pmaura Posted May 10, 2023 Posted May 10, 2023 Ok as soon as I apply collective and it begins to lift it off it immediatly flips over to the right like a hurricane just slapped it. any one else have this
aaronwhite Posted May 10, 2023 Posted May 10, 2023 1 hour ago, pmaura said: Ok as soon as I apply collective and it begins to lift it off it immediatly flips over to the right like a hurricane just slapped it. any one else have this I had the issue myself, and aside from just getting used to adding a big of left (might be remembering that wrong, since I just go off of muscle memory) cyclic on top of the rudder, that helped with the drift. But I think the biggest issue was being too gentle with the cyclic and focusing too much on trying to get light on the wheels. This would get me into this spot where I had enough collective to lift it slightly, and dump it to the right, but not enough to get off the ground. What I've done to avoid it is just working on a smooth collective increase until I start moving up, at which point I can stop pulling on the collective and either enter a hover check or continue adding more to transition into lifting off the pad. It was definitely something I had happen a ton when I was starting out, and it still happens once in a blue moon when I'm not paying attention, but it's not too frequent.
pmaura Posted May 11, 2023 Author Posted May 11, 2023 I dont know about 2 months i was practicing and getting efficient with flyin up and down runway. Know I cant take off and always involves massive flipping to right and left with only the smallest of inputs, have axis tune at 25 as well
ED Team BIGNEWY Posted May 11, 2023 ED Team Posted May 11, 2023 32 minutes ago, pmaura said: I dont know about 2 months i was practicing and getting efficient with flyin up and down runway. Know I cant take off and always involves massive flipping to right and left with only the smallest of inputs, have axis tune at 25 as well please ensure you are not using game flight in DCS options and attach a track replay example of the issue you are seeing Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
firefox121 Posted May 11, 2023 Posted May 11, 2023 One thing that helped me a lot was to release brakes on wheels.. Not rolling so heavy with no brakes on wheels 1 Intel i9 10850k - MSI Tomahawk 490z - 64 GB DDR4 3000 - HP Reverb G2 - MSI optix Mag321curv 4k monitor - MSI RTX 3080ti - Winwing Orion Throttle base plus F18 stick
Trigger Posted May 12, 2023 Posted May 12, 2023 What really helps, besides releasing the brakes (firefox121), is an extension for the cyclic (20 cm / 8"). Allows you a much better feeling. And always keep an eye on the "ball". For the rest, just training and patience. No too fast reactions with cyclic and collective (you're not flying a fighter). Watch your IHADSS. Only adjusted the pedals axes (Y = 65). Here also sensitive inputs help to keep you in the air. Get a feel for the upcoming reaction of the bird. Helped me, to finally decide, which type I want to fly - fixed wing or whirly bird. Jumping from one to another, you'll never get the feel for it. My 50c. slowly,slowly, catchy monkey. Good luck Win 10/64 Pro, Asus ROG Z390-E 1151 v2, Intel Core i7-9700K@3,60 GHz, RTX 4070 Ti Super Phoenix GS 64 GB, DCS: NVMe SSD 970 EVO 1TB, Maps: SSD870 EVO 1TB, Cougar HOTAS (U2nxt) modified, Simpeds, TIR 5
firefox121 Posted May 12, 2023 Posted May 12, 2023 hace 8 horas, Trigger dijo: What really helps, besides releasing the brakes (firefox121), is an extension for the cyclic (20 cm / 8"). Allows you a much better feeling. And always keep an eye on the "ball". For the rest, just training and patience. No too fast reactions with cyclic and collective (you're not flying a fighter). Watch your IHADSS. Only adjusted the pedals axes (Y = 65). Here also sensitive inputs help to keep you in the air. Get a feel for the upcoming reaction of the bird. Helped me, to finally decide, which type I want to fly - fixed wing or whirly bird. Jumping from one to another, you'll never get the feel for it. My 50c. slowly,slowly, catchy monkey. Good luck Totally Agree , but I have no room in my desktop (my wife is going to kill me), besides, this bird is really fun to fly when I realize that trying to make hard counter movements only goes the things bad, most of times I only pull my hands off the stick for a while and all becomes easy (more or less) again Intel i9 10850k - MSI Tomahawk 490z - 64 GB DDR4 3000 - HP Reverb G2 - MSI optix Mag321curv 4k monitor - MSI RTX 3080ti - Winwing Orion Throttle base plus F18 stick
Rogue Trooper Posted May 13, 2023 Posted May 13, 2023 (edited) I would suggest not using any hover symbology on your IHADDS at take off as the hover mode and BoB up modes are super incredibly accurate but do not give the information that you need to overcome a dynamic roll over that you guys are experiencing at take off. The hover mode and BoB up modes are so accurate, that I find it very difficult to chase, capture and perfectly hold such precision instruments. I suggest using the "transition" IHADDS symbology as this gives you the dotted line that represents the absolute horizon on your IHADDS display as well as a crude drift measurement... again it is an extremely accurate display that shows your position (LOS or centre cross) and a perfect horizon line. Any lean whilst wheels down in the airframe is depicted. I would also suggest setting your LOS level to the horizon line (water line ?) as part of your start up sequence, Set it so that your LOS cross hair is sitting level with the horizon line with the chopper sitting idle on the ramp. This level line of LOS and horizon will help combat roll.... and as a bonus, this will also be about right for the airborne hover as this chopper hovers tail low. Before taking off trim very slightly left on the cyclic as standard (no wind). increase collective very slowly and balance the IHADDS centre LOS cross hair to perfectly align with the horizon line by using the pedals only. When you go wheels light concentrate on the LOS sight alignment to the horizon and look for any yaw rotation (nose rotating left or right) and compensate with the pedals.... off course the tail rotor sits high above the tail boom and will induce roll.... use the cyclic to oppose the roll. With every millimetre increment of collective, the pedals will need to be adjusted to compensate for collective torque. This pedal adjustment will induce airframe roll. Compensate for the Roll with the cyclic (think directional pressure on the cyclic to compensate). Every adjustment should be small. It may be worth considering an older, less realistic DCS chopper to learn the basics, the Huey or MI-8 perhaps. Edited May 13, 2023 by Rogue Trooper 1 HP G2 Reverb (Needs upgrading), Windows 10 VR settings: IPD is 64.5mm, High image quality, G2 reset to 60Hz refresh rate. set to OpenXR, but Open XR tool kit disabled. DCS: Pixel Density 1.0, Forced IPD at 55 (perceived world size), DLSS setting is quality at 1.0. VR Driver system: I9-9900KS 5Ghz CPU. XI Hero motherboard and RTX 3090 graphics card, 64 gigs Ram, No OC... Everything needs upgrading in this system!. Vaicom user and what a superb freebie it is! Virpil Mongoose T50M3 base & Mongoose CM2 Grip (not set for dead stick), Virpil TCS collective with counterbalance kit (woof woof). Virpil Apache Grip (OMG). MFG pedals with damper upgrade. Total controls Apache MPDs set to virtual Reality height. Simshaker Jet Pro vibration seat.. Uses data from DCS not sound... goodbye VRS.
pmaura Posted May 24, 2023 Author Posted May 24, 2023 FYI the latest beta patch solved issue, can kinda take off can kinda off hover and fly around like a druken sailor :)
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