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Posted (edited)

He may be the only guy on the planet that feels that way. He kind of turned me off in the first 5 minutes though so did not watch it all. He must think the cursing makes him appear older or something. 

Edited by dburne
  • Like 5

Don B

EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|

Posted (edited)

Learned a lot. I was far from sold when started the video but by the end I was mostly agreeing. He brings up some excellent points that specs alone would have you miss eg. 30% higher pixel density compared to its predecessor because it uses two panels instead of one

The reprojection vs motion-reprojection was an interesting topic as well

He was too quick to dismiss AERO for the lack of Repro though. If Varjo can get its crap together, discount by ~25% and produce a headset without the QC-roulette wheel that they are making their customers spin every time they purchase a headset, they might have a true winner on their hands

 

Edited by nikoel
  • Like 3
Posted

Meta’s tech is cool but that screen resolution is a big no in my book from a PCVR enthusiast’s point of view.  What happened to the experimental headset that they showed off a few months ago with near retinal resolution?

PC: 5800X3D/4090, 11700K/3090, 9900K/2080Ti.

Joystick bases: TMW, VPC WarBRD, MT50CM2, VKB GFII, FSSB R3L

Joystick grips: TM (Warthog, F/A-18C), Realsimulator (F-16SGRH, F-18CGRH), VKB (Kosmosima LH, MCG, MCG Pro), VPC MongoosT50-CM2

Throttles: TMW, Winwing Super Taurus, Logitech Throttle Quadrant, Realsimulator Throttle (soon)

VR: HTC Vive/Pro, Oculus Rift/Quest 2, Valve Index, Varjo Aero, https://forum.dcs.world/topic/300065-varjo-aero-general-guide-for-new-owners/

Posted

Sounds to me like they are getting the best you can out of low resolution panels which is great as this will be easier to run. The thing I am still unsure of it that this approach to visual quality may make the cockpits look great but I would like the terrain and distant objects to look great, which I think is more dependant on higher resolution panels. Just not sure. Wish I could try this stuff before spending cash. 

Posted (edited)

The interesting part was the comments about resolution. As he said, on paper, it didn't seem impressive, as it looks like it is roughly the same as the Quest 2.

But since you had 2 seperate displays, versus 1 in Quest 2, and no area of the displays got "wasted" and individually adjusted it gave you a 37% higher PPD then the Quest 2.

This will put it higher then the Reverb G2. Combine it with "the best lenses" he has ever seen, good quality displays and edge to edge clarity... Makes it an interesting option when I'm due for an upgrade. But would want to see some more reviews and feedback.

Came to think of one more thing. If you can get good clarity with optimising the optics, and not constantly pusing the pixels, it will be easier to run for the hardware...
 

 

Edited by TZeer
  • Like 1
Posted (edited)

I think I don't agree. After my experiences with Quest 2  and Pico 4 and despite the advantages of pankage lenses in Quest pro and pico, video compression/decompresion in cable or Wi-Fi transmission, it generates less image quality, latency, performance and other problems over  G1/G2, such as turning it into a device less suitable for simulation than native diplayport or  HDMI heatset. 

Pico 4 has more resolution than Quest pro and a good pancake lens, (definition in the entire lens practically), and still looks less image quality than G2 in its sweet spot.

And about the price of Quest Pro, what to say....

Edited by Werewolf_fs
Posted (edited)

Looking around for some feedback from early adopters, and found this.

 

So G2 clarity across the whole display, bigger FOV, black comparable to Vive Pro V2 without glare and godrays.

 

quest pro.png

Edited by TZeer
  • Like 2
Posted

I'm getting mine next week 
I will report back here 
The kid does make a lot of good points.

Currently a G2 owner & I can't say it's been great experience.
Quite mediocre actually.

  • Like 3
Posted (edited)

Placed an order myself. Looks like mine is arriving tomorrow (very optimistic). 

I was going to wait until the full light blocker and VR optician lenses are ready but I'm weak. Might make good use of the 30 days free return.

