tripod3 Posted Sunday at 11:58 AM Posted Sunday at 11:58 AM (edited) 1 hour ago, igortor23 said: it looks cool. where can I download it? I tried to ask or find. But no one answered, and there are no kamikaze drone mods I'm workin on it. Testing against CH's shorad. Edited Sunday at 11:58 AM by tripod3 4 Daniel
Chap2012 Posted Sunday at 02:55 PM Posted Sunday at 02:55 PM 2 hours ago, tripod3 said: I'm workin on it. Testing against CH's shorad. I think you could really put together some other drones using your v1 style launch ramp. Lancets and lots of other drones use little ramps. May not be able to lock onto targets because of the way the game works. But you could get close with scripts. 1
igortor23 Posted Sunday at 07:45 PM Posted Sunday at 07:45 PM (edited) 7 часов назад, tripod3 сказал: Я работаю над этим. Тестирую на CH's shorad. Will there be Ukrainian drones like the Lutiy or PD 2? We will support you. Edited Sunday at 07:48 PM by igortor23 2
nghitran Posted Monday at 10:17 AM Posted Monday at 10:17 AM 22 hours ago, tripod3 said: I'm workin on it. Testing against CH's shorad. Are you also planning to rework the Arrow 2/3 system? Back then you said you stop because we didn't have anything else besides Scud, now we have Iskander and ATACMS. 3
tripod3 Posted Monday at 09:50 PM Posted Monday at 09:50 PM https://www.mediafire.com/file/4cq5to3iv30iohb/Long_range_drones.rar/file long range drones This is a simple mod based on sunstag V1 and CH shahed mods. Need WW2 asset pack. Because all drones use v-1 ramp. 4 3 Daniel
tripod3 Posted Monday at 10:01 PM Posted Monday at 10:01 PM (edited) 11 hours ago, nghitran said: Are you also planning to rework the Arrow 2/3 system? Back then you said you stop because we didn't have anything else besides Scud, now we have Iskander and ATACMS. 2 is ok but 3 is about space, not good against dcs low alt pseudo ballistic missiles. but i will see. need to restore all s*it Edited Monday at 10:02 PM by tripod3 2 1 Daniel
igortor23 Posted yesterday at 08:28 AM Posted yesterday at 08:28 AM (edited) 12 часов назад, tripod3 сказал: https://www.mediafire.com/file/4cq5to3iv30iohb/Long_range_drones.rar/file дроны большой дальности действия Это простой мод, основанный на sunstag V1 и CH shahed. Нужен пакет ресурсов WW2. Потому что все дроны используют рампу V-1. and will the A 22 have a more believable sound? Let's say like the Yak 52 Edited yesterday at 10:25 AM by igortor23 1
Kappa-06MHR Posted yesterday at 10:55 AM Posted yesterday at 10:55 AM On 8/26/2025 at 7:28 PM, Kappa-06MHR said: Hi @currenthill On certain ships (like the Moskva, Molnya), we can destroy sub-parts, like radar, weapons, etc... I have made a test : Can we destroy the Tor on the Patrol Ship (like a sub-part) ? It seem to be "no". Could we consider making the armaments destructible so that we can consider treating this type of corvette with lighter armament? (Example: a Kh-25ML, Vikhr, or Hellfire). Being able to hit the Tor or the cannon would make it possible to disable a patrol boat without destroying it. All recent ships should have destructible sub-parts Thanks for your feedback, and thanks again for your work! null @currenthill : DCS ships like the Moskva or the Molnya have destructible weapons, radars, and CIWS. I've noticed that your new ship models integrated into DCS don't have thoses destructibles subsystems. I tried to destroy the Tor or the gun of a Project 22160 Patrol Ship, but there are no subsystems. Sending a KH-25ML (With a KA-50) at the Tor won't destroy it; its hitpoint is tied to the ship's functionality. So, even if the ship is damaged down to 2% of its hitpoint, it still remain fully operational. I think it's important to integrate subsystems into ships, at least for the armament and radar. Only the very old models dating back to the early days of DCS like the Grisha or the Krivak lack subsystems, and unfortunately, that's why they're often shunned by players (besides the outdated nature of their design). Do you plan to make the gun or the Tor of Project 22160 destructible? 4
currenthill Posted yesterday at 02:58 PM Author Posted yesterday at 02:58 PM 3 hours ago, Kappa-06MHR said: @currenthill : DCS ships like the Moskva or the Molnya have destructible weapons, radars, and CIWS. I've noticed that your new ship models integrated into DCS don't have thoses destructibles subsystems. I tried to destroy the Tor or the gun of a Project 22160 Patrol Ship, but there are no subsystems. Sending a KH-25ML (With a KA-50) at the Tor won't destroy it; its hitpoint is tied to the ship's functionality. So, even if the ship is damaged down to 2% of its hitpoint, it still remain fully operational. I think it's important to integrate subsystems into ships, at least for the armament and radar. Only the very old models dating back to the early days of DCS like the Grisha or the Krivak lack subsystems, and unfortunately, that's why they're often shunned by players (besides the outdated nature of their design). Do you plan to make the gun or the Tor of Project 22160 destructible? The core asset Project 22160 is already configured like the Moskva where the different weapon systems can be damaged and destroyed. But unfortunately it looks like the actual trigger is missing in the collision model. I haven't made specific destroyed models for the weapons systems, but the intent for the first version was to make them destructible by functionality. I'll make a ticket and see if I can get it fixed. 5 4 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
