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Posted

Look at that thing go. What's the speed of the 120? It's flopping around like it's made of cardboard and has zero inertia.

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Posted (edited)
3 minutes ago, Pavlin_33 said:

Look at that thing go. What's the speed of the 120? It's flopping around like it's made of cardboard and has zero inertia.

About mach1.3/820kts TS. This is generally how the 120 behaves when at speeds lower than about mach 2. 

Edited by Default774
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  • 3 weeks later...
Posted
On 9/6/2023 at 6:20 PM, Flappie said:

Thanks for the heads up. This issue is now reported.

I would also like to point out that the Aim-120B will often times chase a missile fired from the target aircraft instead of the aircraft towards the end of flight. At least this is the case in MP. 

Posted
1 hour ago, DCS FIGHTER PILOT said:

I would also like to point out that the Aim-120B will often times chase a missile fired from the target aircraft instead of the aircraft towards the end of flight. At least this is the case in MP. 

If you have any specific examples of this happening I'll try to reproduce it and report it seperately 

Posted (edited)
33 minutes ago, Default774 said:

If you have any specific examples of this happening I'll try to reproduce it and report it seperately 

As I mentioned, it seems to be more of a multiplayer issue. I tried recreating it in the mission editor but no go. I suppose the best thing to do is to try an capture it when it happens. I will say the behavior is very similar to your first post where the missile can't decide on whether to track the plane or the missile it fired. 

Edited by DCS FIGHTER PILOT
Posted (edited)

I've been engaged for a long time, a lot of times, using an aim-120 and I've noticed a strange phenomenon a few months ago

After a particular patch *I don't know exactly when*
As soon as the AIM-120 looks at the ground, it loses its target tracking or gives up tracking at all and falls to the ground.
In most situations, there is a distance of more than 20,000 feet from the ground!
It only needs a very 0.5 second or less BEAMING moment.Or not at all
From what I've seen, the seeker on the AIM-120 doesn't filter out any ground clutter
It doesn't head to the expected position, and there's a ferocious charge as if there's a target on the ground
If you simply go down in a semicircle, you can avoid the missile

And when this is combined with the DCS's notching decision
In almost every situation, you can crash a missile into the ground
Even if the target and missile are less than 3nm away
If you place the M mark on the RWR in the direction of 3 o'clock or 9 o'clock, most of them will not be hit.

Missiles without AIM-120 logic appear to be relatively less prone to this phenomenon. 


8/3

 
9/7

9/7

 

 

here is TRACK 

8/3

https://drive.google.com/file/d/1KDK1qNTB7fS-1NwsBpR7mXtRfh7fumJp/view?usp=drive_link

9/7

https://drive.google.com/file/d/1U0OzoZ3yfEprHYG3oQZFU5CI4xOLsG2c/view?usp=drive_link

9/12

https://drive.google.com/file/d/1Oz5o84KLRPQsdqd3jQ7dg-osGS66RsFC/view?usp=drive_link

THANK YOU

 

 

Edited by Meteorlover
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