VarZat Posted December 11, 2022 Posted December 11, 2022 (edited) Linked is a video i made showing the issue. I dont know if this is intentional but this has been going on ever since the open beta 2.7.18.30348 patch. What happens is when you press TMS right with the FCR as SOI in CRM mode it seems to move the current steerpoint very far away, or something else happens to it. After you have pressed TMS right TWICE again (Interval between presses can be completely random) it returns to its ordinary place. You can see in the video after i pressed TMS right ONCE the steerpoint moves from 27.9NM, heading 295 to 517.8NM, heading 283. In the HUD you can also see the steering cue just completely dissapear. Is this a bug or is it correct-as-is? The recording was on the instant action "Takeoff" mission in Caucasus in SP, though this happens anywhere. Cheers! Edited December 11, 2022 by VarZat 3 1
SickSidewinder9 Posted December 11, 2022 Posted December 11, 2022 Interesting. I was also wondering what is going on with TMS right while in TWS mode. doesn't wanna jump around targets quite right. Haven't noticed what you're showing. I'll have to check now. Would explain some of the "drift" with ground level steerpoints too maybe.
VarZat Posted December 11, 2022 Author Posted December 11, 2022 18 minutes ago, SickSidewinder9 said: Interesting. I was also wondering what is going on with TMS right while in TWS mode. doesn't wanna jump around targets quite right. Haven't noticed what you're showing. I'll have to check now. Would explain some of the "drift" with ground level steerpoints too maybe. I used RWS in the video. I barely ever use TWS really so i dont know if there is any issues there. Im interested if it acts the same for you too in RWS
SickSidewinder9 Posted December 11, 2022 Posted December 11, 2022 Just now, VarZat said: I used RWS in the video. I barely ever use TWS really so i dont know if there is any issues there. Im interested if it acts the same for you too in RWS yeah, it's hard to use because I don't think it's working right. 1
Moonshine Posted December 11, 2022 Posted December 11, 2022 that is definitely an interesting one. see my track, somehow it seems to show range to the Bullseye compass circle on the F10 map, even though blue bullseye is much closer.. i have no idea how to explain that. my approach: 1. tested behaviour shown in the YT video by OP. (TWS -> TMS Right -> range to STP shows distance as explained by OP -> TMS right again -> nothing happens -> TMS right again -> back to correct STP distance and heading). noted that he is on the ground, so i figured maybe "no-rad" due to weight on wheels 2. so i took off, gear up, tested again. still same issue. 3. tried to figure out where that 500+nm range comes from, checked map to see where bullseye is. found bullseye rather close, yet the neutral bullseye/the compass rose is right that distance away as shown in the plane Track is here as it is 1.5MB too large: https://drive.google.com/file/d/1jZSJyVOFYHbxG6rzji87hXynh4hGbWdY/view?usp=sharing 3
VarZat Posted December 11, 2022 Author Posted December 11, 2022 (edited) 2 hours ago, Moonshine said: that is definitely an interesting one. see my track, somehow it seems to show range to the Bullseye compass circle on the F10 map, even though blue bullseye is much closer.. i have no idea how to explain that. my approach: 1. tested behaviour shown in the YT video by OP. (TWS -> TMS Right -> range to STP shows distance as explained by OP -> TMS right again -> nothing happens -> TMS right again -> back to correct STP distance and heading). noted that he is on the ground, so i figured maybe "no-rad" due to weight on wheels 2. so i took off, gear up, tested again. still same issue. 3. tried to figure out where that 500+nm range comes from, checked map to see where bullseye is. found bullseye rather close, yet the neutral bullseye/the compass rose is right that distance away as shown in the plane Track is here as it is 1.5MB too large: https://drive.google.com/file/d/1jZSJyVOFYHbxG6rzji87hXynh4hGbWdY/view?usp=sharing Tested now, and it points right at the compass rose/ neutral bullseye. Wierd stuff Edited December 11, 2022 by VarZat