Kappa-06MHR Posted yesterday at 04:02 PM Posted yesterday at 04:02 PM 1 hour ago, currenthill said: The core asset Project 22160 is already configured like the Moskva where the different weapon systems can be damaged and destroyed. But unfortunately it looks like the actual trigger is missing in the collision model. I haven't made specific destroyed models for the weapons systems, but the intent for the first version was to make them destructible by functionality. I'll make a ticket and see if I can get it fixed. Thanks a lot, you're amazing ! 1
currenthill Posted yesterday at 04:52 PM Author Posted yesterday at 04:52 PM (edited) 2 hours ago, Kappa-06MHR said: Thanks a lot, you're amazing ! Thanks, I've fixed it in my internal version, the main gun, the FCR, the machine guns and the Tor can now be disabled individually. Stay tuned for the fix in an upcoming update. Edited yesterday at 06:23 PM by currenthill 5 2 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
Kappa-06MHR Posted yesterday at 06:42 PM Posted yesterday at 06:42 PM 1 hour ago, currenthill said: Thanks, I've fixed it in my internal version, the main gun, the FCR, the machine guns and the Tor can now be disabled individually. Stay tuned for the fix in an upcoming update. Excellent! I made a donation on Ko-Fi 2
currenthill Posted yesterday at 06:58 PM Author Posted yesterday at 06:58 PM 15 minutes ago, Kappa-06MHR said: Excellent! I made a donation on Ko-Fi Thank you, that's very helpful! The soon to be released updated Russian pack contains a lot of new models. 3 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
Kappa-06MHR Posted yesterday at 07:00 PM Posted yesterday at 07:00 PM 1 minute ago, currenthill said: Thank you, that's very helpful! The soon to be released updated Russian pack contains a lot of new models. And it will be updated too in DCS core integrated Patrols Ship? 2
currenthill Posted yesterday at 07:15 PM Author Posted yesterday at 07:15 PM 13 minutes ago, Kappa-06MHR said: And it will be updated too in DCS core integrated Patrols Ship? With every mod pack update I remove the duplicated assets. So I’ve prepared the fix for the core version. The mod pack version will be removed with the updated (and soon to be released) Russian asset pack. 7 1 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
TheBiggerBass Posted 19 hours ago Posted 19 hours ago vor 7 Stunden schrieb currenthill: With every mod pack update I remove the duplicated assets. So I’ve prepared the fix for the core version. The mod pack version will be removed with the updated (and soon to be released) Russian asset pack. I hope that will encourage more mission builders to use your mods instead of exotic outdated mods which are hard to find or not supported anymore. 1 System: HP Z2 Tower, Win11 24H2, i9-14900K, 64GB RAM, 8TB SSD (M2) + 18TB HDD (Sata), GeForce RTX4070 TI Super 16GB VRAM, Samsung Odyssey 57" curved monitor (main screen) + BenQ 32" UW3270 (secondary screen), VKB Gunfighter Ultimate MK4 + S-TECS Throttle DCS: All terrains, allmost all modules, most user flyable mods - CA, WWII Assets
currenthill Posted 10 hours ago Author Posted 10 hours ago (edited) Hey guys! It took some time, but I can finally bring you the updated Russian asset pack. It features 15 new assets, all with LODs, damage models and liveries. I've also fixed a couple of bugs with the old assets, as well as added LODs to all of them too. I hope you'll enjoy this update! If you like what I do, please consider making a donation (link in the signature at the bottom). All donations goes into new asset models! And thanks again to @daskjdhjah for the testing! Military Asset Pack Russia 2.0.0 released! Changelog Version 2.0.0 Added 2S1 SPG Added 9K35 Strela-10 SAM Added ASU-85 SPG Added BMD-2 IFV Added BMP-1 IFV Added BMP-1P IFV Added BTR-50PK APC Added MT-LB APC Added PT-76B LT Added T-72A MBT Added T-72B MBT Added ZSU-23-4 SPAAG Added 2S3 SPG Added T-54 MBT Added T-62A MBT Added LODs Added Pantsir-S2 weapons player control Added Tor M2K weapons player control Changed engine sounds for radar equipped assets Changed textures to reduce size Changed folder structure Changed Tu-160M2 Kh-101 to core DCS version Changed Tu-160M2 Kh-555 to core DCS version Fixed missing destruction model issue Fixed Buk M3 9S510M wheels spinning wrong direction Fixed wheel rotation speed for all assets Fixed naming prefix consistency Fixed Admiral Gorshkov A-192M not engaging ground targets Fixed Ka-52 nose gear animation issue Fixed Ka-52K nose gear animation issue Fixed DShK HMG causing CTD when fired at air targets Removed DCS core duplicate assets Distribution model This Military Asset Pack is available in the following versions: The standard full download. Remove old asset pack version and unzip this in your Saved Games mods\tech folder. The incremental download which updates your full download and contains only the changed files. You apply it by overwriting your current installation. Edited 10 hours ago by currenthill 10 11 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