Will report back here during the weekend (if it arrives tomorrow).

Edited by Willdass
  • Like 1

https://www.youtube.com/@Willdass

Setup: VPC Warbrd with TM F/A-18 stick on 10cm extension, Realsimulator FSSB-R3 MK II Ultra with F16SGRH grip, Winwing Super Taurus throttle, SimGears F-16 ICP, Winwing Combat and Take Off Panels, TM TPR Pendular Rudders,  3x TM Cougar MFD's, Simshaker Jetpad, Wacom Intuos S for OpenKneeboard.

 PC: RTX 4090, Ryzen 7 5800X3D, 64gb RAM 3600mhz, Varjo Aero, HP Reverb G2, Meta Quest Pro

 

Posted (edited)

I got my Quest Pro yesterday and tried some configs. Coming from a Rift S is a huge step forward with enormous clarity on short and medium distance objects in DCS. I am not satisfied with the headset comfort right now, there is a lot of pressure on the forehead. The surface area for the forehead is smaller than with the Rift S. Much more pressure marks on my head. Needs more testing in the next days and weekend. Will report back.

Edited by Tepnox
  • Like 1

Ryzen 7 5800X3D // 64 GB RAM // RTX 4090 // Quest Pro // Quest 3

Posted

Tear down video.

  • Like 1

PC: 5800X3D/4090, 11700K/3090, 9900K/2080Ti.

Joystick bases: TMW, VPC WarBRD, MT50CM2, VKB GFII, FSSB R3L

Joystick grips: TM (Warthog, F/A-18C), Realsimulator (F-16SGRH, F-18CGRH), VKB (Kosmosima LH, MCG, MCG Pro), VPC MongoosT50-CM2

Throttles: TMW, Winwing Super Taurus, Logitech Throttle Quadrant, Realsimulator Throttle (soon)

VR: HTC Vive/Pro, Oculus Rift/Quest 2, Valve Index, Varjo Aero, https://forum.dcs.world/topic/300065-varjo-aero-general-guide-for-new-owners/

Posted

@Tepnox I saw a video somewhere that one thing people did "wrongly" going to the Quest pro was tightening to much. But I don't know if your pressure is due to weight or tight fit.

I see on the reviews an feedback that people are very split when it comes to comfort with the headset. Either they love it or hate it.

Posted (edited)
14 hours ago, TZeer said:

@Tepnox I saw a video somewhere that one thing people did "wrongly" going to the Quest pro was tightening to much. But I don't know if your pressure is due to weight or tight fit.

I see on the reviews an feedback that people are very split when it comes to comfort with the headset. Either they love it or hate it.

Well, my unit is going back. It was not possible for me to fit the Quest Pro comfortably. No matter loosening or tightening the strap. It has something to do with the individual forehead structure and the forward contact area of the headset, which is small and not very flexible in this case. If you have a little bigger forehead, the headset wouldnt fit well. The lenses were never centered in front of my eyes and always too high. Quite disappointing because the clarity, sharpness and brightness of these lenses is really great. Such a shame that there is no possibility for another headstrap mount.

Now it is quite difficult to go back to my Rift S. The difference is very huge. Guess I will try the Quest 2 next. Whatever...

Edited by Tepnox

Ryzen 7 5800X3D // 64 GB RAM // RTX 4090 // Quest Pro // Quest 3

Posted
On 11/2/2022 at 1:52 AM, nikoel said:

He was too quick to dismiss AERO for the lack of Repro though. If Varjo can get its crap together, discount by ~25% and produce a headset without the QC-roulette wheel that they are making their customers spin every time they purchase a headset, they might have a true winner on their hands

Varjo is teasing reprojection already and it is bound to release with Varjo Base 3.8, so the next major update. Then you can crank up the quality and still have everything buttery smooth.