Moonshine Posted December 11, 2022 Posted December 11, 2022 (edited) i am not sure, the compass rose does represent neutral bullseye. maybe test what happens if you move the neutral bullseye around. i am even more confused as how would anything thats done on the FCR affect the navigation to the selected steerpoint? and here we are in NAV mode, we did not lock any target that could switch symbology to the target range etc.. and even then the HSI should still give you info to the currently selected steerpoint... also i am not sure if this issue presists in A-A mode or just in NAV as i did my test in NAV to try to replicate your YT video and provide a track for it (to avoid "missing trackfile" tag) Edited December 11, 2022 by Moonshine
VarZat Posted December 11, 2022 Author Posted December 11, 2022 I tried moving the neutral bullseye in the ME, and nothing changed in the plane. Its still pointing at crimea for me
Moonshine Posted December 11, 2022 Posted December 11, 2022 (edited) well, surely something is absolutely borked. no TMS input on the A-A FCR should change anything in regards to the selected steerpoint and therefore ownship navigation information. i get it, on the HSD you can select steerpoints with the cursor etc but on the FCR? especially in A-A radar. totally different for AG-radar thats clear Edited December 11, 2022 by Moonshine
VarZat Posted December 11, 2022 Author Posted December 11, 2022 Something is definitly acting odd. Ill add a track file soon. Either this is just a mistake or a half implemented feature that we dont now about Trying it in missile override it automatically goes back to the original steerpoint when i go into missile override and it doesnt change like in NAV
Moonshine Posted December 11, 2022 Posted December 11, 2022 (edited) tested it again. only occurs in NAV mode by the looks of it. and yes it always points a the compass rose. and that compass rose is the default bullseye location (where they are when you start creating a new mission prior to moving them) WS_TMS_right_Range_info2.trk edit: new mission, default neutral bullseye location. I am so confused Edited December 11, 2022 by Moonshine 1
VarZat Posted December 11, 2022 Author Posted December 11, 2022 Haha same, hope we hear something from a mod
Moonshine Posted December 11, 2022 Posted December 11, 2022 (edited) so to summarize: in NAV mode with FCR as SOI and in TWS mode, no contact on scope at all, pressing TMS right changes bearing and range information to a steerpoint. however no inputs for steerpoint change has been made at all with either the rocker switch, on the DED or on the HSD itself. That new bearing and range points to the default start location of the neutral bullseye and therefore the position of the compass rose on the F10 map at all times (even moving the neutral bullseye wont change it). Pressing TMS right a second time does not do anything. pressing TMS right a third time returns navigation information to the selected steerpoint as indicated in the DED. If the original steerpoint is inside the radar range, the white steerpoint marker can be found on the FCR. upon pressing TMS right the first time, that disappears, only to return after pressing TMS right 2 more times Edited December 11, 2022 by Moonshine 1 1
dorianR666 Posted December 12, 2022 Posted December 12, 2022 (edited) 14 hours ago, VarZat said: Its still pointing at crimea for me crimea is the internal 0; 0 coordinate of the caucasus map. the bug is not tied to the compass' position. its just a coincidence that the mission editor places it to 0; 0 in a new mission file. Edited December 12, 2022 by dorianR666 1 CPU: AMD Ryzen 5 1600X GPU: AMD RX 580
VarZat Posted December 12, 2022 Author Posted December 12, 2022 8 minutes ago, dorianR666 said: crimea is the internal 0; 0 coordinate of the caucasus map. the bug is not tied to the compass' position. its just a coincidence that the map editor places it to 0; 0 in a new mission file. Alright that explains that
Moonshine Posted December 12, 2022 Posted December 12, 2022 thats true, the compass rose can be moved on the F10 map but i guess not the 0; 0 coordinate
SickSidewinder9 Posted December 12, 2022 Posted December 12, 2022 I also noticed that if you change the Bullseye steerpoint, it still overwrites number 25.
Moonshine Posted December 12, 2022 Posted December 12, 2022 Different issue, please open a new report for this otherwise none of this will get looked at 2 1
ED Team Solution Lord Vader Posted December 13, 2022 ED Team Solution Posted December 13, 2022 Hello @VarZat This has been reported internally for analysis. Thank you. 1 4 Esquadra 701 - DCS Portugal - Discord
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