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Posted

Ok as soon as I apply collective and it begins to lift it off it immediatly flips over to the right like a hurricane just slapped it. any one else have this

Posted
1 hour ago, pmaura said:

Ok as soon as I apply collective and it begins to lift it off it immediatly flips over to the right like a hurricane just slapped it. any one else have this

I had the issue myself, and aside from just getting used to adding a big of left (might be remembering that wrong, since I just go off of muscle memory) cyclic on top of the rudder, that helped with the drift. But I think the biggest issue was being too gentle with the cyclic and focusing too much on trying to get light on the wheels. This would get me into this spot where I had enough collective to lift it slightly, and dump it to the right, but not enough to get off the ground.

What I've done to avoid it is just working on a smooth collective increase until I start moving up, at which point I can stop pulling on the collective and either enter a hover check or continue adding more to transition into lifting off the pad. 

It was definitely something I had happen a ton when I was starting out, and it still happens once in a blue moon when I'm not paying attention, but it's not too frequent.

Posted

I dont know about 2 months i was practicing and getting efficient with flyin up and down runway. Know I cant take off and always involves massive flipping to right and left with only the smallest of inputs, have axis tune at 25 as well

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Posted
32 minutes ago, pmaura said:

I dont know about 2 months i was practicing and getting efficient with flyin up and down runway. Know I cant take off and always involves massive flipping to right and left with only the smallest of inputs, have axis tune at 25 as well

please ensure you are not using game flight in DCS options and attach a track replay example of the issue you are seeing 

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Posted

One thing that helped me a lot was to release brakes on wheels.. Not rolling so heavy with no brakes on wheels

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Posted

What really helps, besides releasing the brakes (firefox121👍), is an extension for the cyclic (20 cm / 8"). Allows you a much better feeling. And always keep an eye on the "ball". For the rest, just training and patience. No too fast reactions with cyclic and collective (you're not flying a fighter). Watch your IHADSS. Only adjusted the pedals axes (Y = 65).

Here also sensitive inputs help to keep you in the air. Get a feel for the upcoming reaction of the bird.

Helped me, to finally decide, which type I want to fly - fixed wing or whirly bird. Jumping from one to another, you'll never get the feel for it. My 50c.

slowly,slowly, catchy monkey.

Good luck

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Posted
hace 8 horas, Trigger dijo:

What really helps, besides releasing the brakes (firefox121👍), is an extension for the cyclic (20 cm / 8"). Allows you a much better feeling. And always keep an eye on the "ball". For the rest, just training and patience. No too fast reactions with cyclic and collective (you're not flying a fighter). Watch your IHADSS. Only adjusted the pedals axes (Y = 65).

Here also sensitive inputs help to keep you in the air. Get a feel for the upcoming reaction of the bird.

Helped me, to finally decide, which type I want to fly - fixed wing or whirly bird. Jumping from one to another, you'll never get the feel for it. My 50c.

slowly,slowly, catchy monkey.

Good luck

Totally Agree , but I have no room in my desktop (my wife is going to kill me), besides, this bird is really fun to fly when I realize that trying to make hard counter movements only goes the things bad, most of times I only pull my hands off the stick for a while and all becomes easy (more or less) again

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Posted (edited)

I would suggest not using any hover symbology on your IHADDS at take off as the hover mode and BoB up modes are super incredibly accurate but do not give the information that you need to overcome a dynamic roll over that you guys are experiencing at take off.

The hover mode and BoB up modes are so accurate, that I find it very difficult to chase, capture and perfectly hold such precision instruments.

I suggest using the "transition" IHADDS symbology as this gives you the dotted line that represents the absolute horizon on your IHADDS display as well as a crude drift measurement... again it is an extremely accurate display that shows your position (LOS or centre cross) and a perfect horizon line. Any lean whilst wheels down in the airframe is depicted.

I would also suggest setting your LOS level to the horizon line (water line ?) as part of your start up sequence, Set it so that your LOS cross hair is sitting level with the horizon line with the chopper sitting idle on the ramp. This level line of LOS and horizon will help combat roll.... and as a bonus, this will also be about right for the airborne hover as this chopper hovers tail low. 

Before taking off trim very slightly left on the cyclic as standard (no wind).

increase collective very slowly and balance the IHADDS centre LOS cross hair to perfectly align with the horizon line by using the pedals only. 

When you go wheels light concentrate on the LOS sight alignment to the horizon and look for any yaw rotation (nose rotating left or right) and compensate with the pedals.... off course the tail rotor sits high above the tail boom and will induce roll.... use the cyclic to oppose the roll.

With every millimetre increment of collective, the pedals will need to be adjusted to compensate for collective torque. This pedal adjustment will induce airframe roll. Compensate for the Roll with the cyclic (think directional pressure on the cyclic to compensate). Every adjustment should be small.

 

It may be worth considering an older, less realistic DCS chopper to learn the basics, the Huey or MI-8 perhaps. 

 

Edited by Rogue Trooper
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  • 2 weeks later...
Posted

FYI the latest beta patch solved issue, can  kinda take off can kinda off hover and fly around like a druken sailor :)

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