BuzzLine Posted March 11, 2023 Posted March 11, 2023 (edited) Hey Reflected, I've been waiting for that campaign ever since you talked about it and so far (2 missions done, crashed in a tree during 3rd) I'm absolutely loving it, it's everything I hoped it would be. I was flying so low I picked up a few nits for when you have a second: Unless they are jokes that I missed (am still flying so low, lots of things can pass over my head ), I think there's a few typos in the english subtitles: all (?): "This is Air Sea Rescue, recieving you loud and clear."=> receiving intro : "capatin" , "arthery" , "appauling" There's a few minor issues with cosmetic triggers: M1 : as I was flying back from the convoy, pilot said "roger" out of nowhere. Could be his answer to the "This is Dungeness, we're almost home" call that was missing. M2 : I took off late for oboe and the call "it's time, heading 087, altitude 25k ft" happened while I was still taxiing. Thanks again, congrats, and looking forward to flying the rest of the missions ! EDIT: pressed <enter> before I could actually type my message Edited March 11, 2023 by BuzzLine 1
Reflected Posted March 11, 2023 Posted March 11, 2023 Thanks, let me know what you find Facebook Instagram YouTube Discord
wowbagger Posted March 11, 2023 Posted March 11, 2023 Just wanted to add my congrats on the V for Victory release! (I didn't want to muck up the forum with a pointless thread) Very excited for this one. 1 no sig
Reflected Posted March 12, 2023 Posted March 12, 2023 23 hours ago, BuzzLine said: Hey Reflected, I've been waiting for that campaign ever since you talked about it and so far (2 missions done, crashed in a tree during 3rd) I'm absolutely loving it, it's everything I hoped it would be. I was flying so low I picked up a few nits for when you have a second: Unless they are jokes that I missed (am still flying so low, lots of things can pass over my head ), I think there's a few typos in the english subtitles: all (?): "This is Air Sea Rescue, recieving you loud and clear."=> receiving intro : "capatin" , "arthery" , "appauling" There's a few minor issues with cosmetic triggers: M1 : as I was flying back from the convoy, pilot said "roger" out of nowhere. Could be his answer to the "This is Dungeness, we're almost home" call that was missing. M2 : I took off late for oboe and the call "it's time, heading 087, altitude 25k ft" happened while I was still taxiing. Thanks again, congrats, and looking forward to flying the rest of the missions ! EDIT: pressed <enter> before I could actually type my message Thanks, I’ll fix those typos, let me know if you find anything. that ‘roger’ started happening to me too, but I looked all over every trigger and it shouldn’t…so weird. Will keep checking. the missions with so many voices and directions can’t be infinitely flexible, if you’re still taxiing at your set course time it will sound weird. Check your kneeboard and make sure you follow the briefing. In later missions sometimes you’ll have to hit the target accurately to the second. You’ll see, I’m not giving away spoilers 1 Facebook Instagram YouTube Discord
BuzzLine Posted March 12, 2023 Author Posted March 12, 2023 M4: what a blast ! It helped to have seen your Youtube video, I'll admit. Those searchlights are terrifying down low, I got blinded several times. Minor detail : Spoiler The channel cargo ships shoot at your "friendly" AA when it comes up on the way home (48'55'' into the attached tacview). I didn't notice it during the flight but saw it on the debriefing and tacview. Couldn't it also shoot at the "resin" nightfighter, spoiling the effect ? (nice touch, having that little mossie show up ) BTW : Darkie is super cool ! I guess you spawn a hovering red SH60 on top of a blue searchlight, is it ? . Tacview-20230312-221035-DCS-VV - 04.zip.acmi
Reflected Posted March 12, 2023 Posted March 12, 2023 Thanks, that should be an easy fix. Although it never happened during testing, strange. Facebook Instagram YouTube Discord
BuzzLine Posted March 19, 2023 Author Posted March 19, 2023 And ... all done. Amazing campaign ! No issue to report aside from the usual AI misbehaviors, like wingmen not taking off for several minutes sometimes. Also, the Spitfire air cover in M7 (the v1 site) did not really engage the enemy: one pass then they hauled a... Maybe they ran out of fuel and went home ? I had lost an engine due to flak and got downed by the 190s but I probably would have outrun them on two engines. But everything that matters worked. Superb work, again. 1 1
Reflected Posted March 20, 2023 Posted March 20, 2023 14 hours ago, BuzzLine said: And ... all done. Amazing campaign ! No issue to report aside from the usual AI misbehaviors, like wingmen not taking off for several minutes sometimes. Also, the Spitfire air cover in M7 (the v1 site) did not really engage the enemy: one pass then they hauled a... Maybe they ran out of fuel and went home ? I had lost an engine due to flak and got downed by the 190s but I probably would have outrun them on two engines. But everything that matters worked. Superb work, again. Thanks a lot! Something is wrong with WW2 AI. They cannot see anything. When I give the 'engage' command to my own flight, they reply 'unable' even when the enemy is 1 mile away. This is a core DCS bug though. 2 Facebook Instagram YouTube Discord
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