doclucio Posted January 10, 2023 Posted January 10, 2023 HI GUYS ANY IDEA ON WHY AT SOME POINT, NIGHT MISSION ON A10C (IN VR), I SWITCH ON THE TGP AND EVERYTHING WORKS...THEN ALL OF A SUDDEN IS LIKE BURNING AND OVERWHITENING, IS ABOUT 20 MILES FROM OBJ, THEN YOU CAME CLOSER AND FOR SOME OBSCURE REASON WORKS AGAIN?!?THE DISPLAYS OF COURSE ARE IN NIGHT MODE, TRIED TO WORK ON BRIGHTENESS BUT NOTHING. ANOTHER STRANGE THING IS THAT FROM A DISTANCE YOU CAN SPOT TANKS ON THE TGP,BUT WHEN YOU ARE CLOSER THEY COMPLETELY DISAPPEAR AND WHATEVER YOU SELECT(BLK HOT/WHT HOT) YOU CANNOT FIND THEM ANYMORE; YOU EVENTUALLY NEED TO GO VERY FAR SPOT THEM AGAIN AND COME CLOSER TO FIRE MAV. ANY IDEA?!?
Vakarian Posted January 10, 2023 Posted January 10, 2023 Stop yelling, post track or a video of the issue and maybe someone will be able to help you 2
MadKreator Posted January 10, 2023 Posted January 10, 2023 (edited) 7 hours ago, doclucio said: HI GUYS ANY IDEA ON WHY AT SOME POINT, NIGHT MISSION ON A10C (IN VR), I SWITCH ON THE TGP AND EVERYTHING WORKS...THEN ALL OF A SUDDEN IS LIKE BURNING AND OVERWHITENING, IS ABOUT 20 MILES FROM OBJ, THEN YOU CAME CLOSER AND FOR SOME OBSCURE REASON WORKS AGAIN?!?THE DISPLAYS OF COURSE ARE IN NIGHT MODE, TRIED TO WORK ON BRIGHTENESS BUT NOTHING. ANOTHER STRANGE THING IS THAT FROM A DISTANCE YOU CAN SPOT TANKS ON THE TGP,BUT WHEN YOU ARE CLOSER THEY COMPLETELY DISAPPEAR AND WHATEVER YOU SELECT(BLK HOT/WHT HOT) YOU CANNOT FIND THEM ANYMORE; YOU EVENTUALLY NEED TO GO VERY FAR SPOT THEM AGAIN AND COME CLOSER TO FIRE MAV. ANY IDEA?!? Been this way a longtime(in pancake mode too) not just in the a-10. I notice this a lot in the harrier too. From 25 miles away I can zoom in and see every object with great contrast to the surroundings, regardless of flir mode.. as you get close they all but completely completely blend into the terrain (cold mind you). The varying brightness levels also apply to zooming the pod in as well as aircraft distance. As you zoom in and out the contrast and image varies greatly. Not sure if the enemies blending that well into the terrain is a real thing, but I feel like it shouldn’t be different at range. You almost have to choose either A: you spot them from a long ways away when they’re easy to see and set them all as markpoints or too’s, or B: wait until you fly close enough to start getting shot at, to get an idea of where to look lol I’m not saying it should necessarily be really easy, but a little more consistency would be nice.It seems as though up close, the surface textures are magnified in such a way that they completely blend into the objects, but far away the textures are so fine( maybe the way LOD is processed) that there is a clear contrast between objects and terrain. But then again perhaps this is the way the real tgp behaves depending on the lighting and situation It is worse on exported displays as well, but thats a whole different set of issues. Edited January 10, 2023 by MadKreator Intel i7 13700k, ASUS rog strix z790A, 64gigs G.Skill Trident DDR5 @6400Mhz, Nvidia RTX 4080FE, 4TB, 2x 2TB, 1TB Samsung NVME, 1TB Samsung SSD, Corsair RM1000x, Corsair Titan 360 X AIO cooler, Lian Li LanCool 2, VKB Gunfighter Ultimate, VKB Custom STECS , MFG Crosswinds, Moza FFB, Virpil Collective, Track IR5, 48” LG UltraGear OLED & HP 24” touchscreen for Helios,49” Samsung Ultrawide, Streamdeck XL, Corsair Virtuoso RGB Headphones
ED Team NineLine Posted February 28, 2023 ED Team Posted February 28, 2023 Please show examples of what you are seeing a long with a track. Thanks. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
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