Bucic Posted June 16, 2024 Posted June 16, 2024 2 hours ago, Flappie said: After a long pause, I'm back at it again. I'm resuming my work on vegetation, urban and water layers. As I was struggling to select only forest areas in GIMP, because the transparent green layer mixes with different soil colours, I remembered an old trick: these layers can be hidden by editing the "hiddensemantics" of the .\DCS World OpenBeta\Config\terrain\terrainoptions41.lua file. Here's what I get: This is now much easier to work with the forest layer. Work preparation is what sets a professional apart F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
deep Posted June 30, 2024 Posted June 30, 2024 After your superb work on the Caucasus map, this is very much anticipated. Thank you! 1
Weta43 Posted September 12, 2024 Posted September 12, 2024 If you're making new map files - how about adding the labels for towns and cities in the West Bank that are modelled, but not named on the alt / sat maps? 1 Cheers.
Flappie Posted September 18, 2024 Author Posted September 18, 2024 On 9/12/2024 at 4:01 AM, Weta43 said: If you're making new map files - how about adding the labels for towns and cities in the West Bank that are modelled, but not named on the alt / sat maps? I can add labels, of course. Do you have a list? By the way, the project is on hold, but I might have some more free time soon. 1 2 ---
Flappie Posted September 26, 2024 Author Posted September 26, 2024 Back in business! I had to reinstall Quantum GIS 2 which, for some reason, is often way faster to simplify polygons. Next step: rivers. I'll have to draw them by hand, unless I find a new way of doing it. 14 ---
Flappie Posted December 14, 2024 Author Posted December 14, 2024 Time for an update. Unfortunately, I couldn't find a working script to automatically trace all rivers (that one doesn't work at all). This means I have to draw 100% of rivers by hand, and it's a very long process. I've just finished Cyprus and the western part of Turkey. It's only the beginning... and my current map is based on the early 2024 version of the Syria terrain. Below: red = done 11 2 ---
Flappie Posted April 28 Author Posted April 28 Thank you. The project is on hold for now, unfortunately. This map represents too much work and I'm already very busy with bugs reporting and beta testing. 1 ---
Focha Posted April 29 Posted April 29 @Flappie what software are you using? QGIS? If so, I can try to help you. ASUS N552VX | i7-6700HQ @ 2.59GHz | 16 GB DDR3 | NVIDIA GF GTX 950M 4 Gb | 250 Gb SSD | 1 Tb HD SATA II Backup | TIR4 | Microsoft S. FF 2+X52 Throttle+Saitek Pedals | Win 10 64 bits
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