TeTeT Posted November 28, 2024 Author Posted November 28, 2024 A video with a bunch of screenshots from the mod, in particular those from @seabat and Whiplash, on USN getting started with Rolling Thunder in Vietnam: 3
nghitran Posted November 28, 2024 Posted November 28, 2024 8 hours ago, TeTeT said: It looks like some shader is missing or so. Do you use any mods to enhance the visual appearance that might interfere? Nope. I don't use any
western_JPN Posted November 28, 2024 Posted November 28, 2024 1 hour ago, nghitran said: Nope. I don't use any What spec PC do you use with DCS ? When its storage speed and main memory amount , graphics card VRAM amount are not enough (and/or Windows version is outdated 10), texture loading speed becomes very low. My PC is 2TB NVMe gen4 SSD, 32GB memory , RTX 3060 12GB , Win11 ---- vwv Fletcher FRAM-II needs 4 seconds to complete its 1st time texture loading; 26 GB memory usage in Syria map. With slow HDD storage or less main memory or VRAM , its 1st loading seconds will longer like 20 ~ 60. Modules: A-10C/II, F-4E, F-5E(Re), F-14A/B, F-15E, F-16C, F/A-18C, AV-8B, FC3, Ka-50-2/3, UH-1H, Mi-8MTV2, SA342, Mi-24P, AH-64D, CH-47F, P-51D Maps: Nevada, PG, Syria, SA, Sinai, Kola, Afghanistan, Iraq, CW Germany, Channel, Normandy2.0 Assets etc.: CA, Sc, WW2AP Mods and Skins in User Files: files/filter/user-is-western0221/
nghitran Posted November 28, 2024 Posted November 28, 2024 1 hour ago, western_JPN said: What spec PC do you use with DCS ? When its storage speed and main memory amount , graphics card VRAM amount are not enough (and/or Windows version is outdated 10), texture loading speed becomes very low. My PC is 2TB NVMe gen4 SSD, 32GB memory , RTX 3060 12GB , Win11 ---- vwv Fletcher FRAM-II needs 4 seconds to complete its 1st time texture loading; 26 GB memory usage in Syria map. With slow HDD storage or less main memory or VRAM , its 1st loading seconds will longer like 20 ~ 60. I think it's not about the PC specs because all other mods still work very well, like the Currenthill assets or even Maddox and Sullivans in this pack. Only the FREMM II and the new Italia pack from Admiral have this problem.
TeTeT Posted November 28, 2024 Author Posted November 28, 2024 The Fletcher has a whole bunch of textures at a large size (78 MB zipped) , way more than the Maddox (31MB zipped) or The Sullivans (12MB zipped). I wonder if the 8k textures used there on the Fletcher is too much for the old DCS version to handle? I've converted the three 8k textures to 4k in https://tetet.de/dcs/mods/fletcher_framii-4k.zip Make a backup of the Textures\fletcher_framii.zip texture file first. Download and rename to fletcher_framii.zip and overwrite the file in Textures\fletcher_framii.zip for a test, @nghitran Cheers, TeTeT 4
nghitran Posted November 28, 2024 Posted November 28, 2024 20 minutes ago, TeTeT said: The Fletcher has a whole bunch of textures at a large size (78 MB zipped) , way more than the Maddox (31MB zipped) or The Sullivans (12MB zipped). I wonder if the 8k textures used there on the Fletcher is too much for the old DCS version to handle? I've converted the three 8k textures to 4k in https://tetet.de/dcs/mods/fletcher_framii-4k.zip Make a backup of the Textures\fletcher_framii.zip texture file first. Download and rename to fletcher_framii.zip and overwrite the file in Textures\fletcher_framii.zip for a test, @nghitran Cheers, TeTeT Thank you! I’m currently on a business trip, but I will try it as soon as I return home next week.
Glen36 Posted November 29, 2024 Posted November 29, 2024 19 часов назад, TeTeT сказал: The Fletcher has a whole bunch of textures at a large size (78 MB zipped) , way more than the Maddox (31MB zipped) or The Sullivans (12MB zipped). I wonder if the 8k textures used there on the Fletcher is too much for the old DCS version to handle? I've converted the three 8k textures to 4k in https://tetet.de/dcs/mods/fletcher_framii-4k.zip Make a backup of the Textures\fletcher_framii.zip texture file first. Download and rename to fletcher_framii.zip and overwrite the file in Textures\fletcher_framii.zip for a test, @nghitran Cheers, TeTeT Thank you, TeTeT, works great now with this new textures!
