipment: microHELIS Bell 206 Pedale + Toe-Brakes, microHELIS OH-58D Collective, DIY FFB-Rhino clone, Realteus Forcefeel, TrackIR 5
Scaley Posted June 21, 2023 Author Posted June 21, 2023 It's clearly still WIP, and in the last few patches it appears they may have been some slight alteration. It's also variable by which map you use quite how bad this effect is. What I'm not sure I understand if why ED have implemented a WIP feature that mostly makes the system worse, when it was working fine at release. The code for FLIR with no ACM clearly exists (in the initially released module) so all we need is a single switch to work (or even a lua line to edit) and it should be easy to get it back in the current working OB. That would give ED as long as they wanted to work on it. 476th vFighter Group Main Page -- YouTube -- Discord Scaley AV YouTube - More videos from the 476th
[DE] T-Bone Posted June 22, 2023 Posted June 22, 2023 17 hours ago, Scaley said: It's clearly still WIP, and in the last few patches it appears they may have been some slight alteration. It's also variable by which map you use quite how bad this effect is. What I'm not sure I understand if why ED have implemented a WIP feature that mostly makes the system worse, when it was working fine at release. The code for FLIR with no ACM clearly exists (in the initially released module) so all we need is a single switch to work (or even a lua line to edit) and it should be easy to get it back in the current working OB. That would give ED as long as they wanted to work on it. For me to understand, what does this have to do with the different maps? Main machine: Ryzen 7 5800X3D, 64Gb 3600Mhz, ASrock RX 7900 XTX Second machine: Ryzen 5 5600X, 32Gb 3600Mhz, ASrock 7700 XT Equipment: microHELIS Bell 206 Pedale + Toe-Brakes, microHELIS OH-58D Collective, DIY FFB-Rhino clone, Realteus Forcefeel, TrackIR 5
Scaley Posted June 27, 2023 Author Posted June 27, 2023 On 6/22/2023 at 11:01 AM, [RENEGADES] T-Bone said: For me to understand, what does this have to do with the different maps? No idea, other than that if you observe the behaviour there appears that the amount of brightness change in the FLIR image when you look up and down varies based on which map you are on, even with identical weather set. Why that would be the case I have no idea. 476th vFighter Group Main Page -- YouTube -- Discord Scaley AV YouTube - More videos from the 476th
evo16g Posted March 8 Posted March 8 Is there any update on this? This drives everyone I know mad during night ops.
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