Eight Ball Posted February 10, 2023 Share Posted February 10, 2023 (edited) MODULAR BUILDING MOD PAINTKIT FOR THE GROUND & BILLBOARD Installation: Drop the "Modular Building" folder in C:\Users\%username%\Saved Games\DCS\Mods\tech\ Ingame, the building elements can be found under "Static Objects -> Structures -> MB - XXX" Edited March 1, 2023 by Eight Ball 30 4 Find The Links To All My Mods And Liveries Here (in the gallery) Link to comment Share on other sites More sharing options...
EvilDuckDad Posted February 10, 2023 Share Posted February 10, 2023 Wow! 1 Link to comment Share on other sites More sharing options...
MegaTherion666 Posted February 10, 2023 Share Posted February 10, 2023 better destruction that BF2042! 2 Link to comment Share on other sites More sharing options...
Devrim Posted February 11, 2023 Share Posted February 11, 2023 Wow. Finally! We need this! Especially for Combined Arms and helicopter players! 2 Intel i7-14700@5.6GHz | MSI RTX4080 Super SuprimX | Corsair V. 32GB@6400MHz. | Samsung 1TB 990 PRO SSD (Win10Homex64) Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | Saitek X-55 Rhino & Rudder | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5 >>MY MODS<< | Discord: Devrim#1068 Link to comment Share on other sites More sharing options...
TAT0R Posted February 11, 2023 Share Posted February 11, 2023 nice job !! 1 Link to comment Share on other sites More sharing options...
NightFlier Posted February 12, 2023 Share Posted February 12, 2023 "Still WIP" is pretty appropriate or confusing (Try to get it ) 3 Night Flier _________________________________________________________________________________________ i7 9700K, MSI RTX 2080, 32GB RAM (3200 MHz), SSD m.2 1TB, Monitor 32'' WQHD 2560x1440, Windows 10 Pro Link to comment Share on other sites More sharing options...
Presidium Posted February 13, 2023 Share Posted February 13, 2023 WIP ---> Woooow Impressive Project!!!! The design is excellent! the scaffolds around the building are a very nice touch!. And when you stack them they look GREAT!! As @Devrim said it's perfect for combined Arms and helicopter players!!!! A very big T-H-A-N-K Y-O-U!!! 2 Youtube - Official Website Link to comment Share on other sites More sharing options...
fargo007 Posted February 14, 2023 Share Posted February 14, 2023 Wow - Very nice! This is a novel concept. We are keeping a close eye on this one. 1 Have fun. Don't suck. Kill bad guys. https://discord.gg/blacksharkden/ Link to comment Share on other sites More sharing options...
BaD CrC Posted February 14, 2023 Share Posted February 14, 2023 Looks awesome. Brilliant idea eight ball. It s gonna be awesome for CA and choppers. 1 https://www.blacksharkden.com http://discord.gg/blacksharkden Link to comment Share on other sites More sharing options...
Eight Ball Posted February 14, 2023 Author Share Posted February 14, 2023 Glad to see the interest Before the release, I'd like to make a couple more variations of the middle floor so it doesn't look too repetitive, especially once destroyed. There also doesn't seem to have any consistency with where the units spawns once placed on top of the building. Sometimes they spawn on the very top floor, sometimes on the ground floor and sometimes somewhere in between. It seems random which is a bit annoying, needs further testing. i.e. 3 story building, they all spawn on the top floor But here they spawn somewhere in the middle 13 3 Find The Links To All My Mods And Liveries Here (in the gallery) Link to comment Share on other sites More sharing options...
EL_LEJI Posted February 15, 2023 Share Posted February 15, 2023 Amazing!!!! http://www.cruzdesanandres.com/ My skins Windows 10 Pro -Asus rog strix z490-e gaming - I7 10700K - Ram Corsair 32 GB 3600 - Samsung 970 evo plus 1tb - RTX 4070TI 12Gb - Gigabyte G32QC 2560 x 1440 (QHD)- Thrustmaster HOTAS Warthog -TPR: Thrustmaster Pendular Rudder - Track IR 5 - VR samsung odyssey plus Link to comment Share on other sites More sharing options...
fargo007 Posted February 15, 2023 Share Posted February 15, 2023 Just an idea but have you tried creating (adding to the map) the units and building slices in the precise order they should appear? Like - if you want them on the 3rd floor: Create bottom, create first/second/third layers, then create the units, then add the rest of the building. IOW - I think the "order of birth" may be playing a role. Varying mid-floor styles would indeed be excellent, as would skins to change the overall look and feel to whatever extent is possible. Especially the top floor. Have fun. Don't suck. Kill bad guys. https://discord.gg/blacksharkden/ Link to comment Share on other sites More sharing options...
Eight Ball Posted February 16, 2023 Author Share Posted February 16, 2023 20 hours ago, fargo007 said: Just an idea but have you tried creating (adding to the map) the units and building slices in the precise order they should appear? Like - if you want them on the 3rd floor: Create bottom, create first/second/third layers, then create the units, then add the rest of the building. IOW - I think the "order of birth" may be playing a role. Yes I've tried that but it seems to only work with static objects, not ground units. 2 Find The Links To All My Mods And Liveries Here (in the gallery) Link to comment Share on other sites More sharing options...
Eight Ball Posted March 1, 2023 Author Share Posted March 1, 2023 I must admit I somewhat lost interest in the modular building concept once I found out I couldn't precisely place the infantry units. So I'm just going to share it in its current state. I may or may not continue development depending on the feedbacks. MODULAR BUILDING MOD PAINTKIT FOR THE GROUND & BILLBOARD 4 7 Find The Links To All My Mods And Liveries Here (in the gallery) Link to comment Share on other sites More sharing options...
Gideon312 Posted March 1, 2023 Share Posted March 1, 2023 Impressive work 1 Link to comment Share on other sites More sharing options...
tmansteve Posted March 1, 2023 Share Posted March 1, 2023 Fantastic stuff. Can't wait to place it in my missions with the helos Link to comment Share on other sites More sharing options...
Coupon4Coffin Posted July 3, 2023 Share Posted July 3, 2023 (edited) On 3/1/2023 at 1:56 PM, Eight Ball said: I must admit I somewhat lost interest in the modular building concept once I found out I couldn't precisely place the infantry units. So I'm just going to share it in its current state. I may or may not continue development depending on the feedbacks. MODULAR BUILDING MOD PAINTKIT FOR THE GROUND & BILLBOARD Considering how unpredictable and erratic is the infantry units' behaviour in their current state, even if you managed to place them precisely where you want, more often than not they would not behave in a logical manner anyway (I see they like to jump out of the building so much). So what about creating a variety of different floors with static shooting points in them? In order to simplify the task and not have to deal with the animation of soldiers, you could place those points behind some cover (building materials, sandbag walls, etc.), or rather, the cover itself would be the shooting point. The mission maker would have access to a variety of floors with different amount of shooting points (say, 1 to 3 for each side) and weapon type (sniper, attack rifle, AT, MANPADS). We would then be limited with not being able to see and aim at the infantry figures, though on the other hand, we would benefit from a more consistent behaviour game-wise (the shooters would keep their position inside the building) - which is imho more important Edited July 3, 2023 by Coupon4Coffin Link to comment Share on other sites More sharing options...
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