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Posted

Hey Guys,

everytime I try to load into a multiplayer server with reasonable amounts of objects and players on, after a little while, maybe 15min, DCS uses so much RAM, that it crashes. In rare cases even the whole PC.

I have upgraded to 32Gbs CL16 RAM running on 3200MHz because of this, but it still happens every single time. Is that still just not enough RAM?

I have seen videos of people with less RAM running the sim on multiplayer just fine.

Any help is greatly appreciated!

Posted

attach the dcs.log file, taken  just after the crash, to gather more data about this issue

 

For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar

Mobile: iPad Pro 12.9" of 256 GB

Posted
19 minutes ago, Rudel_chw said:

attach the dcs.log file, taken  just after the crash, to gather more data about this issue

Do you Interrogate the crash log?

74_Fox

Posted

@Flappie No I don't use the NS430. Actually I customized my page file right after I posted this, and for now it seems to be relatively stable with a few stutters from time to time.

Didn't know what the page files was beforehand, so maybe that solved it.

 

Thank ya'll for the quick responses

@Rudel_chw I don't see any .log file from directly after the crash and haven't actually been able to reproduce the crash after I edited the page file. So maybe that solved it.

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