Belphe Posted January 12, 2023 Posted January 12, 2023 (edited) My native resolution is 5120x1440 (32:9). I need to zoom out to 66% of the total slider authority for the cockpit to assume the "correct" scale, comparable to the one on 16:9 monitors. The above mentioned symbology doesn't scale 1:1 with geometry and creates "fat"/thick letters and numbers when viewed on HUD (especially visible in the Viper, Hornet but less in e.g. Tomcat). There are threads about this issue on this forum that take it as far as editing .lua files for every aircraft separately so trust me: I haven't made this issue up :) Edited January 12, 2023 by Belphe 1 Never say never, Baby! [sIGPIC][/sIGPIC]
Mars Exulte Posted January 13, 2023 Posted January 13, 2023 On 1/5/2023 at 12:49 PM, 85th_Maverick said: I totally agree with you. When I meant that zooming and and out is a cheating in multiplayer what did you understand? It's as simple as it sounds. Zooming in/out is a way to cheat in PVP. It isn't though, that's the point. Heavily zoomed in is what is approximately closest to what you would really see. You refusing to use it is not even being a 'purist' it's just shooting yourself in the foot, or more to the point, wearing blinders. Zoomed in IS the ''realistic'' FoV. This isn't like a shooter where one guy has a scope and the other doesn't. This is both people have scopes and one of them insists on hipfiring because he thinks somehow it doesn't make him an idiot. 2 Де вороги, знайдуться козаки їх перемогти. 5800x3d * 3090 * 64gb * Reverb G2
rayrayblues Posted January 13, 2023 Posted January 13, 2023 10 hours ago, Mars Exulte said: It isn't though, that's the point. Heavily zoomed in is what is approximately closest to what you would really see. You refusing to use it is not even being a 'purist' it's just shooting yourself in the foot, or more to the point, wearing blinders. Zoomed in IS the ''realistic'' FoV. This isn't like a shooter where one guy has a scope and the other doesn't. This is both people have scopes and one of them insists on hipfiring because he thinks somehow it doesn't make him an idiot. Very well put. SLAVA UKRAINI MoBo - ASUS 990FX R2 Sabertooth, CPU - AMD FX 9590 @4.7Gb. No OC RAM - GSkill RipJaws DDR3 32 Gb @2133 MHZ, GPU - EVGA GeForce GTX 1660Ti 6Gb DDR5 OC'd, Core 180MHz, Memory 800MHz Game drive - Samsung 980 M.2 EVO 1Tb SSD, OS Drive - 860 EVO 500Gb SATA SSD, Win10 Pro 22H2 Controls - Thrustmaster T-Flight HOTAS X, Monitor - LG 32" 1920 X 1080, PSU - Prestige ATX-PR800W PSU
rayrayblues Posted January 15, 2023 Posted January 15, 2023 (edited) On 1/1/2023 at 1:23 PM, SharpeXB said: Zoom view is not meant to simulate binoculars, it’s meant to replicate RW 20/20 vision and FOV. Okay @SharpeXB I have read this whole thread several times over and I still don't understand why zoom is not relative to binoculars. Zoom doesn't do anything that binoculars or other optical aids do. It simply brings distant objects closer. Ever since WW1 pilots have carried binocs. Then in Korea and Vietnam, enhanced optics were integrated into the helmet. The zoom feature is not cheating because everyone has it and there is no unfair advantage to using it. To me, OTH or BVR technology is more like cheating than anything else, getting killed from 20 or 30 miles away has got to hurt, but that is a feature of the aircraft IRL. Edited January 15, 2023 by rayrayblues SLAVA UKRAINI MoBo - ASUS 990FX R2 Sabertooth, CPU - AMD FX 9590 @4.7Gb. No OC RAM - GSkill RipJaws DDR3 32 Gb @2133 MHZ, GPU - EVGA GeForce GTX 1660Ti 6Gb DDR5 OC'd, Core 180MHz, Memory 800MHz Game drive - Samsung 980 M.2 EVO 1Tb SSD, OS Drive - 860 EVO 500Gb SATA SSD, Win10 Pro 22H2 Controls - Thrustmaster T-Flight HOTAS X, Monitor - LG 32" 1920 X 1080, PSU - Prestige ATX-PR800W PSU
SharpeXB Posted January 16, 2023 Posted January 16, 2023 9 minutes ago, rayrayblues said: Okay @SharpeXB I have read this whole thread several times over and I still don't understand why zoom is not relative to binoculars. Zoom doesn't do anything that binoculars or other optical aids do. It simply brings distant objects closer. Ever since WW1 pilots have carried binocs. I wasn't until Korea and Vietnam that enhanced optics were integrated into the helmet. The zoom feature is not cheating because everyone has it and there is no unfair advantage to using it. To me, OTH or BVR technology is more like cheating than anything else, getting killed from 20 or 30 miles away has got to hurt, but that is a feature of the aircraft IRL. It