 

Not to mention still better performance because the realtime video compression to send the image over USB on Meta devices has quite an impact on framerate too. 

| i9 12900K |  64GB DDR5-6000 | STRIX RTX 4090 OC | LG 38GN950 38" |

| Hanns-G HT225HPB | TIR 5 & Varjo Aero | Virpil Throttle & Stick | TM TPRs |

You don't stop playing because you grow old, you grow old because you stop playing.

Posted (edited)

Just got my Quest Pro. 

Have not got the chance to test it much, one hour or so with about 30min in DCS.  More time to test tomorrow but my initial impressions are:

Disclaimer: My only other VR reference is the G2, so that is what I compare it to.

Pros:

  • GREAT lenses, very clear. Cockpit in the F16 is as clear as the G2 but across the whole FOV - GREAT plus
    •  G2 seems a bit clearer when looking at objects in the distance.
  • Better contrast, brightness and colors than the G2.
  • Much easier to setup
  • Good tracking
  • Eye and hand tracking, don't know if the latter works in DCS (not tested yet).
  • Noticed less eye strain. I could not wear contact lenses in my g2 cause my eyes dried up to fast. Did not notice anything here, may be since I didn't need to stare at the center of the display to keep the sharpness.

Cons: 

  • Not very comfortable to wear, feel it pressing against my forehead. Not a game breaker though, just a bit more uncomfortable than the G2. Can easily wear it for a few hours, but might not go straight to the pub due to red marks on my forehead... haha
  • Not ideal to use for dogfighting before the full light blocker is available.. Looking up and back at your six it will reveal your desk and monitors. A bit immersion breaking. On another hand it was a cool feeling seeing your lower arms sort of connecting to the VR model in game.
  • Lost some performance going away from OpenXR, tried both Steam VR and Oculus VR, the latter seemed the best (I use steam version).
  • Didn't notice much difference in FOV compared to the G2 which was disappointing. Maybe I notice it more when I try the G2 again tomorrow.

Will test more during the weekend, but think it can be a really good headset with a better GPU (still waiting on my 4090) and a full light blocker.

Also: Can't seem to disable the Oculus Anti-Aliasing and "Enable VR layers" settings in Oculus Link graphics settings. I press the sliders with my controllers but the slider won't move. If anyone has any idea how to disable these (or if I need to?) I'm not familiar with the Oculus software so please let me know 🙂

Edit: typo

Edited by Willdass
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  • Thanks 2

https://www.youtube.com/@Willdass

Setup: VPC Warbrd with TM F/A-18 stick on 10cm extension, Realsimulator FSSB-R3 MK II Ultra with F16SGRH grip, Winwing Super Taurus throttle, SimGears F-16 ICP, Winwing Combat and Take Off Panels, TM TPR Pendular Rudders,  3x TM Cougar MFD's, Simshaker Jetpad, Wacom Intuos S for OpenKneeboard.

 PC: RTX 4090, Ryzen 7 5800X3D, 64gb RAM 3600mhz, Varjo Aero, HP Reverb G2, Meta Quest Pro

 

Posted (edited)

Day 2 update:

Figured out that I used the headset too high on my forehead yesterday. FOV increased drastically when placing the headset in a more optimal position (higher on the back of my head and lower on my forehead). Definitely better FOV than the G2, and clear across the whole screen.

Also used a spare VR Cover from my G2 to block the lights coming in from the bottom. Does not look pretty and was not perfect, but it works for now. Hope VR Cover will make a full gasket, as I have heard that the one from Meta is not perfect either (and expensive).

On a side note, the Mixed Reality features are also pretty cool, color passthrough etc. 

Edit:

For me it really comes down to this:

With my setup and settings in a SP Syria training mission I have created:

G2: Good sweet spot and 45-55fps (Open XR with FFR and FSR).About the same with SteamVR.

Quest Pro: Better overall clarity and FOV. BUT I'm down to 36-40 FPS in the same mission with the same settings... Not sure if that is due to the USB 3 Link cable. 

