SCPanda Posted August 1, 2022 Posted August 1, 2022 (edited) On 7/29/2022 at 10:37 PM, skywalker22 said: That video from few posts above is over 3yrs old. It makes no sence... Very Interesting. I checked the date again, the video was posted on YouTube in April 2019, which was even before the release of DCS Viper. So basically ED has no proof. Just a side note, it took us years to convince ED the FLCS and FM were wrong. And they moved this thread to Controller Questions and Bugs section so people can't see this... Edited August 1, 2022 by SCPanda 2
skywalker22 Posted August 1, 2022 Posted August 1, 2022 WHY is this thread under here?? Put it under Bugs only please. 1
DummyCatz Posted October 18, 2024 Posted October 18, 2024 On 6/25/2022 at 9:13 PM, DummyCatz said: This video shows a 4-point roll with a HUD footage as well as from a ground viewpoint. You can try matching the parameters in the video and see if the same level of snappiness can be achieved: (from 6:24) Since we now got the control update, has anyone tested if the roll can be stopped immediately when releasing the stick? I think there was a post somewhere saying that no roll inertia was considered correct as is. The aileron is supposed to deflect to the opposite direction to stop the roll when releasing the stick.
impreza Posted November 7, 2024 Posted November 7, 2024 (edited) I find this in the viper. Edited November 7, 2024 by impreza
MAXsenna Posted November 11, 2024 Posted November 11, 2024 On 11/7/2024 at 9:46 PM, impreza said: I find this in the viper. If you're asking about the new force breakout/deadzones, they are in the Special settings.
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