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Trains not exploding/smoking/catching on fire


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  • 2 months later...
  • ED Team
On 12/11/2023 at 4:46 PM, Nealius said:

I recently did some train strafing and found that the trains, while they do get damaged, do not explode, catch fire, or otherwise smoke. It's like they switch to an immediately destroyed state and it's hard to judge if you've really hit anything.

This is already reported, but this is in the wrong section this is for updated DM for WWII aircraft, not ground units. Thanks. 

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  • 3 weeks later...

E.D. may regard the problems reported above as minor and not worthy of their attention, but they really need to address defects like this which seriously detract from the reality of the sim.
Here are a few old examples relating to trains:
1. Locomotives in Normandy 2 seem to remain completely undamaged by .50 cal rounds, no matter how many hits. This is unrealistic. Many WW2 aerial Gun Cam shots show steam locos being damaged and stopped by this ammo. A specific damage model should be developed for Locos; e.g. showing them leaking high pressure steam, and rolling to a stop
2. As reported many times, AI trains will not stop at destroyed rail bridges - they just happily chuff on over the gap in the demolished bridge. This is laughable, ridiculous and a real immersion breaker.
3. The old problem of AI trains created in M.E. neither obeying set speeds, nor stopping and remaining at their terminal waypoint, or obeying other waypoint commands, still exists, despite being reported multiple times over the past several years.
In a simulation ( by definition) realism is the major objective. I have no doubt that DCS has achieved it over 90% of the sim. but ED is ignoring old, reported problems which can be corrected. DCS needs to be realistic in all respects, otherwise the player's immersion in an otherwise good sim is broken.
Attention to detail is needed.

 

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