Have not tried to optimize the quest Pro in any way yet, so It might be unfair to compare the FPS. Any tips for optimizing Oculus is greatly appreciated.

I will make my decision about keeping it or returning it after my 4090 arrives, to see how it runs then.

Edited by Willdass
  • Like 2
  • Thanks 1

https://www.youtube.com/@Willdass

Setup: VPC Warbrd with TM F/A-18 stick on 10cm extension, Realsimulator FSSB-R3 MK II Ultra with F16SGRH grip, Winwing Super Taurus throttle, SimGears F-16 ICP, Winwing Combat and Take Off Panels, TM TPR Pendular Rudders,  3x TM Cougar MFD's, Simshaker Jetpad, Wacom Intuos S for OpenKneeboard.

 PC: RTX 4090, Ryzen 7 5800X3D, 64gb RAM 3600mhz, Varjo Aero, HP Reverb G2, Meta Quest Pro

 

Posted
1 hour ago, Willdass said:

Day 2 update:

Figured out that I used the headset too high on my forehead yesterday. FOV increased drastically when placing the headset in a more optimal position (higher on the back of my head and lower on my forehead). Definitely better FOV than the G2, and clear across the whole screen.

Also used a spare VR Cover from my G2 to block the lights coming in from the bottom. Does not look pretty and was not perfect, but it works for now. Hope VR Cover will make a full gasket, as I have heard that the one from Meta is not perfect either (and expensive).

On a side note, the Mixed Reality features are also pretty cool, color passthrough etc. 

Edit:

For me it really comes down to this:

With my setup and settings in a SP Syria training mission I have created:

G2: Good sweet spot and 45-55fps (Open XR with FFR and FSR).About the same with SteamVR.

Quest Pro: Better overall clarity and FOV. BUT I'm down to 36-40 FPS in the same mission with the same settings... Not sure if that is due to the USB 3 Link cable. 

Have not tried to optimize the quest Pro in any way yet, so It might be unfair to compare the FPS. Any tips for optimizing Oculus is greatly appreciated.

I will make my decision about keeping it or returning it after my 4090 arrives, to see how it runs then.

 

I don’t know if you have to use the Steam version but Oculus runs a lot better without SteamVR. Oculus api is at a very good stage at this moment 

  • Like 1

MAIN SYSTEM SPECS: MSI PRO Z690-A WIFI DDR4, Intel Corei7-12700K @ 5.0, 64Gb RAM Kingston KF3600C18D4/16GX, EVGA RTX 3080 FTW3 ULTRA GAMING 12GB, Samsung SSD 970 EVO Plus 1TB, Virpil T50CM3 Throttle, VKB Gunfighter MkIV Ultimate with 20cm extension, VKB T-Rudder MKIV, Quest Pro

Laptop SPECS: Alienware X16 R2, Intel Core Ultra 9 185H, RTX 4090 mobile 16GB, 32GB LPDDR5X, 2TB Micron NVMe
 

SOFTWARE: Microsoft Windows 11

Posted (edited)
30 minutes ago, diamond26 said:

I don’t know if you have to use the Steam version but Oculus runs a lot better without SteamVR. Oculus api is at a very good stage at this moment 

Yeah thanks! Been reading up a bit (complete novice to Oculus) and it seems like running DCS standalone is the go to option if I keep the headset. For now I use steam but open DCS using Oculus VR and not steam VR.

Also downloaded the Oculus Tray Tool and adjusted some settings (welcome input to these settings)

Also found where to change the hz in the Oculus app (again, oculus novice) and changed it from 72 to 90 🙂

Now running stable 45fps with the same settings and missions with the Quest Pro. So now its a win-win-win over the G2 (if you forget the price)

image.png

 

image.png

Edited by Willdass
moved screenshots

https://www.youtube.com/@Willdass

Setup: VPC Warbrd with TM F/A-18 stick on 10cm extension, Realsimulator FSSB-R3 MK II Ultra with F16SGRH grip, Winwing Super Taurus throttle, SimGears F-16 ICP, Winwing Combat and Take Off Panels, TM TPR Pendular Rudders,  3x TM Cougar MFD's, Simshaker Jetpad, Wacom Intuos S for OpenKneeboard.

