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Posted

maybe its just my cougar? But for example, when I pitch the nose forward and set trim, I get a constant suttle right bank, if I let it go, she will just continue to roll, even with bank,pitch heading stabalizers on ? I have to keep pressure on the stick

Windows 10 Pro - 64 Bit / ASUS ROG Strix B650E-F Gaming / AMD 7800X3D / G.Skill Trident Z5 NEO 64GB DDR5 6000 Ram / SSD M.2 SK hynix Platinum P41 2TB / MSI Gaming GeForce RTX 4090 SUPRIM Liquid X 24G / SteelSeries Arctis 7 Headset /LG-Ultragear 38" IPS LED Ultrawide HD Monitor (3840 x 1600) / Track IR4 / Thrustmaster TPR Pendular Rudder Pedals / Virpil HOTAS VPC Constellation ALPHA-R & VPC MongoosT-50CM3 Throttle

 

Posted

No antitorque pedals exist on any coaxial helicopter. Right bank is normal, the upper rotor have twice the arm to the center of gravity. The trimmer is your friend. While you speed up the helicopter will have constant thendency to bank to the right. You can fly fully straight hands free if you trim it properly, in this case the cyclic will be deflected to the left and the right pedal should be pushed forward in quiet a range. All features.

"See, to me that's a stupid instrument. It tells what your angle of attack is. If you don't know you shouldn't be flying." - Chuck Yeager, from the back seat of F-15D at age 89.

=RvE=

Posted

Hi,

 

You get used to rolling left as you accelerate, and rolling right as you decelerate. It is quite noticeable if you trim only at the extremes of speed (0 km/h and 250 km/h).

 

Put the controls where the helicopter flies forward in level flight and maintains speed, check the rudder is central, then trim. You shuold find the controls are where they need to be then. If the torque pedals are *not* centralized when you trim, then you might find you have additional roll input to counter it, or are even side-slipping slightly.

 

Best regards,

Tango.

Posted

Turn off the flight director Ctrl+A and fly that bird by hand its much easier! I don't trim at all, no need to when Im the one flying it. I only turn it on when I need to hover now and Im enjoying it 100% more..

Posted
I only turn it on when I need to hover now and Im enjoying it 100% more..

 

You mean when you manually hover then?

 

Flight director namely won't work with auto-hover.

 

-Z

[sigpic][/sigpic]

I aaaaaam ... a banana!

Posted
No antitorque pedals exist on any coaxial helicopter. Right bank is normal, the upper rotor have twice the arm to the center of gravity. The trimmer is your friend. While you speed up the helicopter will have constant thendency to bank to the right. You can fly fully straight hands free if you trim it properly, in this case the cyclic will be deflected to the left and the right pedal should be pushed forward in quiet a range. All features.

 

 

Ahhhh, the upper rotor is farther up the mast and away from CG; hence the slight right bank in the coaxial helicopter....

 

I was a little puzzled why a coaxial would have the same tendancy as a single rotor heli....now i know...

 

Thanks AirTito!!

Posted

Thanks for the info guys, I thought I was having a problem with my Cougar, although using the Foxy Analizer indicated dead center, it left me scratching my head. So, the bottom line is, When I have the trim indicater up (to view the diamond) it wont be unusual for me once I push the cyclic forward keep her level, rudder centered and THEN set the trim, to see the diamond up in the upper left section of the grid, correct? If so, I guess because I was setting the trim keeping the diamond dead centere hardware issue.d on the vertical line, and she is rolling right, I thought I had a hardware issue.

Windows 10 Pro - 64 Bit / ASUS ROG Strix B650E-F Gaming / AMD 7800X3D / G.Skill Trident Z5 NEO 64GB DDR5 6000 Ram / SSD M.2 SK hynix Platinum P41 2TB / MSI Gaming GeForce RTX 4090 SUPRIM Liquid X 24G / SteelSeries Arctis 7 Headset /LG-Ultragear 38" IPS LED Ultrawide HD Monitor (3840 x 1600) / Track IR4 / Thrustmaster TPR Pendular Rudder Pedals / Virpil HOTAS VPC Constellation ALPHA-R & VPC MongoosT-50CM3 Throttle

 

Posted

Boy,,, I still have some hair on my head after scratching it so much. thanks for that key note. I have done more reading then flying,,, theres alot of meat here. I have also watched the producers notes many times as well,,, I will have to find this "Trim Tutorial" xxvintersorgxx speaks of. Maybe I overlooked the obviouse? All i have been doing is practicing startups and hovering and trim. improving on all over time, then I will move onto the next phase,,, thanks

Windows 10 Pro - 64 Bit / ASUS ROG Strix B650E-F Gaming / AMD 7800X3D / G.Skill Trident Z5 NEO 64GB DDR5 6000 Ram / SSD M.2 SK hynix Platinum P41 2TB / MSI Gaming GeForce RTX 4090 SUPRIM Liquid X 24G / SteelSeries Arctis 7 Headset /LG-Ultragear 38" IPS LED Ultrawide HD Monitor (3840 x 1600) / Track IR4 / Thrustmaster TPR Pendular Rudder Pedals / Virpil HOTAS VPC Constellation ALPHA-R & VPC MongoosT-50CM3 Throttle

 

Posted

.