Tengah Posted 10 hours ago Posted 10 hours ago (edited) Thank you, CH, for bringing your wonderful mods to the community. Your efforts are appreciated by all of us. Edited 10 hours ago by Tengah 4
nghitran Posted 9 hours ago Posted 9 hours ago (edited) 5 hours ago, currenthill said: Hey guys! It took some time, but I can finally bring you the updated Russian asset pack. It features 15 new assets, all with LODs, damage models and liveries. I've also fixed a couple of bugs with the old assets, as well as added LODs to all of them too. I hope you'll enjoy this update! If you like what I do, please consider making a donation (link in the signature at the bottom). All donations goes into new asset models! And thanks again to @daskjdhjah for the testing! Military Asset Pack Russia 2.0.0 released! Changelog Version 2.0.0 Added 2S1 SPG Added 9K35 Strela-10 SAM Added ASU-85 SPG Added BMD-2 IFV Added BMP-1 IFV Added BMP-1P IFV Added BTR-50PK APC Added MT-LB APC Added PT-76B LT Added T-72A MBT Added T-72B MBT Added ZSU-23-4 SPAAG Added 2S3 SPG Added T-54 MBT Added T-62A MBT Added LODs Added Pantsir-S2 weapons player control Added Tor M2K weapons player control Changed engine sounds for radar equipped assets Changed textures to reduce size Changed folder structure Changed Tu-160M2 Kh-101 to core DCS version Changed Tu-160M2 Kh-555 to core DCS version Fixed missing destruction model issue Fixed Buk M3 9S510M wheels spinning wrong direction Fixed wheel rotation speed for all assets Fixed naming prefix consistency Fixed Admiral Gorshkov A-192M not engaging ground targets Fixed Ka-52 nose gear animation issue Fixed Ka-52K nose gear animation issue Fixed DShK HMG causing CTD when fired at air targets Removed DCS core duplicate assets Distribution model This Military Asset Pack is available in the following versions: The standard full download. Remove old asset pack version and unzip this in your Saved Games mods\tech folder. The incremental download which updates your full download and contains only the changed files. You apply it by overwriting your current installation. Thank you very much for the update. And I want to ask In the upcoming update for the China Pack, will you also fix the bug where the YJ-12 missile does not maintain its cruise speed at Mach 3.5? Currently, the missile only sustains a cruise speed below Mach 1.0. that bug also happen with other supersonic missile like Onkis and 3M54T Edited 5 hours ago by nghitran 1
gorandcs Posted 7 hours ago Posted 7 hours ago 3 hours ago, currenthill said: Hey guys! It took some time, but I can finally bring you the updated Russian asset pack. It features 15 new assets, all with LODs, damage models and liveries. I've also fixed a couple of bugs with the old assets, as well as added LODs to all of them too. I hope you'll enjoy this update! If you like what I do, please consider making a donation (link in the signature at the bottom). All donations goes into new asset models! And thanks again to @daskjdhjah for the testing! Military Asset Pack Russia 2.0.0 released! Changelog Version 2.0.0 Added 2S1 SPG Added 9K35 Strela-10 SAM Added ASU-85 SPG Added BMD-2 IFV Added BMP-1 IFV Added BMP-1P IFV Added BTR-50PK APC Added MT-LB APC Added PT-76B LT Added T-72A MBT Added T-72B MBT Added ZSU-23-4 SPAAG Added 2S3 SPG Added T-54 MBT Added T-62A MBT Added LODs Added Pantsir-S2 weapons player control Added Tor M2K weapons player control Changed engine sounds for radar equipped assets Changed textures to reduce size Changed folder structure Changed Tu-160M2 Kh-101 to core DCS version Changed Tu-160M2 Kh-555 to core DCS version Fixed missing destruction model issue Fixed Buk M3 9S510M wheels spinning wrong direction Fixed wheel rotation speed for all assets Fixed naming prefix consistency Fixed Admiral Gorshkov A-192M not engaging ground targets Fixed Ka-52 nose gear animation issue Fixed Ka-52K nose gear animation issue Fixed DShK HMG causing CTD when fired at air targets Removed DCS core duplicate assets Distribution model This Military Asset Pack is available in the following versions: The standard full download. Remove old asset pack version and unzip this in your Saved Games mods\tech folder. The incremental download which updates your full download and contains only the changed files. You apply it by overwriting your current installation. Thank You! 1
352ndOscar Posted 6 hours ago Posted 6 hours ago @currenthill Thanks so much for the PT-76, and supporting the Vietnam Period armor. 2
currenthill Posted 5 hours ago Author Posted 5 hours ago 4 hours ago, nghitran said: Thank you very much for the update. And I want to ask In the upcoming update for the China Pack, will you also fix the bug where the YJ-12 missile does not maintain its cruise speed at Mach 3.5? Currently, the missile only sustains a cruise speed below Mach 1.0. that bug also happen with other supersonic missile like Onkis and 3M54T Sure, I'll take a look at it. 1 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
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