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Posted
I know it's a little off topic but has anyone seen this missile test before ..... as a tank killer its just awesome!!!

 

http://www.truveo.com/Javeling-Antitank-missile-test/id/1197298380

 

max

 

edit: I should have said it's versus a T72 tank.

 

Very nice. That was a big boom. I dont know what are its penetration capabilities, compared to other RPGs or vikhr but the nice thing is its coming from above so it is hitting less armor.

[sIGPIC][/sIGPIC]

Posted

HEAT (shaped charge) weapons

 

Coefficient of destruction = Warhead diameter and explosive power (not dependent on velocity)

 

Protection = reactive armor, slat armor, logs, tracks, tires, anything that could disrupt the projectile from touching the armor

 

Kinetic weapons

 

Coefficient of destruction = Mass * Velocity * Density

 

Protection = sheer armor / angled armor

Posted (edited)
You know for a fact it was 'doctored'?

Seems to me even for a Javelin, the tank was blown to pieces too easy but it could just as well be the missile itself simply pwning iron..

 

It think whole tank was dummy. Look here:

, there you can see more believable explosions and damage. Edited by ZaltysZ

Wir sehen uns in Walhalla.

Posted

Any top-attack weapon would destroy a tank, considering that the turret is almost always totally flat[ish] on top (to maintain a low-profile/silhouette).

 

Considering the ideal angle for penetration is flat-on, a missile coming from directly above would I presume penetrate to it's maximum capabilities, which is more than enough for the thickness of the turret roof.

Too many cowboys. Not enough indians.

GO APE SH*T

Posted

The bigger problem is that you have only a small fraction of the armor up-top, not the angle of impact.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

If you watch the lower right side of the video you can see the turret (or main part of it anyway) landing back on the ground and creating a trench due to its immense weight. Pretty cool. :P

Posted
The bigger problem is that you have only a small fraction of the armor up-top, not the angle of impact.

 

Yeah that is the most important. I also mean though that even if you did try to protect it with more armour that you'd have to compensate a helluva lot for the obvious flaw that is the sheer unavoidable flatness of the turret roof (I don't see how you could slope it like the front of the hull for instance).

Too many cowboys. Not enough indians.

GO APE SH*T

Posted

Thus you have to start implementing active protection - ie. start shooting down the incoming or the best thing: cover :D

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

Back to an earlier subject, when you see this vid you'll realise why the Israelis were diappointed at Mavericks destructive capability..

 

(Cheers for link nscode)

Too many cowboys. Not enough indians.

GO APE SH*T

Posted

I don't see why ... care to explain?

There's only one laser guided maverick variant I'm aware of, there are some man-in-loop datalinked variants as well, but it's my impression that what they have there is a hellfire or similar missile.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

You're right, I very much doubt that's a Maverick, all I mean is that there is such thing as 'overkill' lol.

 

Heavens knows what the blast of a Mav would do in the street - i'm sure that even 'just' the explosion of the missiles in the vid smashed a few windows and hurt some ears.

Too many cowboys. Not enough indians.

GO APE SH*T

Posted

A 130kg warhead is pretty close to the explosives packed into a 500lbs bomb. It would be a pretty big boom.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

  • 5 months later...
Posted (edited)
Speaking of BS damage model, I don't think tank should be able to continue moving when hit to the flank by a Vikhr or any other ATG missile.

 

 

It took me 3 direct hits with Vikhrs to shot down a Chinook.

I don't have the knowledge to say this was unrealistic, but it seems unlikely.

 

If maybe not completely destroy the aircraft in flight, structural damage and crew incapacitation from the first hit would be enough to prevent it continue flying as nothing had happened.

Edited by Tucano_uy
Posted

To come back to the topic and the question in the first posting:

 

The firelogic of the Ka-50 seems to be limited to 7km. In this range the Vikhr have a very high chance to hit the target.

If you chage to the manual mode you can use the whole range of the Vikhr.

I hit a target easily at 10-11 Km. After that the Vikhr will lose to mutch speed and high.

Posted

I think it's fairly realistic that it take 2+ hits to destroy an Abrams. A fairly old missile against an MBT that's being constantly updated? And does DCS model explosive reactive armour? Because that would be a pretty potent defense against a ATGM

Posted

Fortunetely to eliminate tank from battlefield you don't have to destroy it. Disabling is enough ;]

Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D

ಠ_ಠ



Posted
It took me 3 direct hits with Vikhrs to shot down a Chinook.

I don't have the knowledge to say this was unrealistic, but it seems unlikely.

 

If maybe not completely destroy the aircraft in flight, structural damage and crew incapacitation from the first hit would be enough to prevent it continue flying as nothing had happened.

 

Have you turned on AA mode? Its possible that the missile is going thru, or even around the heli without detonating. AA mode sets the fuese to ignite just before impact.

 

Trying to kill a tank with AA mode engaged is useless, as the missiles detonate before they reach the tank. It looks like a hit, but its not.

Posted (edited)

Yes, AA was engaged, and it looked like there were direct hits.

First 2 in the middle of the fuselage and for the third I slewed the shkval to the root of the back rotor hoping to hit a more critical point (later I read in this forum that since the damage model is not so detailed, hit placement would be rather irrelevant). Unfortunately I have no track to share and analise but I have seen the same behaviour with other choppers as well, even lighter helos.

 

Still in topic (I think), I tried to bring down an A-10 with the missiles. I set a training mission with one A-10 flying a rectangular pattern at 500 km/h and 1000 metres altitude and I placed my Ka-50 about 5 km from the pattern. After soooo much work I managed to lock the A-10 and shot my 12 missiles at it, with different aspect ratios, at varying distances and the result was always the same. Missiles leave the chopper tracking the target but after 300 or 400 metres, they just go ballistic, missing the target by far. AA mode was selected, AA/HO selected in some cases when relevant (however I think it only afects the fuse timing). It looks like that the missile was unable to follow the laser beam. Note that the shkval never lost track of the target aircraft.

 

What's your experience engaging fixed wing aircraft and bringing them down with vikhrs?

Edited by Tucano_uy
Posted

The 15km vs 8km range is correct- one is for the Su-25T, the other is for the Ka-50. I think I don't have to explain where the difference is coming from though the missile is all the same.

"See, to me that's a stupid instrument. It tells what your angle of attack is. If you don't know you shouldn't be flying." - Chuck Yeager, from the back seat of F-15D at age 89.

=RvE=

Posted
The 15km vs 8km range is correct- one is for the Su-25T, the other is for the Ka-50. I think I don't have to explain where the difference is coming from though the missile is all the same.

 

I've never seen any source which says 15 km for the standard Vikhr. The ones I've seen which mention a difference says 10 km for aircraft launched, and 8 km from helicopters.

 

And there are newer missiles, like the Vikhr-M and Hermes which have longer range, but that would be comparing different missiles, not just launching platform.

 

So do you have a link to a source which says aircraft launched Vikhrs have 15 km range?

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