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Posted
11 minutes ago, Jenson said:

The AI keeps chasing issue should be solved now, just revised trigger rules to let them return when all Players fall back into a safe zone. 

You are right on the Tanker as well, it's too close to the enemy forces, however, I also received feedbacks from other players that they thought the tankers are too far (for some other missions) and it takes too long for a refueling job. I agree that this is not practical to place the tankers so close to the frontline, but I still decide to keep them there just to make the missions easier to play.

Thanks for the update.

The Tanker topic is a matter of reality vs game play. If people want an easier play then I understand the slight disortion of reality. At least we managed to get refuelled without being shot down!

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Posted

Somehow I missed all these remasters.  Thanks for spending the time to do this, Jenson.  Downloaded.

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Into The Jungle Apache Campaign - Griffins  Kiowa Campaign - Assassins  Thrustmaster TWCS Mod

 

  • Jenson changed the title to F/A-18C Multiplayer Cooperation Campaign - Operation Hormuz [Remastered]
  • 1 month later...
Posted

@Jenson just restarted this campaign. 

M01 - selecting the main jet (211) results in a "your flight is delayed" message.  This happens when I am the only one on the server.  It also happens if I'm on deck in 212 and a new player enters the server and selects 211.

It doesn't appear the game allows jet 211 on deck.  

My buddy and I flew the mission in jets 212 and 213 and everything seemed to trigger properly.

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Into The Jungle Apache Campaign - Griffins  Kiowa Campaign - Assassins  Thrustmaster TWCS Mod

 

  • 1 month later...
Posted
10 hours ago, Harmer said:

Commenced mission 1 last week with 7 Hornet aviators in Australia (see post in this thread).
Very enjoyable.
 

Did anyone get the "your flight is delayed" messages?

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📻Callsign:Kandy  💻Processor:13th Gen Intel(R) Core(TM) i9-13900K - 🧠RAM: 64GB - 🎥Video Card: NVIDIA RTX 4090 - 🥽 Display: Pimax 8kx VR Headset - 🕹️Accessories:  VKB Gunfighter III MCG Ultimate, VKB STECS Standard, Thrustmaster TPR Pedals, Simshaker JetPad, Predator HOTAS Mounts, 3D Printed Flight Button Box 

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Into The Jungle Apache Campaign - Griffins  Kiowa Campaign - Assassins  Thrustmaster TWCS Mod

 

Posted (edited)

Yes, we had some teething problems which we sorted out the night before the mission. 
However, mission 2 & 3 have presented no problems.
We all had "flight delayed" messages, as we paused the mission in order for us all to get into the right aircraft (Hawk 1-1 first) and then he un-paused and we all got into our respective Hornets with no problems.

Edited by Harmer
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  • 1 month later...
Posted

Hello, if it's okay I would like to take this opportunity to let you know that we the "CHECKMATES", a German DCS squadron are currently flying this campaign.

Last night we successfully completed Mission 6. The enemy fleet was sunk as required. The supply lines are secured!

Next mission: 12.12.2024 20:15
#07 CLOUDTROP FOXTROT

So if anyone here is interested in flying with us, please join us. 

(But we speak German, that should be clear^^)

Thx

🫡

SigSmall2.png CHECKMATES - German DCS Squadron 🫡

  • Jenson changed the title to F/A-18C Multiplayer Cooperation Campaign - Operation Hormuz
Posted
On 9/7/2024 at 11:05 PM, Mistermann said:

@Jenson just restarted this campaign. 

M01 - selecting the main jet (211) results in a "your flight is delayed" message.  This happens when I am the only one on the server.  It also happens if I'm on deck in 212 and a new player enters the server and selects 211.

It doesn't appear the game allows jet 211 on deck.  

My buddy and I flew the mission in jets 212 and 213 and everything seemed to trigger properly.

hey man, sorry for late reply. I have just tested this mission (on server) and it works for me. Guess this is a game bug... maybe try to remove the static object on deck. 

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  • PC Specs: GTX4090, i9 14900, Z790 Pro, DDR5 96G, 4TB SSD M.2, 1200W Power
  • Flight Gears: Logitech X56 HOTAS & Rudder, Pimax Crystal Light
  • Modules: F-4E, F-14A/B, F-15C, F-15E, F-16C, F/A-18C, AV-8B, A-10C I/II, AH-64D, Supercarrier
  • Location: Shanghai, CHINA

Project: Operation Hormuz [F/A-18C Multiplayer Campaign]

  • 4 weeks later...
Posted

Excellent 

"You see, IronHand is my thing"

My specs:  W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB.

Posted

Are these missions cold start (preferred), thanks.

"You see, IronHand is my thing"

My specs:  W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB.

Posted
On 1/22/2025 at 4:51 PM, Steel Jaw said:

Are these missions cold start (preferred), thanks.

Yes they are.  At least they were when I originally played.

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📹 Video Capture Software:  Open Broadcaster Software (OBS), 🎞️ Video Editing Software:  PowerDirector 365

Into The Jungle Apache Campaign - Griffins  Kiowa Campaign - Assassins  Thrustmaster TWCS Mod

 

  • 2 weeks later...
Posted

Hello, if it's okay I would like to take this opportunity to let you know again that we the "CHECKMATES", a German DCS squadron are currently flying this campaign.

Last night we successfully completed Mission 13 SCRAP VALLEY. The enemy tanks are all destroyed.