 PC: RTX 4090, Ryzen 7 5800X3D, 64gb RAM 3600mhz, Varjo Aero, HP Reverb G2, Meta Quest Pro

 

Posted
47 minutes ago, Willdass said:

Yeah thanks! Been reading up a bit (complete novice to Oculus) and it seems like running DCS standalone is the go to option if I keep the headset. For now I use steam but open DCS using Oculus VR and not steam VR.

Also downloaded the Oculus Tray Tool and adjusted some settings (welcome input to these settings)

Also found where to change the hz in the Oculus app (again, oculus novice) and changed it from 72 to 90 🙂

Now running stable 45fps with the same settings and missions with the Quest Pro. So now its a win-win-win over the G2 (if you forget the price)

image.png

 

image.png

 

Since you have OTT, try the hotkeys and the audio confirmation, so you always make sure which ASW mode is running. ASW enabled is good when your system cannot really deliver 72/80/90 fps depending on hz settings in Oculus. It helps a lot in 3-9 views in difficult maps/multiplayer servers to avoid ghosting. You can also play with encode resolution. I use 3664 with my Quest2 and I have sharpening enabled

null

image.png

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MAIN SYSTEM SPECS: MSI PRO Z690-A WIFI DDR4, Intel Corei7-12700K @ 5.0, 64Gb RAM Kingston KF3600C18D4/16GX, EVGA RTX 3080 FTW3 ULTRA GAMING 12GB, Samsung SSD 970 EVO Plus 1TB, Virpil T50CM3 Throttle, VKB Gunfighter MkIV Ultimate with 20cm extension, VKB T-Rudder MKIV, Quest Pro

Laptop SPECS: Alienware X16 R2, Intel Core Ultra 9 185H, RTX 4090 mobile 16GB, 32GB LPDDR5X, 2TB Micron NVMe
 

SOFTWARE: Microsoft Windows 11

Posted
8 minutes ago, diamond26 said:

Since you have OTT, try the hotkeys and the audio confirmation, so you always make sure which ASW mode is running. ASW enabled is good when your system cannot really deliver 72/80/90 fps depending on hz settings in Oculus. It helps a lot in 3-9 views in difficult maps/multiplayer servers to avoid ghosting. You can also play with encode resolution. I use 3664 with my Quest2 and I have sharpening enabled

 

 

Thx, will give it a try. 

Adjusted to 3664 for the encode resolution. Also tried to play around with the bitrate, did not notice any difference. What should this be set to?

DCS runs pretty smooth now but I have occasional screen tears, is this related to the bitrate?

https://www.youtube.com/@Willdass

Setup: VPC Warbrd with TM F/A-18 stick on 10cm extension, Realsimulator FSSB-R3 MK II Ultra with F16SGRH grip, Winwing Super Taurus throttle, SimGears F-16 ICP, Winwing Combat and Take Off Panels, TM TPR Pendular Rudders,  3x TM Cougar MFD's, Simshaker Jetpad, Wacom Intuos S for OpenKneeboard.

 PC: RTX 4090, Ryzen 7 5800X3D, 64gb RAM 3600mhz, Varjo Aero, HP Reverb G2, Meta Quest Pro

 

Posted

So been wondering about this myself. This has been my experience with the headsets + DCS

Quest 2
- Terrible resolution (very hard to read text/gauges).
- Needed a lot of super-res.
- Link was mediocre, even at high settings just didn't work very well.
- Battery life sucked; battery discharged faster /w link and did not re-charge with it plugged in.
- Amazing tracking.
- Worked pretty well with Virtual Desktop.

