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[OB 2.7.18.30348] AIM-120 does 40G loop/backflip when fired in maddog


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Posted

This is hilarious. I just saw it for myself. One after another, Amraams looped around and came down behind me (one was showing active on my RWR) but didn't hit me. A prankster dev? :hmm:

Posted

Im to seeing them do 180 degrees and tracking you in the oppasite direction on rwr and spo. Im not sure if thats even possible whatever. After all the complaints missile acts how it should.

Posted

Intended behavior? If you're going for a long shot, makes sense it will go to your waypoint, but if you're maddogging you need to be within no escape zone and so if you pass that, makes sense for it to turn around.

Posted

No, it doesn't make even a little bit of sense.   There's no 'no escape zone' concept for a maddog - it is a visual mode, as in you're shoothing at something that you see in your HUD.  The missile is active off the rail and its flight controls are immediately influenced by your aircraft attitude and lift vector, including g's you're pulling.  This means tracking your target to some degree, not 20nm shots at 'unsuspecting targets' or shooting out of barrel rolls etc.  While I don't think this is modeled in DCS, there's no condition here in which the missile would just turn around.

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