Woogey Posted September 2 Posted September 2 4 hours ago, TeTeT said: So far no, none of the elevators of Enterprise or Essex SCB125 are animated. We're currently trying out lights for night operations and some MOOSE based showcase for the mod at large. No plans to animate the elevators currently. Cheers, TeTeT Sweet, I want to do a little texture experiment to add the mesh grating to the Elevators and also change the shape of the FWD to match real life. I’ll keep you guys posted as usual, see how like it. -Woog 1
TeTeT Posted Wednesday at 08:47 PM Author Posted Wednesday at 08:47 PM Some screens from the illumination stages of Enterprise '66, following the example of CV-59 Forrestal: Only IFLOLS on: AC Launch: AC recovery: 12
TeTeT Posted 5 hours ago Author Posted 5 hours ago Welcome to the update Vietnam War Vessels 2.0.2! This update brings a few changes with it: First, the USS Enterprise got support for lights at night. Second, the USS Bon Homme Richard and Generic Essex carriers with SCB125 upgrade got updated parking positions, so planes drive in reverse to the parking. Unfortunately the result is not always great - some positions the planes wiggle for and back. We're working on further improvements to this, but with the carrier plugin gone from ModelViewer it's quite some work. Third, the livery names were normalized and start with the ship designation in brackets (e.g. (DD-728)). The update only contains the changed assets and not the complete mod. You need to install Vietnam War Vessels 2.0.0, then update to Vietnam War Vessels 2.0.1, and finally this update Vietnam War Vessels 2.0.2 can be installed. https://github.com/tspindler-cms/tetet-vwv/releases Alternate download on Google Drive: https://drive.google.com/drive/folders/1XHQWl6aq5nPYAeLnRnSViTqPBNsMcx7u?usp=drive_link Enjoy! TeTeT 2
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