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Order of upcoming features, Supercarrier price


D4n

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What exactly justifies a massive 40$ pricetag (discount-price even!!) about a non-flyable non-terrain module that still  lacks all of these 5 features that are "planned features" since more than 2 years  now?

(source https://forum.dcs.world/topic/228851-supercarrier-faq/#comment-4217842)

And doesn't it make sense to prioritize the barricade net over all other items since the barricade net is going to be a feature that massively increases action, realism and fun on multiplayer servers and thus bring people together even better? (which is what multiplayer, and imo also DCS in general, is all about)

 

Finally, I kindly ask you, ED,

1. to offer the Early Access Supercarrier module for a more reasonable Early Access price (let's say 20$ during discounts?)

2. to focus on finally running another multiplayer mass-test again (last one was 3.5 years ago) and based on that an increased cooperation with the multiplayer community/virtual squadrons, reach out to them to cooperate in hosting mass-scale multiplayer-events/campaigns

3. to start bringing the 27-operator-countries F-16 Viper finally out of Early Access (Data Transfer Cartridge to finally save countermeasure profiles across OpenBeta patches, after over 3 years of never-ending obligatory fiddling with CMDS_ALE47.lua file. Custom countermeasure profiles really are essential for realism!) and please add one livery of all those 27 countries (including former ones) into DCS so all (or 95% or so) F-16 players can proudly represent their country in multiplayer.

 

Thank you for this flight- and ground-combat simulation, which brings many people together for so many years now.

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1 hour ago, D4n said:

What exactly justifies a massive 40$ pricetag (discount-price even!!) about a non-flyable non-terrain module that still  lacks all of these 5 features that are "planned features" since more than 2 years  now?

(source https://forum.dcs.world/topic/228851-supercarrier-faq/#comment-4217842)

And doesn't it make sense to prioritize the barricade net over all other items since the barricade net is going to be a feature that massively increases action, realism and fun on multiplayer servers and thus bring people together even better? (which is what multiplayer, and imo also DCS in general, is all about)

 

Finally, I kindly ask you, ED,

1. to offer the Early Access Supercarrier module for a more reasonable Early Access price (let's say 20$ during discounts?)

2. to focus on finally running another multiplayer mass-test again (last one was 3.5 years ago) and based on that an increased cooperation with the multiplayer community/virtual squadrons, reach out to them to cooperate in hosting mass-scale multiplayer-events/campaigns

3. to start bringing the 27-operator-countries F-16 Viper finally out of Early Access (Data Transfer Cartridge to finally save countermeasure profiles across OpenBeta patches, after over 3 years of never-ending obligatory fiddling with CMDS_ALE47.lua file. Custom countermeasure profiles really are essential for realism!) and please add one livery of all those 27 countries (including former ones) into DCS so all (or 95% or so) F-16 players can proudly represent their country in multiplayer.

 

Thank you for this flight- and ground-combat simulation, which brings many people together for so many years now.



Hi D4n

Thank you for your feedback, early access does and always will take a long time, it is completely optional if you wish to participate or not, but if you do your support is appreciated as we could not do these projects without it. 

to answer your bullet points in brief.

1. We feel the price is justified for the time and effort we have put into the supercarrier, it has new features for DCS and offers a level of immersion for carrier ops not seen anywhere else, listed features on the store page will be completed before leaving early access. 

2. We have a dedicated closed tester team running regular multiplayer tests, if we need a public mass test we will, but currently there is no need for this. 

3. F-16 progress is going well and we are getting ever closer to a full release. After full release work will continue on extra planned items and any wish list items that the team have accepted.

Again thank you for your continued support without you our projects would not be possible. 

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  • 1 month later...
On 8/6/2022 at 3:02 PM, D4n said:

What exactly justifies a massive 40$ pricetag (discount-price even!!) about a non-flyable non-terrain module that still  lacks all of these 5 features that are "planned features" since more than 2 years  now?

...

1. to offer the Early Access Supercarrier module for a more reasonable Early Access price (let's say 20$ during discounts?)

Wish granted as the SC is frequently discounted on sales up to 50%! The other 2 has nothing to do with SC wishlist.

@BIGNEWY time to update the E-shop description to include all already implemented carriers and don't forget to mention night ops: light wands, deck lights and additional shadows. Although I'm not sure what exactly are exclusive SC features now since the new free Stennis model got updated.

 

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