bkthunder Posted January 13, 2023 Posted January 13, 2023 "The flaperons are located on the wing trailing edge and function as ailerons and TEF's. The flaperons have a maximum command deflection of 20 degrees down and 23 degrees up. When acting as flaps, the deflection is downward; when acting as ailerons, the deflection is up or down, as commanded. Both functions are operable whenever the FLCS is powered. The TEF's are controlled as a function of the LG handle position, the ALT FLAPS switch, airspeed, and mach number." As of today in DCS, with LG down and on the ground, full later stick deflection commands the aileron to the full up position, while it should at max go to neutral (one flaperon full down, the other at neutral position). 3 Windows 10 - Intel i7 7700K 4.2 Ghz (no OC) - Asus Strix GTX 1080 8Gb - 16GB DDR4 (3000 MHz) - SSD 500GB + WD Black FZEX 1TB 6Gb/s
DummyCatz Posted January 14, 2023 Posted January 14, 2023 (edited) Seems that there's indeed no ratio/gain changes to the roll command, or any other logic changes to cause the flaperons to be deflected upwards with TEF down, so yeah the flaperons should at max go to neutral position. A little more references to back it up: https://apps.dtic.mil/sti/citations/ADA202599 https://apps.dtic.mil/sti/citations/ADA189675 ----- Edit: NVM. The DCS implementation seems correct. The Surface Command Mixer is responsible of mixing and enhancing the commands from the roll channel, so with both roll command and TEF command outputting a value of 21.5, the left and right aileron should be at -21.5 and 21.93 each. Quoting page 25 of A189675 (https://apps.dtic.mil/sti/pdfs/ADA189675.pdf) Provided that the document is dated 1988, apart from the public link I'll also post the cover and distribution statement: Edited January 18, 2023 by DummyCatz 2
ED Team BIGNEWY Posted January 17, 2023 ED Team Posted January 17, 2023 Hi, we are looking at this but not convinced, if you do have any more public data please PM me. thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
bkthunder Posted January 17, 2023 Author Posted January 17, 2023 I believe I stated the exact document and page number in my post but I think you edited it. In that case no, I don't have another source other than all the videos you can find online and observe for yourself. I am also not coinvinced by the current DCS implementation, and haven't seen any public data that says the ailerons deflect full up on the ground, so if you guys can share anything in that regard it would be great! 1 Windows 10 - Intel i7 7700K 4.2 Ghz (no OC) - Asus Strix GTX 1080 8Gb - 16GB DDR4 (3000 MHz) - SSD 500GB + WD Black FZEX 1TB 6Gb/s
skywalker22 Posted January 17, 2023 Posted January 17, 2023 (edited) Ailerons go also up, not sure how much, but here you can clearly see they go: Edited January 17, 2023 by skywalker22
skywalker22 Posted January 17, 2023 Posted January 17, 2023 (edited) Or check here, how much up they go, even if you cant see it actually, but they surely go over the horizontal position: Here is well visible, they go way up, I would say to their max top positon: Also @ 3:45. Edited January 17, 2023 by skywalker22
DummyCatz Posted January 18, 2023 Posted January 18, 2023 I stand corrected. A more careful look at the Control Surface Mixer diagram in Page 25, https://apps.dtic.mil/sti/pdfs/ADA189675.pdf reveals that the aileron does go over the horizontal position.
bkthunder Posted January 18, 2023 Author Posted January 18, 2023 Yep, I have seen those videos yesterday as well and PMd to Bignewy. However I also found a video where they clearly don't go up... I think it boils down to the pilot rarely waiting for the full deflection to be achieved, hence why it's hard to notice Windows 10 - Intel i7 7700K 4.2 Ghz (no OC) - Asus Strix GTX 1080 8Gb - 16GB DDR4 (3000 MHz) - SSD 500GB + WD Black FZEX 1TB 6Gb/s
skywalker22 Posted January 18, 2023 Posted January 18, 2023 (edited) Here you can finally see from behind, how ailerons go waaay up, almost as high as in currently in DCS. They go up, right to that edge line (in DCS go even over). Edited January 18, 2023 by skywalker22
ED Team BIGNEWY Posted January 19, 2023 ED Team Posted January 19, 2023 At this time we are not seeing any issue here, not enough to change the current implementation. thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
skywalker22 Posted January 20, 2023 Posted January 20, 2023 21 hours ago, BIGNEWY said: At this time we are not seeing any issue here, not enough to change the current implementation. thank you Exactly. Maybe, maybe, you could set the max top position at that edge line (as said before), becuase now in DCS it goes over (an inch to high).
Recommended Posts