Habu_69 Posted July 3, 2022 Posted July 3, 2022 (edited) No, I am not referring to the HMD ALIGN procedure. I am quite familiar with the BIT test and ALIGN procedure; however, when properly aligned the HMD display seems too low in my FOV so that I must look up somewhat to get the display centered on the horizon. I noticed that during the ALIGN procedure I also must look up about 10 degrees to align the cross symbols. Is there some way to adjust the HMD display center upward a few degrees? Edited July 3, 2022 by Habu_69
Tholozor Posted July 3, 2022 Posted July 3, 2022 (edited) Are you talking about the relative position of the display to your eye in VR, or just the position of the display on the screen? Edited July 3, 2022 by Tholozor REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/
Tholozor Posted July 4, 2022 Posted July 4, 2022 (edited) The HMD symbology will always be rendered at the center of the screen, so you may have to adjust your default head position closer to the HUD. Adjust your view to the position you want, and it can be saved with RAlt + Num0. Edited July 4, 2022 by Tholozor REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/
Spock14 Posted July 4, 2022 Posted July 4, 2022 Which Headset are you using? I had the same problem with Varjo, and you just need to flip the Pictures in the OpenXR. Check this thread. All the best Spock
AMEDooley Posted July 5, 2022 Posted July 5, 2022 Raise your seat. I have to do that every time. [sIGPIC][/sIGPIC]
Habu_69 Posted July 5, 2022 Author Posted July 5, 2022 20 minutes ago, AMEDooley said: Raise your seat. I have to do that every time. I am sure this is the answer. Have my seat/FOV where I like it, tho.
Habu_69 Posted July 5, 2022 Author Posted July 5, 2022 Actually, the HMD display position is much more sensitive to the vertical angle (y_trans) setting than it is to seat height.
hotrod525 Posted July 6, 2022 Posted July 6, 2022 (edited) The issue here is that Eagle Dynamics put the "default view" in a way where you get use to "look outside in the top half of your screen". Having the HMD in the pure center of the screen make its use very not "natural" for TrackIR user. I dont own a VR but i'd guess that the problem is non-existant for you, but for whoever fly without and get induce into that "outside is upper half screen and cockpit in bottom half" thing it just dosent feel right. Eagle Dynamics, please, a simple option allowing to change that in the special tab something in the lines of : Align HMD with HUD in the default camera position, would more than likely make alot of people happy. Edited July 6, 2022 by hotrod525 2
AMEDooley Posted July 14, 2022 Posted July 14, 2022 On 7/5/2022 at 5:42 PM, Habu_69 said: Actually, the HMD display position is much more sensitive to the vertical angle (y_trans) setting than it is to seat height. Seat height is the vertical angle. Remember the JHMCS is designed for the pilots head to be in a specific position. If you look at the HUD you’ll see a circle with a + and one with a Dot. You’re supposed to align those before you align the HMD. [sIGPIC][/sIGPIC]
dorianR666 Posted July 15, 2022 Posted July 15, 2022 (edited) 12 hours ago, AMEDooley said: If you look at the HUD you’ll see a circle with a + and one with a Dot. You’re supposed to align those before you align the HMD. This is only a forum meme. The actual purpose is this: Edited July 15, 2022 by dorianR666 CPU: AMD Ryzen 5 1600X GPU: AMD RX 580
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