 

Anyone know if the Flight Model can be edited? ... perhaps one of those .lua files?

 

 

.

- - - - - - - - TO FLY IS HEAVEN. TO HOVER IS DIVINE - - - - - -



[sIGPIC][/sIGPIC]

Posted

Eeeks! I wouldn't recommend it even if you could. Ever seen even EECH's flight model code? Without the explainations for what everything does and the detailed relationships...yowzers. One tweak and it goes from a very good flight model (that may seem a little too unforgiving at times to us laymen) to total chaos. Know when to be content with near perfection. The house of cards is stacked and looking pretty good. That 6 of clubs doesn't want you touching it way down there at the bottom.

X65 and X52, Glide, Winx3D, and GlovePIE Profiles http://library.avsim.net/search.php?SearchTerm=reticuli&CatID=miscmisc

 

http://library.avsim.net/register.php

 

X52 + Silicone Grease = JOY stick

Posted
.

 

Anyone know if the Flight Model can be edited? ... perhaps one of those .lua files?

 

 

.

 

No.

"See, to me that's a stupid instrument. It tells what your angle of attack is. If you don't know you shouldn't be flying." - Chuck Yeager, from the back seat of F-15D at age 89.

=RvE=

Posted
.

 

Anyone know if the Flight Model can be edited? ... perhaps one of those .lua files?

 

 

.

 

Surely the whole point of BS is the flight modal? :unsure:

[sIGPIC][/sIGPIC]

"Great minds think alike; idiots seldom differ.":pilotfly:

i5 3750K@4.3Ghz, MSI Z77A GD55, 8GB DDR3, Palit GTX 670, 24" Benq@1920*1080, X52 Pro, Win 7 64bit.

Posted
Boy,,, I still have some hair on my head after scratching it so much. thanks for that key note. I have done more reading then flying,,, theres alot of meat here. I have also watched the producers notes many times as well,,, I will have to find this "Trim Tutorial" xxvintersorgxx speaks of. Maybe I overlooked the obviouse? All i have been doing is practicing startups and hovering and trim. improving on all over time, then I will move onto the next phase,,, thanks

 

Here's a Video tut http://www.digitalcombatsimulator.com

 

Just go to the Files/video section, producers note 10, page 1 I believe :)

Posted

Hi,

 

While not completely new here, I had to re-register because -obviously- old lockon.ru logins wont't work.

 

I bought BS about 20 days ago and I must say I am highly impressed with the flight modeling.

 

That said, most people here seem to think in terms of fixed wing aircraft which were featured in lockon.

 

So let us get some things straight:

 

Most of you are familiar with the term "Angle of Attack (AoA)" of an airfoil. You know what it does, you flew lockon and maybe countless other sims.

 

As you are aware, the greater the angle of attack, the more lift a rotor blade (practically a wing) generates and more power is required to drive it through the air at a given speed, because of drag. All your controls work by changing the pitch angle of the rotor blades.

 

If the rotor was operating in motionless air, pitch you command with the cyclic and AoA would be the same in value. But, this is only true when the rotor spools up. Once the rotor is spinning, it creates a constant downwash through the rotor "dish".

 

If there's an air current through your rotor disc, as when hovering or moving over the ground, this also changes the effective AoA of the rotor blades.

 

The half of the rotor disk that is moving forward into the wind, has a higher AoA and higher airspeed than the retreating half. This means, if you picture it from above, that the rotor generates more lift on the advancing than on the retreating side.

 

So, your aircraft has the tendency to roll to the side that is generating less lift.

 

Enjoy flying a helo for what it is :)

Posted

Thanks Axel40, but as I mentioned, I have watched producers note 10. I thought there was something else out there called "Trim Tutorial". Notice in Producers note 10 there is no mention at all about the natural right banking of the aircraft, which requires you to set the pitch left as well as forward when you want to move forward at say a 10 degree pitch. Also not shown is how to trim before you engage hover mode, of hovering in general.

Windows 10 Pro - 64 Bit / ASUS ROG Strix B650E-F Gaming / AMD 7800X3D / G.Skill Trident Z5 NEO 64GB DDR5 6000 Ram / SSD M.2 SK hynix Platinum P41 2TB / MSI Gaming GeForce RTX 4090 SUPRIM Liquid X 24G / SteelSeries Arctis 7 Headset /LG-Ultragear 38" IPS LED Ultrawide HD Monitor (3840 x 1600) / Track IR4 / Thrustmaster TPR Pendular Rudder Pedals / Virpil HOTAS VPC Constellation ALPHA-R & VPC MongoosT-50CM3 Throttle

 

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