Tusky Posted June 28, 2022 Share Posted June 28, 2022 (edited) Hi all! Would it be possible to have the air-refuelling basket NOT become "substanceless/aethereal" and end up in the cockpit at "refuelling complete"? I believe this issue could be solved by stopping the fuel flow at "refuelling complete" while still having the probe/basket connected in "contact". Disconnection would then be effected by the actual slowing down of the aircraft (like in an accidental "disconnect" while refuelling). Thank you! Edited June 28, 2022 by Tusky 7 Link to comment Share on other sites More sharing options...
Cal1664 Posted June 28, 2022 Share Posted June 28, 2022 (edited) +1 this is really a much needed improvement. Full hose and basket physics would be great too. Edited June 28, 2022 by Cal1664 Spelling. 2 Link to comment Share on other sites More sharing options...
Mikaa Posted June 28, 2022 Share Posted June 28, 2022 Hopefully the physics update will be coming with the teased updates to the Viking Tanker. It would be a welcome addition. *Fingers crossed* 2 Link to comment Share on other sites More sharing options...
Tusky Posted June 28, 2022 Author Share Posted June 28, 2022 hace 59 minutos, Cal1664 dijo: +1 this is really a much needed improvement. Full hose and basket physics would be great too. Realistic basket's behaviour would be top but for now I'd be grateful for the proposed first step... I don't think it is that hard to implement...I mean, once the drogue is connected, keep it connected until the pilot does disconnect it "voluntarily"... 1 Link to comment Share on other sites More sharing options...
Bunny Clark Posted July 1, 2022 Share Posted July 1, 2022 Yah, this has always bugged me too. With a hose and drogue system the tanker can't disconnect you, you need to back out yourself when complete. 2 Oil In The Water Hornet Campaign. Bunny's: Form-Fillable Controller Layout PDFs | HOTAS Kneeboards | Checklist Kneeboards Link to comment Share on other sites More sharing options...
Gierasimov Posted July 1, 2022 Share Posted July 1, 2022 On 6/28/2022 at 11:11 PM, Mikaa said: Hopefully the physics update will be coming with the teased updates to the Viking Tanker. It would be a welcome addition. *Fingers crossed* In March 2018 Wags posted: Quote As mentioned earlier, I'm holding off on an AAR video until the new S-3 and refueling pod is ready, as well as the new hose and basket physics. However, not so long ago ED said they will add hose / basket physics to a wish list Also claiming (or acting as) new hose and basket physics was never the plan in the first place. So far we saw the new S-3 Viking 3D model in progress, but it was never confirmed (nor it was denied) that it will also include buddy store and AAR capability. It would be a huge surprise if S-3 Viking came with revamped / new hose and basket physics, but I feel we will be lucky if it comes in tanker role from day 1. Comms, physics and procedure across AAR mission for both systems (boom / basket) needs its "we want to make AAR the most realistic experience ever created for a PC" ED objective assigned. The sooner the better. 1 1 Intel i7-13700KF :: ROG STRIX Z790-A GAMING WIFI D4 :: Corsair Vengeance LPX 64GB :: MSI RTX 4080 Gaming X Trio :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta Link to comment Share on other sites More sharing options...
Tusky Posted July 3, 2022 Author Share Posted July 3, 2022 Well, let's hope something is being done. @BIGNEWY any news from your side? Link to comment Share on other sites More sharing options...
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