uboats Posted November 2, 2022 Posted November 2, 2022 (edited) 18 minutes ago, Dr_Pavelheer said: The only way to start the aircraft in MP I found is using the autostart, which is suboptimal but works I guess. Per @J20Stronk suggestion I opened an old mission in ME, menu indeed didn't appear 7 minutes ago, Mavkruger said: for me it don't work in MP, dont work in campaign but it's ok with editor or instant action. Can you try to re-save the miz again in ME, and try? if MP, can you host one locally and see? Thanks! And sorry for the inconvenience. Edited November 2, 2022 by uboats [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
Beta Sokol Posted November 2, 2022 Posted November 2, 2022 40 minutes ago, uboats said: is it SP? Can you also try MP? so i tried multiplayer, dosn´t work here.
Ikaros Posted November 2, 2022 Posted November 2, 2022 It doesn't work for me in single player either in a brand new editor mission.
Dr_Pavelheer Posted November 2, 2022 Posted November 2, 2022 @uboats Opened, resaved and opened a new version of a .miz file without making any changes, menu still isn't working.
uboats Posted November 2, 2022 Posted November 2, 2022 Just now, Dr_Pavelheer said: @uboats Opened, resaved and opened a new version of a .miz file without making any changes, menu still isn't working. what about creating a new miz? [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
Dr_Pavelheer Posted November 2, 2022 Posted November 2, 2022 When creating a new .miz it works perfectly, which confirms comrades @J20Stronk theory
psychojediboy Posted November 2, 2022 Posted November 2, 2022 Tried deleting Jeffs from an existing mission and recreating them, which also didn't work.
Ikaros Posted November 2, 2022 Posted November 2, 2022 29 minutes ago, Dr_Pavelheer said: When creating a new .miz it works perfectly, which confirms comrades @J20Stronk theory It doesn't work when I create a new .miz file.
Dr_Pavelheer Posted November 2, 2022 Posted November 2, 2022 @Ikaros Are you sure airfield you spawned on is friendly, not neutral?
Ikaros Posted November 2, 2022 Posted November 2, 2022 6 minutes ago, Dr_Pavelheer said: @Ikaros Are you sure airfield you spawned on is friendly, not neutral? Yes. 8 minutes ago, Dzsekeb said: @uboats This is gonna sound stupid, but, I can reliably trigger the issue by having wind set to anything but 0. As long as there's wind in the mission the panel does not show up. EDIT: Correction, its only wind at 33ft that affects it. Yup, just got it to work by setting wind to 0.
Dr_Pavelheer Posted November 2, 2022 Posted November 2, 2022 Just made a quick test, indeed if wind at 33ft is set to anything other than 0 menu doesn't show up. If I change wind to 0 even old missions are working
Toumal Posted November 2, 2022 Posted November 2, 2022 (edited) I did some debugging and the problem appears to be that avINT:avDev_on_ground() reports false even though you are on the ground. This appears to be depending on the wind and other factors. A quick workaround is to comment out the check like so: updateDiag.perform = function(self, parameters) local avINT = data.base.GetDevice(dev_radio_int_id) if avINT then -- print("is on ground: "..tostring(avINT:avDev_on_ground())) -- if avINT:avDev_on_ground() then if not window_ then updateDiag.create() end updateDiag.updateDisplay() updateDiag.show(true) -- else -- updateDiag.show(false) -- end else updateDiag.show(false) end end This fixed it for me. No idea what the side effects would be though, since that code looks weird. Why do they only CREATE the dialog if you are on the ground, but always attempt to show it? This is just asking for trouble. EDIT: This only fixes the dialog. However since the same check is used elsewhere for other things, you're stuck with the dialog functionality not working. Edited November 2, 2022 by Toumal 1
Dr_Pavelheer Posted November 2, 2022 Posted November 2, 2022 Just out of curiosity I set wind at 6600 ft to 2 and everything else to 0, when spawning at Khasab (near sea level) menu worked but when spawning at Shiraz (5000 ft ASL) it didn't, it seems it indeed is tied to wind at the ground level where aircraft currently is
KathoriasTV Posted November 2, 2022 Posted November 2, 2022 (edited) Had the same issue, confirming it seems to be the wind at 33 ft. Fresh patch, mission created before and after patch, didn't work with wind at 33 ft. Deleted the dlg file in comm folder, ran a repair, mission created before and after patch, didn't work with wind at 33 ft. Edited the mission to make the wind at 33 ft zero, worked perfectly. Starting at Sharjah, which is 103 ft ASL. Edited November 2, 2022 by KathoriasTV
Toumal Posted November 2, 2022 Posted November 2, 2022 Just now, Dr_Pavelheer said: Just out of curiosity I set wind at 6600 ft to 2 and everything else to 0, when spawning at Khasab (near sea level) menu worked but when spawning at Shiraz (5000 ft ASL) it didn't, it seems it indeed is tied to wind at the ground level where aircraft currently is Yep. You can uncomment the print() line in comms.lua and it will show that avDev_on_ground() returns true in those cases. I checked where that function is defined but it's within their DLL it seems.
uboats Posted November 2, 2022 Posted November 2, 2022 Thanks again for your test. It's a surprise update for us I will quickly fix it internally 3 [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
CaptPickguard Posted November 2, 2022 Posted November 2, 2022 Just to update from some testing I've done, this also affects the DTC update request. In missions with wind, a request for a DTC update will also not be replied to.
uboats Posted November 2, 2022 Posted November 2, 2022 (edited) Just now, CaptPickguard said: Just to update from some testing I've done, this also affects the DTC update request. In missions with wind, a request for a DTC update will also not be replied to. yes Edited November 2, 2022 by uboats [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
uboats Posted November 3, 2022 Posted November 3, 2022 fixed internally 2 2 [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
Breakaway Posted November 3, 2022 Posted November 3, 2022 Thanks @uboats , do we wait for a DCS update to implement the fix?
uboats Posted November 3, 2022 Posted November 3, 2022 1 minute ago, Breakaway said: Thanks @uboats , do we wait for a DCS update to implement the fix? i'm afraid yes 1 [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
Napillo Posted November 3, 2022 Posted November 3, 2022 24 minutes ago, Breakaway said: do we wait for a DCS update to implement the fix? this patch has been pretty awful, I'd say go back to stable, because this isn't it.
opps Posted November 3, 2022 Posted November 3, 2022 So... with most MP server has some kind of wind, is this mean we can't even start up aircraft from cold? (can't remove inlet cover and ladder)
Toumal Posted November 3, 2022 Posted November 3, 2022 8 hours ago, uboats said: fixed internally Heya! If I may make a recommendation: You might want to consider always creating the dialog when calling updateDiag.show if it doesn't exist yet, and also always calling updateDisplay as part of show() since there's probably no use case where you want to see non-current information. 2
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