TEMPEST.114 Posted November 28, 2022 Posted November 28, 2022 So many players ignore the AI and just do a visual short final join, not even bothering with the break. It would be great to have the AI detect this, wave them off, or otherwise force them to follow proper marshalling stack ops. The exception would be if you could declare an 'emergency' i.e. for fuel or damage, and then get AI clearance to radar vectored final approach. 4
79Au Posted January 9, 2023 Posted January 9, 2023 No I disagree. "Force them" seriously?! Players should choose for themselves how they want to play the game. In my opinion this should be part of the server or squadron rules. I'm sure there's tons of squadrons who aim for total realism. But you can't force all players to obey to IRL rules, some prefer a more liberal approach to flight simming. 1 Modules: AH-64D, Mi-24P, UH-1H, F-14, F-18C, CA, SC Terrains: Sinai, Strait of Hormuz, Syria - Wishlist: Desert Storm map, 1950s Sinai, Navy Phantom, Mirage F1EQ, AH-64A, UH-60, MH-53, MiG-17/23/25/29, dynamic campaign, live/historical weather - smokes let's go
Jackjack171 Posted February 4, 2023 Posted February 4, 2023 (edited) 19 hours ago, Oubaas said: On 11/28/2022 at 3:00 AM, Elphaba said: So many players ignore the AI and just do a visual short final join, not even bothering with the break. It would be great to have the AI detect this, wave them off, or otherwise force them to follow proper marshalling stack ops. The exception would be if you could declare an 'emergency' i.e. for fuel or damage, and then get AI clearance to radar vectored final approach. This would be awesome! Edited February 4, 2023 by Jackjack171 1 DO it or Don't, but don't cry about it. Real men don't cry!
TEMPEST.114 Posted February 5, 2023 Author Posted February 5, 2023 On 1/9/2023 at 11:01 AM, 79Au said: No I disagree. "Force them" seriously?! Players should choose for themselves how they want to play the game. In my opinion this should be part of the server or squadron rules. I'm sure there's tons of squadrons who aim for total realism. But you can't force all players to obey to IRL rules, some prefer a more liberal approach to flight simming. Then fly War Thunder. 3
draconus Posted February 5, 2023 Posted February 5, 2023 WO should work but there are no other means to force the pilot to obey the rules. Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
AegisFX Posted June 30, 2023 Posted June 30, 2023 It should be a mission editor option when placing a carrier. Though we need quite a few supporting changes as well, like crash barriers, damage modeling and assessment (including radio inop), Owned: Ryzen 3900x, MSI AMD 470x mobo, 32gb 3200MHz ram, Gtx 1660 Ti, 970 Evo Plus 500GB, MsFFB2, TIR5, TMWH+18c Stick, MFG Crosswinds, Buttkicker/SSA, WinWing F-18C . Next is VR for simpit Art Of The Kill:
Harker Posted July 1, 2023 Posted July 1, 2023 You assume everyone wants to use the AI. In my group, we follow realistic procedures, but we never contact the AI in the process. Most of the time, we have a human LSO and/or Marshal, on different frequencies. The last thing I want to experience is my hook not catching, or getting WO lights or a message, because I didn't contact the AI and flew in a way it recognized. The way people behave around the boat should be up to the server's moderators to enforce. 3 The vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord. F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3 - i9-13900K, 64GB @6400MHz RAM, 4090 Strix OC, Samsung 990 Pro
Kang Posted July 1, 2023 Posted July 1, 2023 I can understand the frustration there, but frankly, I disagree as well. Sure it would be nice to have an option for such things, but I am quite convinced that the very task of 'detecting improper landing attempt' prior to actual touchdown is a rather complicated task in itself, and even if you manage that magically, what then? You can flash the wave-off lights, which the people that upset you are just as likely to ignore or you can trigger a script that instantly explodes their plane, which - lets face it - might not exactly further your realistic immersion either, even if you don't quite think that it would be overreacting. At the end of the day, the much more walkable way is to establish rules to your own server which you and/or your admins actually enforce manually. Yes, it might descend into chaos when you aren't there, but frankly, then it might not matter much to you. On 2/5/2023 at 2:03 AM, Elphaba said: Then fly War Thunder. How about you do that? See, two can play this silly game. Who made you the pope of flight sims?
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