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Ka-50 - Shkval jumps after a target is destroyed


Go to solution Solved by NightMan,

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Posted

Since update 2.8, the Shkval started to jump a little down after a target is destroyed.

I have seen it jump to the side also, but it's mostly down.

In the attached screenshot we can see were the box ended up after the target was destroyed.Screen_221103_010856.jpg

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  • 4 weeks later...
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  • 2 months later...
Posted

I'm able to reproduce the issue with infantry. I'm also able to reproduce the same issue with vehicles on the condition that the reticle size must not be the smallest.

Issue reported (again 😉).

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  • 8 months later...
Posted
17 hours ago, NightMan said:

Please; report it again, as it is quite annoying.

Doubling reports would annoy devs as much as this bug annoys you. I'll bump the existing report instead.

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  • 1 year later...
Posted

I don't want to push after almost one and a half years, but how good are the chances that the bug will be fixed before BS 4.0?
It's a lot of fun when you sneak up on the target in MP for 20 minutes and then just watch the Shkval start playing ping pong.

  • Like 3
Posted

yes shkval still goes crazy after 10 years, unfortunately dev team didn't pay attention to this important problem. you can move or copy this thread to ka50 III section since it's happening there too.

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Posted
On 7/6/2025 at 3:03 PM, Alireza.kh said:

you can move or copy this thread to ka50 III section since it's happening there too.

No need, both modules share many parts, Shkval included.

When common parts are fixed, the fix works for both modules.

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