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Posted

Hello,

The C-RAM is always firing behind targets that have a high line of sight rate making it unreliable at dealing with those, some tuning seems required as otherwise it's perfectly capable of reaching these types of munitions. By capable I mean that it sees, tracks and has plenty of time to fire a long salvo.

Attached is a track of a C-RAM vs HARMs. Some get intercepted, some go through but all are tracked and shot at in time it's just that the HARMs fired closer have more speed and so more LOS rate upon reaching the target.

Hopefully this can be solved.

CRAMfiringBehind.trk

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  • 2 months later...
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Posted

It still doesn't work. Firing at the ground, tracking munitions below the ground, generally, not really usable in the capacity it was meant to. I have a simple mission showing the problem if it's still needed.

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  • 2 weeks later...
  • ED Team
Posted
On 10/29/2025 at 8:09 AM, zerO_crash said:

It still doesn't work. Firing at the ground, tracking munitions below the ground, generally, not really usable in the capacity it was meant to. I have a simple mission showing the problem if it's still needed.

Please share a new track, thanks. 

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Posted (edited)

Uploaded both the .trk and .miz. It's a simple and short setup placed on Caucasus. The Grad (first of three units to test-fire at the C-RAMs) starts firing just after 02:00 minutes into the mission. I also purposefully didn't put the C-RAMs into one single group (rather all four individual) in order to give them different setups (one is set to not fire below 100m AGL, etc...). 

 

Some observations made by me based on this quick setup, and more complex missions:

- It can be observed that the unit doesn't even engage the 120mm mortars (third and last group to fire at the C-RAMs). This is contradictory to public information on the unit, where it got created for the reason to " ... counter indirect fire from mortars on US bases...". The S-8 rockets are detected and intercepted just fine. *1

- The range at which the C-RAMs engage might seem a little short, but I have no conclusive data on this. This is purely based on IRL videos showing the system in action.

- It can further be observed, that all of the C-RAMs fire, and well into the ground, even the one specified not to engage below 100m AGL. If these units were placed in a base (natural habitat), there would be blue-blue collateral.

- It can also be observed that as the C-RAMs get overwhelmed by the GRAD, their turrets at some point keep pointing at the ground and aim for targets that shouldn't be there. There is a target priority issue here.

- In more complex missions, even maintaining above 45 fps, I notice that the C-RAMs might not perform well at all (won't spot incoming fire from S-8 units, nor engage). This might point to a greater AI issue, as I've noticed that with 1500 units +, there are certain "artifacts" in the AIs behavior, not only related to C-RAMs, but e.g. artillery units. 

 

This warrants more investigation, as I've even had them C-RAMs in a group of units, and they all end up targeting and firing on the same incoming threats. Overall, there is no target distribution per se, the logic is very poor/non-existent, priority system non-existent (simply target the next in incoming queue), no smart algorithms, +++. This results in the unit being rather flashy, more so than useful.

 

*1 C-RAM Centurion Phalanx

LPWS C-RAM CAUCASUS TEST.trk LPWS C-RAM TEST.miz

Edited by zerO_crash

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