should be obvious that the image seen on your monitor is much smaller than reality, unless you’re looking at a very large screen. Binoculars magnify an image perhaps 8-10x. The zoom view in the game magnifies it only by about 2x or in the case of a smaller display only equal to life sized. Your real life peripheral vision is about 200d. That can’t be displayed on a monitor, only about 70-90d can be done without undue distortion and the resulting image is again very small compared to reality. A realistically sized FOV in the game would mean a zoomed in angle of 20-30d. That’s not practical either for all situations. So your only option is to zoom in to replicate realistic acuity and zoom out to simulate peripheral vision. The detail you can see IRL is vastly higher than a screen can display and again the only way to replicate this is to just magnify the image. So that’s why there’s a zoom view, it’s not there to replicate binoculars. i9-14900KS | ASUS ROG MAXIMUS Z790 HERO | 64GB DDR5 5600MHz | iCUE H150i Liquid CPU Cooler | ASUS TUF GeForce RTX 4090 OC | Windows 11 Home | 2TB Samsung 980 PRO NVMe | Corsair RM1000x | LG 48GQ900-B 4K OLED Monitor | CH Fighterstick | Ch Pro Throttle | CH Pro Pedals | TrackIR 5
Mars Exulte Posted January 16, 2023 Posted January 16, 2023 32 minutes ago, SharpeXB said: it’s not there to replicate binoculars. Which almost nobody does right either *glares at War Thunder* 1 Де вороги, знайдуться козаки їх перемогти. 5800x3d * 3090 * 64gb * Reverb G2
REL Posted January 20, 2023 Posted January 20, 2023 Hi Simply use the main menu to set your "External FOV" null or In-cockpit main menu (ESC key when you sit in your cockpit) to set your In-Cockpit FOV for each plane individually.
Beirut Posted January 20, 2023 Posted January 20, 2023 Forgive me, please, but I'm having a complete brain fart here. How exactly do I save a chosen field of view? I want to save the a particular zoom level with my return to center command in game, so that every time I go back to the cockpit center view I get my chosen zoon level as well. Thank you. Some of the planes, but all of the maps!
SharpeXB Posted January 20, 2023 Posted January 20, 2023 1 hour ago, Beirut said: I want to save the a particular zoom level with my return to center command in game, so that every time I go back to the cockpit center view I get my chosen zoon level as well. You can set “normal” zoom level with Alt+Num0 “save cockpit view angle”. Make sure that snap view saving is checked. It doesn’t set the starting FOV though. Not sure how to do that. i9-14900KS | ASUS ROG MAXIMUS Z790 HERO | 64GB DDR5 5600MHz | iCUE H150i Liquid CPU Cooler | ASUS TUF GeForce RTX 4090 OC | Windows 11 Home | 2TB Samsung 980 PRO NVMe | Corsair RM1000x | LG 48GQ900-B 4K OLED Monitor | CH Fighterstick | Ch Pro Throttle | CH Pro Pedals | TrackIR 5
Beirut Posted January 20, 2023 Posted January 20, 2023 6 minutes ago, SharpeXB said: You can set “normal” zoom level with Alt+Num0 “save cockpit view angle”. Make sure that snap view saving is checked. It doesn’t set the starting FOV though. Not sure how to do that. Thank you. I kind of tried that but must have phlucked it up somehow. But I appreciate you pointing it out as the right thing to do. And I did something to my starting FOV, now it's at a fishbowl setting. Oy vey! Some of the planes, but all of the maps!
SharpeXB Posted January 20, 2023 Posted January 20, 2023 (edited) 7 hours ago, REL said: Hi Simply use the main menu to set your "External FOV" null or In-cockpit main menu (ESC key when you sit in your cockpit) to set your In-Cockpit FOV for each plane individually. Cool, I didn’t realize you could do this for the internal view. This is a start in the right direction. I think what many would like this to do is set an outer limit, so when you zoom out you don’t get the fisheye. This setting with the slider just gets overridden when you use the zoom command. I’m not sure what use this is. The slider in the GUI is the same function as the zoom in and out in the game screen. I guess it’s a more user friendly way of setting this instead of looking at the service frame rate etc counter. Edited January 20, 2023 by SharpeXB i9-14900KS | ASUS ROG MAXIMUS Z790 HERO | 64GB DDR5 5600MHz | iCUE H150i Liquid CPU Cooler | ASUS TUF GeForce RTX 4090 OC | Windows 11 Home | 2TB Samsung 980 PRO NVMe | Corsair RM1000x | LG 48GQ900-B 4K OLED Monitor | CH Fighterstick | Ch Pro Throttle | CH Pro Pedals | TrackIR 5
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