Rafael Coelho Posted December 1, 2022 Posted December 1, 2022 Hey there, I'm trying to complete mission 5, but for some reason my exterior lights (formation, strobe and position) are not working. Since the lights are off, I failed the mission when Knight asked me to turn them on while intercepting the MARAUDER. As you can see in the images below, the exterior lights are off. Am I missing something? I'm not sure if it is a bug, but I've tested the lights in another mission, and they are working fine. It is very likely that I'm not setting up the Hornet correctly, but I'm really not sure what I should be doing differently.
Solution pokeraccio Posted December 1, 2022 Solution Posted December 1, 2022 (edited) 9 hours ago, Rafael Coelho said: Hey there, I'm trying to complete mission 5, but for some reason my exterior lights (formation, strobe and position) are not working. Since the lights are off, I failed the mission when Knight asked me to turn them on while intercepting the MARAUDER. As you can see in the images below, the exterior lights are off. Am I missing something? I'm not sure if it is a bug, but I've tested the lights in another mission, and they are working fine. It is very likely that I'm not setting up the Hornet correctly, but I'm really not sure what I should be doing differently. Be sure you have bind the light switch on the left throttle (called pinky switch), this is your switch to turn ON / OFF F18 Lights. Edited December 1, 2022 by pokeraccio pic 1 Pokeraccio Forum: Pokeraccio F/A-18C Hornet - Weapons QRH Quick Reference Handbook / Checklist / Kneeboard User Files: Pokeraccio F/A-18C Hornet - Weapons QRH Quick Reference Handbook / Checklist / Kneeboard User Files: Spitfire LF Mk.IX QRH / Checklist / Pilot's Note Kneeboard by Pokeraccio
baltic_dragon Posted December 1, 2022 Posted December 1, 2022 (edited) To be honest, I have no idea what could be wrong or even how that could be linked to a mission in any way... except for the mission reading certain argument number, which should be exactly for the Exterior Lights Switch. I will have a look, but this is weird - and you say that the lights do not turn on and off in your aircraft at all? Or the mission does not register them being on or off, but in the sim they change their status (so are ON or OFF and this is visible)? UPDATE: solved. Apparently when you start hot, your lights don't work - and I previously forgot to revert player to cold start. Fixed and it should be fine now. Edited December 1, 2022 by baltic_dragon 1 For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel. Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.
Rafael Coelho Posted December 2, 2022 Author Posted December 2, 2022 Thank you @pokeraccio. It worked! I was unaware of the "Exterior Light Switch". @baltic_dragon, the exterior lights were off in the simulator, given that the @pokeraccio solution worked. I was not aware of the existence of the exterior light switch. Thanks for answering anyway. 1
pokeraccio Posted December 2, 2022 Posted December 2, 2022 10 hours ago, Rafael Coelho said: Thank you @pokeraccio. It worked! I was unaware of the "Exterior Light Switch". @baltic_dragon, the exterior lights were off in the simulator, given that the @pokeraccio solution worked. I was not aware of the existence of the exterior light switch. Thanks for answering anyway. you're welcome Pokeraccio Forum: Pokeraccio F/A-18C Hornet - Weapons QRH Quick Reference Handbook / Checklist / Kneeboard User Files: Pokeraccio F/A-18C Hornet - Weapons QRH Quick Reference Handbook / Checklist / Kneeboard User Files: Spitfire LF Mk.IX QRH / Checklist / Pilot's Note Kneeboard by Pokeraccio
DimSim Posted March 11, 2023 Posted March 11, 2023 (edited) Just a note here that it seems the Position Lights must be on to trigger mission progress. I toggled the exterior lights but had forgotten to put position lights on. Only after turning those on did the mission progress. Strobe and Formation lights were not enough. Edited March 11, 2023 by DimSim
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