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Wrong scale of churches and factory chimneys?


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Posted

Churches and factory chimneys appear way too large or high. They stand out from very far away

I don't know if this is the case everywhere on the map, but in the Paris region, this is very disturbing.

You can see these buildings (churches and factories) from very far away but the cities in which they are look completely flat, making the effect even worse.

All churches look like they are as large as cathedrals, even as high as Notre Dame cathedral in Paris!

Factory chimneys are all too high.

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Posted

Most of these churches and factories are generic and not unique. Do you mean they are overused, perhaps needing smaller churches in smaller towns?

There are a lot of churches in France, of course, most are unique and of different sizes. 

As for the factories, I can ask about moving some of the chimneys, perhaps there are too many currently. 

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Posted (edited)

I agree, they look oversized (churches) campared to rest of buildings in towns. 

Edited by YoYo

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Posted

I have reported churches as their draw distance seems much higher than surrounding areas so make it worse, also asked if they will do some more church variations.

Chimneys I am not seeing as much of an issue, they seem to be in areas that make sense and in many era specific photos you do see a lot. One option is in your missions to use scenery destruction etc to make it more lived-in and war torn. 

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Posted
32 minutes ago, NineLine said:

I have reported churches as their draw distance seems much higher than surrounding areas so make it worse, also asked if they will do some more church variations.

Chimneys I am not seeing as much of an issue, they seem to be in areas that make sense and in many era specific photos you do see a lot. One option is in your missions to use scenery destruction etc to make it more lived-in and war torn. 

I feel the same, exactly. Chimneys, as well factories, are ok or very ok, but churches are oversized. Thanks! 👌

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Posted
2 hours ago, NineLine said:

…Chimneys I am not seeing as much of an issue, they seem to be in areas that make sense and in many era specific photos you do see a lot. One option is in your missions to use scenery destruction etc to make it more lived-in and war torn. 



Smokestacks of all factories, regardless of location (ie, it’s the same in Paris and London) are too tall and look cartoonish in comparison to the rest of the scenery.

Looking at photos of the early to mid 1940’s doesn’t reveal any stacks of that scale. The Channel Map, in the same locations, depict the stacks to a much smaller scale. 

The chimney’s in Normandy 2.0 look like they were designed to deter strafing attacks, sort of like barrage balloons.

If there are images to corroborate stacks that are hundreds of feet tall (next time I fly I’ll measure) I’d like to see them. 

 

Posted

thank you @NineLine

For me it's not a problem at all if the church buildings are generic and repeating. The problem is that they do stand out from very far away from low altitude (I was flying UH-1H low to look at the scenery), which is normally not possible, especially in urban areas, unless we're talking about very large cathedrals (like in Paris, Chartres, etc...). Here in every village, there's a church, which is realistic, but it's way too large and high. 

For the chimneys, I agree as well that the factories are well placed. Not a problem with that or their number, but again, I feel the chimneys are way too high.

As somebody else mentioned in another, maybe this scale issue is made worse because the villages look pretty flat and empty.

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Posted

FWIW, on Normandy 2, the tallest stacks are 330 AGL and the mediums are 220 feet AGL. The Tour Eiffel is 1050 to the tip of the radio mast.

Also agree on the church scale, it’s most evident out in the distance in the countryside. Must have taken a lot of tithing to build those monsters!

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Posted
1 hour ago, Hayrake YE-ZB said:

FWIW, on Normandy 2, the tallest stacks are 330 AGL and the mediums are 220 feet AGL. The Tour Eiffel is 1050 to the tip of the radio mast.

Also agree on the church scale, it’s most evident out in the distance in the countryside. Must have taken a lot of tithing to build those monsters!

With the churches, I think it's mostly because of draw distances around the church, but partly because they used a rather big one for the default. 

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Posted
1 hour ago, NineLine said:

With the churches, I think it's mostly because of draw distances around the church, but partly because they used a rather big one for the default. 

Safe to say that they are cathedrals, not merely churches too.

Using the office buildings for scale, the smoke stacks depicted in the photos posted above appear to be in the 100-120 foot range. A bit shorter than on the map.

While hovering and landing next to the factories to check the stack heights, I was impressed by the detail included on the maps. Wheel barrows, discarded drums, old tractors. Nice touch. 

  • 1 month later...
  • Solution
Posted

With the new release of Normandy 2.0, the "huge" churches scaling issue disappeared. Factories are much better too.

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