TeTeT Posted November 29, 2024 Author Posted November 29, 2024 3 hours ago, Glen36 said: Thank you, TeTeT, works great now with this new textures! Super, that's good news - do you know how much VRAM your graphics card has, maybe it's related to that? 1
Glen36 Posted November 29, 2024 Posted November 29, 2024 2 часа назад, TeTeT сказал: Super, that's good news - do you know how much VRAM your graphics card has, maybe it's related to that? I have 3070 with 8 gb VRAM. That's probably releated with GPU and such a high qualitty of new textures and ships of your assets. So your team sets a new level of quality for DCS
TeTeT Posted November 29, 2024 Author Posted November 29, 2024 Meantime development is going strong. For 0.9.0 we have two assets in the pipeline: DD-724 USS Laffey is a Sumner class with FRAM II upgrades, kudos to James J. Jackson! Testing is on going and looks promising. The RA-5C Vigilante originates from Helijah's impressive stable of plane models and carrier testing has started. Cheers, TeTeT 7 4
ContinuedMayhem2020 Posted November 29, 2024 Posted November 29, 2024 1 hour ago, TeTeT said: Meantime development is going strong. For 0.9.0 we have two assets in the pipeline: DD-724 USS Laffey is a Sumner class with FRAM II upgrades, kudos to James J. Jackson! Testing is on going and looks promising. The RA-5C Vigilante originates from Helijah's impressive stable of plane models and carrier testing has started. Cheers, TeTeT Vigilante!!!!!!!!!!!!!!!! AWESOME!!!!!!!!! 4
TeTeT Posted November 30, 2024 Author Posted November 30, 2024 18 hours ago, ContinuedMayhem2020 said: Vigilante!!!!!!!!!!!!!!!! AWESOME!!!!!!!!! Indeed, thanks to @helijah for providing the model FOR FREE! I wonder if some of you could chime in and support the Vigilante and all the other models he makes available: There is a donation button (Faire un don) on http://helijah.free.fr/flightgear/hangaren.htm and we will appreciate any dollar you can spare to assist him! Cheers, TeTeT 8
TeTeT Posted December 1, 2024 Author Posted December 1, 2024 And a short work in progress video of the A-5 Vigilante launching from the super carrier. The holdback is a bit whacky, but rest sort of works. Very happy to have figured out the nose gear suspension: 15
Devil 505 Posted December 2, 2024 Posted December 2, 2024 ED finally approved our lates Into the Jungle mission. The link to our new forum on ED and where to download it is in the description area. Enjoy my friends. We will start posting our videos on this forum so we are not taking up everyone else's space, that is unless we are showcasing your stuff! 4
TeTeT Posted December 2, 2024 Author Posted December 2, 2024 4 hours ago, Devil 505 said: ED finally approved our lates Into the Jungle mission Congrats, looking forward to give it a play! What are the conditions to modify the mission further and use it on a password protected semi-public server? All of Vietnam War Vessels mod could use some exposure to a multiplayer environment. Cheers, TeTeT 5
Devil 505 Posted December 2, 2024 Posted December 2, 2024 12 hours ago, TeTeT said: Congrats, looking forward to give it a play! What are the conditions to modify the mission further and use it on a password protected semi-public server? All of Vietnam War Vessels mod could use some exposure to a multiplayer environment. You guys are welcome to use it on your servers and add your stuff to it for sure. Feel free to drop videos on this forum while you guys play it. Love to see the feedback and good times you are having with it. A lot of comments have been asking about someone posting it on a server, so I think it would be good for the community. Just show us some love when you host and so they know who is putting it all together if you don't mind. That is why we created this separate forum. We wanted people to get involved and bring ideas to the table. 4
TeTeT Posted December 4, 2024 Author Posted December 4, 2024 And a quick preview of the upcoming DD Laffey, hopefully to be published in Vietnam War Vessels 0.9.0, before Christmas: Thanks go to James J Jackson for upgrading the Maddox model to this Sumner variant! Cheers, TeTeT 7 3
TeTeT Posted December 8, 2024 Author Posted December 8, 2024 Thanks to @seabat the RA-5C Vigilante now has 6 different liveries: Cheers, TeTeT 9 2
Stratos Posted December 8, 2024 Posted December 8, 2024 Looking forward to this one guys! 1 I don't understand anything in russian except Davai Davai!
TeTeT Posted December 9, 2024 Author Posted December 9, 2024 A short video on the development of the Vietnam War Vessels RA-5C Vigilante AI: 8
DmanGIV Posted December 11, 2024 Posted December 11, 2024 On 11/12/2024 at 12:19 PM, Woogey said: A quick and dirty deck texture update. The model itself is pretty decent. A couple of things to note: The FLOLS (Meatball) is completely absent. The SPS-49 radar lacks animation, as do the propellors. And then of course the CIWS do not have any gun barrels. I assume that this means the weapons are not currently programmed, I have not tested them yet. Would anyone be interested in the WIP deck textures? -Preston Any more news or updates to the Enterprise? 1
TeTeT Posted December 12, 2024 Author Posted December 12, 2024 10 hours ago, DmanGIV said: Any more news or updates to the Enterprise? Thanks for your interest! Not right now, no further work has been done on the Enterprise since release. We're quite busy preparing Vietnam War Vessels 0.9.0. Once this is out of the door, I want to focus on the area of lighting at night, including Enterprise and the Vietnam War Vessels fleet. Cheers, TeTeT 7
TeTeT Posted December 12, 2024 Author Posted December 12, 2024 It seems that the latest patch shuffled the order of launch for aircraft groups on the flight deck. They'll happily taxi through each other though, so it's mostly a visual displeasure. We're investigating. Cheers, TeTeT 4
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