Next mission: 13.02.2025 20:15
#14 ALERT FIVE

On average, there are always about 5 pilots flying the mission. If you feel like joining us.

(But we speak German, that should be clear^^)

Thx

🫡

SigSmall2.png CHECKMATES - German DCS Squadron 🫡

Posted
2 hours ago, N0XID said:

Hello, if it's okay I would like to take this opportunity to let you know again that we the "CHECKMATES", a German DCS squadron are currently flying this campaign.

Last night we successfully completed Mission 13 SCRAP VALLEY. The enemy tanks are all destroyed.

Next mission: 13.02.2025 20:15
#14 ALERT FIVE

On average, there are always about 5 pilots flying the mission. If you feel like joining us.

Outstanding.  Always great to hear others are having a good time with this.  When my group flew it we had 2-3 players.  We often had to decide if/how to split the players across the 2 different flights.  We mostly stayed as a single flight and were okay not "passing" or succeeding based on mission parameters.  It didn't distract at all from our enjoyment of the campaign. 

Jensen did a great job with this content.  I wish there were more people out there making this type of MP content.  Good stuff! 

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📻Callsign:Kandy  💻Processor:13th Gen Intel(R) Core(TM) i9-13900K - 🧠RAM: 64GB - 🎥Video Card: NVIDIA RTX 4090 - 🥽 Display: Pimax 8kx VR Headset - 🕹️Accessories:  VKB Gunfighter III MCG Ultimate, VKB STECS Standard, Thrustmaster TPR Pedals, Simshaker JetPad, Predator HOTAS Mounts, 3D Printed Flight Button Box 

📹 Video Capture Software:  Open Broadcaster Software (OBS), 🎞️ Video Editing Software:  PowerDirector 365

Into The Jungle Apache Campaign - Griffins  Kiowa Campaign - Assassins  Thrustmaster TWCS Mod

 

Posted (edited)

Hello me again 🙂 I just wanted to let you know again that we are currently flying this campaign and would be happy if we find one or the other pilot here who would like to share the experience of flying this really great campaign! It offers everything you could wish for as a DCS F18 pilot.

Last week we successfully completed Mission 17 DAWN RAIDERS. The JSOWS found their targets!

Next mission: 03.04.2025 20:15 , #18 STORM KNIGHT

On average, about 4-5 pilots always fly the mission. We would be very happy if a few more pilots would join us

(But we speak German, that should be clear^^)
 

Thx & Cheers

 

 

image.png

Edited by N0XID
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SigSmall2.png CHECKMATES - German DCS Squadron 🫡

  • 2 weeks later...
Posted

  Late to the party, but great campaign.  One question though; any way to increase the volume of the non-flight trigger generated comms?  They have a very low default volume and that combined with the static, etc. sound effects they have makes them hard to understand at times, even with the radio volume at 100%.

  I looked at them in Audacity but don't see anything to change.

Posted
On 4/7/2025 at 1:42 AM, MnMailman said:

  Late to the party, but great campaign.  One question though; any way to increase the volume of the non-flight trigger generated comms?  They have a very low default volume and that combined with the static, etc. sound effects they have makes them hard to understand at times, even with the radio volume at 100%.

  I looked at them in Audacity but don't see anything to change.

There isn't a in-game setting to change that. but you can lower other sound volumes in the game, so the audio can be 'relatively' louder. 

  • PC Specs: GTX4090, i9 14900, Z790 Pro, DDR5 96G, 4TB SSD M.2, 1200W Power
  • Flight Gears: Logitech X56 HOTAS & Rudder, Pimax Crystal Light
  • Modules: F-4E, F-14A/B, F-15C, F-15E, F-16C, F/A-18C, AV-8B, A-10C I/II, AH-64D, Supercarrier
  • Location: Shanghai, CHINA

Project: Operation Hormuz [F/A-18C Multiplayer Campaign]

Posted
15 hours ago, Jenson said:

There isn't a in-game setting to change that. but you can lower other sound volumes in the game, so the audio can be 'relatively' louder. 

 

  No problem, thanks.  These are great missions, you did an incredible job.

  • Like 1
  • 2 weeks later...
Posted

Question, is there a way to change the callsign Hawk out for Ghost without breaking anything? I am starting up a virtual Hornet unit, and this campaign is perfect for what we want to be doing, just would like to make some small changes to fit our unit identity if possible. 

Thanks! 

Posted

Just know all the voiceovers and on screen text refers to you as Hawk.  You'd need to make significant changes to the mission to get Hawk replaced with Ghost 

System Specs:

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📻Callsign:Kandy  💻Processor:13th Gen Intel(R) Core(TM) i9-13900K - 🧠RAM: 64GB - 🎥Video Card: NVIDIA RTX 4090 - 🥽 Display: Pimax 8kx VR Headset - 🕹️Accessories:  VKB Gunfighter III MCG Ultimate, VKB STECS Standard, Thrustmaster TPR Pedals, Simshaker JetPad, Predator HOTAS Mounts, 3D Printed Flight Button Box 

📹 Video Capture Software:  Open Broadcaster Software (OBS), 🎞️ Video Editing Software:  PowerDirector 365

Into The Jungle Apache Campaign - Griffins  Kiowa Campaign - Assassins  Thrustmaster TWCS Mod

 

  • Jenson changed the title to F/A-18C Multiplayer Cooperation Campaign - Operation Hormuz (30 Missions)
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