Reverb G2/v2
- Really solid sweet spot resolution.
- Horrible resolution outside of the terrible sweet spot (blurry mess)
- Worst tracking imaginable.
- Hated the thick cable, would drive me nuts and be a constant annoyance.

I have sold both, honestly the experience just kinda sucked. Although G2 was generally better for flight sims than the Quest 2.

I have now pre-ordered the Pico 4, but am considering just cancelling it and buying the Quest Pro off amazon to try it for 30 days :)

Posted
25 minutes ago, Willdass said:

Thx, will give it a try. 

Adjusted to 3664 for the encode resolution. Also tried to play around with the bitrate, did not notice any difference. What should this be set to?

DCS runs pretty smooth now but I have occasional screen tears, is this related to the bitrate?

I use 500 but a lot of people suggest 300-350. Didn't see any difference to be honest.

MAIN SYSTEM SPECS: MSI PRO Z690-A WIFI DDR4, Intel Corei7-12700K @ 5.0, 64Gb RAM Kingston KF3600C18D4/16GX, EVGA RTX 3080 FTW3 ULTRA GAMING 12GB, Samsung SSD 970 EVO Plus 1TB, Virpil T50CM3 Throttle, VKB Gunfighter MkIV Ultimate with 20cm extension, VKB T-Rudder MKIV, Quest Pro

Laptop SPECS: Alienware X16 R2, Intel Core Ultra 9 185H, RTX 4090 mobile 16GB, 32GB LPDDR5X, 2TB Micron NVMe
 

SOFTWARE: Microsoft Windows 11

Posted
15 minutes ago, vladimusmaximus said:

So been wondering about this myself. This has been my experience with the headsets + DCS

Quest 2
- Terrible resolution (very hard to read text/gauges).
- Needed a lot of super-res.
- Link was mediocre, even at high settings just didn't work very well.
- Battery life sucked; battery discharged faster /w link and did not re-charge with it plugged in.
- Amazing tracking.
- Worked pretty well with Virtual Desktop.

Reverb G2/v2
- Really solid sweet spot resolution.
- Horrible resolution outside of the terrible sweet spot (blurry mess)
- Worst tracking imaginable.
- Hated the thick cable, would drive me nuts and be a constant annoyance.

I have sold both, honestly the experience just kinda sucked. Although G2 was generally better for flight sims than the Quest 2.

I have now pre-ordered the Pico 4, but am considering just cancelling it and buying the Quest Pro off amazon to try it for 30 days 🙂

It's very interesting how people see VR headsets so differently. 

I have only Quest2 but since I switched to max resolution (5408x2736 in Oculus app) and kept DCS PD 1.0, never had an issue with readability (F18, M2000, F-5, F1)
Never had an issue with link the moment I started using a proper USB-C one (not an expensive one)  that kept my headeset charged above 80 % even after 3 hours of DCS playing

MAIN SYSTEM SPECS: MSI PRO Z690-A WIFI DDR4, Intel Corei7-12700K @ 5.0, 64Gb RAM Kingston KF3600C18D4/16GX, EVGA RTX 3080 FTW3 ULTRA GAMING 12GB, Samsung SSD 970 EVO Plus 1TB, Virpil T50CM3 Throttle, VKB Gunfighter MkIV Ultimate with 20cm extension, VKB T-Rudder MKIV, Quest Pro

Laptop SPECS: Alienware X16 R2, Intel Core Ultra 9 185H, RTX 4090 mobile 16GB, 32GB LPDDR5X, 2TB Micron NVMe
 

SOFTWARE: Microsoft Windows 11

Posted
1 minute ago, diamond26 said:

It's very interesting how people see VR headsets so differently. 

I have only Quest2 but since I switched to max resolution (5408x2736 in Oculus app) and kept DCS PD 1.0, never had an issue with readability (F18, M2000, F-5, F1)
Never had an issue with link the moment I started using a proper USB-C one (not an expensive one)  that kept my headeset charged above 80 % even after 3 hours of DCS playing


Which link cable did you use? I was using the official one and it was ass.

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