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Posted (edited)

Hello,

Recently I've been playing a bit more with the hornet in practice missions setups simulating non MSI/non link 16 scenario and i've noticed a change in the logic on how to stt a search brick when in RWS. 

Currently, once you get a seach hit in RWS, you cant just place the TDC over the brick and command a Target control switch depress to try get an STT lock right away, instead you need to wait several sweeps in order to generate a track that you can now STT, either by hitting twice Target designator depress (1-To make the target your PDT track and later to go to STT), or either by placibg the TDC cursor over the track and go SCS right (asuming RDR on the right MFD)). Is this behavior intended?

In the past i remember that when in RWS, a TMS depress would command a search raster trying to lock whatever was in the TDC heading, which made an STT lock faster.

Regards,

 

 

Edited by falcon_120
  • Like 2
  • 3 weeks later...
Posted (edited)

I haven't had the chance to play in a while so not sure if it works this way currently in the game, but the workflow you are supposed to follow in the hornet to STT a raw hit in RWS is to put the cursor over the hit and SCS right (to the radar page) which should trigger what's called "fast acquisition" mode. 

Kind of counter-intuitive at first but there's really no mode where you want to use TDC depress over SCS right to "get a lock ASAP".

Edited by Hazardpro
Posted (edited)

Anyone correct me if I'm wrong, but I believe it works as follows:

TDC Depress over empty space should set the scan volume azimuth center (provided azimuth scan volume is less than 140°, otherwise nothing).
TDC Depress over a ranked trackfile should designate it as L&S.
NWS/Undesignate switch should step L&S through ranked trackfiles (high to low).
TDC Depress over L&S should command STT.
SCS towards the attack format with TDC priority assigned to it should:
- Command STT on L&S via fast acquisition.
- Command STT on TUC.
- Command AACQ if the above conditions are false.

Edited by Tholozor

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Posted
Hello,
Recently I've been playing a bit more with the hornet in practice missions setups simulating non MSI/non link 16 scenario and i've noticed a change in the logic on how to stt a search brick when in RWS. 
Currently, once you get a seach hit in RWS, you cant just place the TDC over the brick and command a Target control switch depress to try get an STT lock right away, instead you need to wait several sweeps in order to generate a track that you can now STT, either by hitting twice Target designator depress (1-To make the target your PDT track and later to go to STT), or either by placibg the TDC cursor over the track and go SCS right (asuming RDR on the right MFD)). Is this behavior intended?
In the past i remember that when in RWS, a TMS depress would command a search raster trying to lock whatever was in the TDC heading, which made an STT lock faster.
Regards,
 
 
The "TDC depress on brick -> STT mini-raster" logic works. Try it on targets closer than their max detection range. SCS with the TDC on a brick also works.

You might be noticing that, at max detection range, the mini-raster doesn't transition to STT immediately, but that's not necessarily wrong, STT acquisition can fail. The question of whether STT should have higher range than the detection range is another matter though.
  • Like 1

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Posted

Thanks guys I've tested and going SCS right (or left if rdr atck is on left) does in fact commands a fast acquisition to stt, just what I needed.

Regards,

Enviado desde mi ELE-L29 mediante Tapatalk

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